Player Matchup

Chang'e
Chang'e
LeBing James
Chang'e
Level 136
God Stats
1W - 4L
1,504 SR
Queue Stats
47W - 39L
1,474 Elo+
Party 1
Cerberus
Cerberus
LithPwnQc
Cerberus
Level 63
God Stats
14W - 11L
1,510 SR
Queue Stats
24W - 17L
1,505 Elo+
Party 1
Izanami
Izanami
WhiskyFrag
Izanami
Level 62
God Stats
17W - 11L
1,502 SR
Queue Stats
232W - 174L
1,650 Elo+
Party 1
Team Averages
Level 87
1,505 SR
1,543 Elo+

VS

Team Averages
Level 98
1,591 SR
1,466 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MacoroniExpress
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,477 Elo+
Party 2
Sol
Sol
TheWindyIndian
Sol
Level 109
God Stats
5W - 4L
1,773 SR
Queue Stats
98W - 76L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LeBing James
Chang'e
14
6 / 1 / 8
9,779
752
8,941
13,320
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
LithPwnQc
Cerberus
11
5 / 3 / 4
9,075
698
7,567
13,923
10,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
WhiskyFrag
Izanami
13
4 / 1 / 8
9,977
767
12,976
8,417
3,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 7 / 4
7,686
591
5,610
9,557
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 3 / 0
10,133
779
6,847
14,196
14,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 5
8,129
625
15,001
12,500
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
5
5
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
4
0.29
W
Chang'e
LeBing James
Chang'e
6
1
8
10
W
Cerberus
LithPwnQc
Cerberus
5
3
4
2.33
L
5
3
0
1.67
L
0
5
5
0.5
W
Izanami
WhiskyFrag
Izanami
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,484
Damage
27,458
35,660
Taken
36,253
18,472
Mitigated
21,439
12,696
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,610
2,041
417
1,687
9,557
2,706
0
4,768
4,789
0
20,231
W
Chang'e
LeBing James
Chang'e
8,941
439
2,594
6,521
13,320
4,830
766
7,191
6,129
32,584
0
W
Cerberus
LithPwnQc
Cerberus
7,567
62
1,174
1,679
13,923
10,389
0
8,933
4,990
14,541
0
L
6,847
2,217
0
2,318
14,196
14,681
9
5,964
8,232
15,822
0
L
15,001
3,843
0
5,276
12,500
4,052
0
5,798
6,702
53,835
2,121
W
Izanami
WhiskyFrag
Izanami
12,976
7,026
0
728
8,417
3,253
2,086
5,415
3,002
0
65,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
25,948
168
Minions Killed
138
0
Camps Cleared
0
697,774
Distance Traveled
623,701
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,686
591
27
2
0
172,045
1
W
Chang'e
9,779
752
55
4
0
246,043
0
W
Cerberus
9,075
698
15
1
0
240,429
0
L
Fafnir
10,133
779
9
1
0
236,483
0
L
Sol
8,129
625
102
8
0
215,173
0
W
Izanami
9,977
767
98
8
0
211,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role