Player Matchup

Cthulhu
Cthulhu
CrunchApple
Cthulhu
Level 56
God Stats
2W - 3L
1,421 SR
Queue Stats
85W - 75L
1,509 Elo+
Party 3
Thoth
Thoth
FlyingSheep69
Thoth
Level 52
God Stats
3W - 2L
1,760 SR
Queue Stats
115W - 88L
1,543 Elo+
Party 3
Terra
Terra
MastaDoc24
Terra
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 44L
1,554 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NicoChan01
Tsukuyomi
Level 53
God Stats
1W - 2L
1,705 SR
Queue Stats
94W - 81L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
imageable1184
Sun Wukong
Level 47
God Stats
2W - 2L
1,717 SR
Queue Stats
293W - 318L
1,475 Elo+
Solo
Team Averages
Level 48
1,620 SR
1,517 Elo+

VS

Team Averages
Level 108
1,454 SR
1,470 Elo+
Nike
Nike
Ashayunii
Nike
Level 160
God Stats
4W - 2L
1,650 SR
Queue Stats
441W - 420L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
CherryBenefit
Hou Yi
Level 67
God Stats
5W - 5L
1,439 SR
Queue Stats
165W - 151L
1,484 Elo+
Party 1
Sol
Sol
GhostBlaze1987
Sol
Level 32
God Stats
1W - 0L
1,303 SR
Queue Stats
14W - 10L
1,449 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MusicOMasquerade
Cu Chulainn
Level 157
God Stats
3W - 3L
1,377 SR
Queue Stats
383W - 354L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
shimaniz
Aphrodite
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrunchApple
Cthulhu
18
3 / 8 / 14
11,119
695
12,885
28,103
48,519
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
6 / 10 / 12
11,827
739
25,013
18,440
8,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Terra
20
10 / 3 / 17
12,483
780
12,190
25,098
33,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Tsukuyomi
NicoChan01
Tsukuyomi
16
2 / 10 / 17
10,327
645
20,065
21,432
11,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
imageable1184
Sun Wukong
19
7 / 7 / 17
12,089
756
24,891
32,437
36,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
11 / 7 / 17
13,357
835
21,283
30,566
24,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 6 / 15
11,885
743
16,435
14,035
5,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 6 / 16
13,290
831
29,883
21,786
7,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cu Chulainn
MusicOMasquerade
Cu Chulainn
19
7 / 6 / 19
13,043
815
19,578
34,641
28,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
shimaniz
Aphrodite
20
6 / 5 / 17
12,543
784
17,636
20,952
11,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
122
28
Kills
38
38
Deaths
30
77
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Nike
11
7
17
2.79
W
4
6
15
1.92
L
Cthulhu
CrunchApple
Cthulhu
3
8
14
1.25
L
6
10
12
1.2
W
10
6
16
3
L
Terra
10
3
17
6.17
W
Cu Chulainn
MusicOMasquerade
Cu Chulainn
7
6
19
2.75
L
Tsukuyomi
NicoChan01
Tsukuyomi
2
10
17
1.05
L
Sun Wukong
imageable1184
Sun Wukong
7
7
17
2.21
W
Aphrodite
shimaniz
Aphrodite
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,044
Damage
104,815
125,510
Taken
121,980
138,927
Mitigated
78,028
48,176
Healing
55,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
21,283
1,972
1,444
6,390
30,566
24,446
54
9,901
20,665
0
31,236
W
16,435
4,941
405
1,464
14,035
5,770
1,681
7,785
6,250
0
39,190
L
Cthulhu
CrunchApple
Cthulhu
12,885
612
2,680
2,044
28,103
48,519
372
12,965
15,138
25,510
0
L
25,013
619
1,438
1,487
18,440
8,905
665
6,379
12,061
51,416
0
W
29,883
7,721
1,587
9,236
21,786
7,667
3,636
9,873
11,913
54,446
0
L
Terra
12,190
1,563
16,299
9,084
25,098
33,189
176
7,332
17,766
21,529
0
W
Cu Chulainn
MusicOMasquerade
Cu Chulainn
19,578
1,601
842
12,047
34,641
28,337
473
13,240
21,401
0
33,917
L
Tsukuyomi
NicoChan01
Tsukuyomi
20,065
5,598
2,021
1,948
21,432
11,371
1,302
6,215
15,217
0
31,035
L
Sun Wukong
imageable1184
Sun Wukong
24,891
5,343
2,373
8,802
32,437
36,943
454
14,628
17,809
0
35,085
W
Aphrodite
shimaniz
Aphrodite
17,636
425
9,247
12,467
20,952
11,808
695
9,289
11,663
36,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,845
Gold Earned
64,118
126
Minions Killed
157
0
Camps Cleared
0
1,408,477
Distance Traveled
1,384,084
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,357
835
11
1
0
250,466
0
W
Hou Yi
11,885
743
46
3
0
269,735
1
L
Cthulhu
11,119
695
16
1
0
284,671
0
L
Thoth
11,827
739
65
4
0
250,055
0
W
Sol
13,290
831
31
2
0
284,076
1
L
Terra
12,483
780
11
1
0
341,413
0
W
Cu Chulainn
13,043
815
35
2
0
285,525
2
L
Tsukuyomi
10,327
645
17
1
0
256,503
0
L
Sun Wukong
12,089
756
17
1
0
275,835
0
W
Aphrodite
12,543
784
34
2
0
294,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role