Player Matchup

Artemis
Artemis
Grussyman
Artemis
Level 15
God Stats
7W - 3L
1,680 SR
Queue Stats
91W - 74L
1,431 Elo+
Solo
Bellona
Bellona
Itsyaaboii
Bellona
Level 28
God Stats
8W - 5L
1,918 SR
Queue Stats
117W - 125L
1,468 Elo+
Party 1
Ymir
Ymir
Puxon
Ymir
Level 28
God Stats
22W - 17L
1,627 SR
Queue Stats
451W - 425L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Vers4tile
Nu Wa
Level 25
God Stats
21W - 17L
1,562 SR
Queue Stats
104W - 115L
1,417 Elo+
Solo
Da Ji
Da Ji
theblockmasta
Da Ji
Level 29
God Stats
10W - 15L
1,437 SR
Queue Stats
120W - 126L
1,463 Elo+
Party 1
Team Averages
Level 25
1,645 SR
1,456 Elo+

VS

Team Averages
Level 18
1,474 SR
1,452 Elo+
Cthulhu
Cthulhu
Eagalee
Cthulhu
Level 8
God Stats
5W - 9L
1,371 SR
Queue Stats
9W - 13L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
KayatoKIn
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,434 Elo+
Party 2
Medusa
Medusa
Wood445
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,429 Elo+
Solo
Loki
Loki
YungTechScam
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,496 Elo+
Party 2
Tiamat
Tiamat
oovon
Tiamat
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Grussyman
Artemis
14
7 / 1 / 6
8,360
597
10,379
7,694
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Itsyaaboii
Bellona
15
3 / 1 / 1
8,429
602
5,337
7,742
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Puxon
Ymir
13
5 / 2 / 8
8,719
623
5,995
9,371
7,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Vers4tile
Nu Wa
13
3 / 3 / 2
8,132
581
7,214
6,792
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 3
7,547
539
2,967
7,210
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eagalee
Cthulhu
8
0 / 3 / 1
5,424
387
2,289
7,765
4,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
KayatoKIn
Gilgamesh
12
2 / 4 / 0
6,450
461
4,972
9,508
3,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Wood445
Medusa
10
2 / 6 / 0
7,023
502
6,971
8,702
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 6 / 1
7,134
510
3,847
10,159
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
oovon
Tiamat
13
2 / 2 / 2
7,344
525
5,496
7,572
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
21
Kills
9
9
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eagalee
Cthulhu
0
3
1
0.17
W
Artemis
Grussyman
Artemis
7
1
6
10
W
Bellona
Itsyaaboii
Bellona
3
1
1
3.5
L
Gilgamesh
KayatoKIn
Gilgamesh
2
4
0
0.5
W
Ymir
Puxon
Ymir
5
2
8
4.5
W
Nu Wa
Vers4tile
Nu Wa
3
3
2
1.33
L
Medusa
Wood445
Medusa
2
6
0
0.33
L
3
6
1
0.58
L
Tiamat
oovon
Tiamat
2
2
2
1.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
23,575
38,809
Taken
43,706
20,413
Mitigated
17,331
9,108
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eagalee
Cthulhu
2,289
36
0
410
7,765
4,274
0
2,198
5,529
9,155
0
W
Artemis
Grussyman
Artemis
10,379
6,303
0
2,438
7,694
2,943
1,919
921
6,628
0
39,846
W
Bellona
Itsyaaboii
Bellona
5,337
2,397
0
3,047
7,742
4,933
439
1,072
6,612
0
43,111
L
Gilgamesh
KayatoKIn
Gilgamesh
4,972
1,135
0
1,107
9,508
3,912
145
1,090
8,310
0
20,119
W
Ymir
Puxon
Ymir
5,995
743
0
0
9,371
7,252
386
1,009
8,209
30,003
0
W
Nu Wa
Vers4tile
Nu Wa
7,214
2,563
68
1,194
6,792
2,142
374
3,130
3,429
39,020
0
L
Medusa
Wood445
Medusa
6,971
3,347
0
0
8,702
2,351
0
3,097
5,567
0
34,260
L
3,847
1,549
0
360
10,159
2,974
0
2,105
7,952
0
41,360
L
Tiamat
oovon
Tiamat
5,496
809
0
2,067
7,572
3,820
734
4,159
3,139
41,181
0
W
2,967
645
0
2,361
7,210
3,143
807
1,036
6,146
0
39,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
33,375
357
Minions Killed
315
0
Camps Cleared
0
1,322,006
Distance Traveled
1,261,995
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,424
387
10
1
0
282,380
0
W
Artemis
8,360
597
62
4
0
237,347
0
W
Bellona
8,429
602
89
6
0
284,632
3
L
Gilgamesh
6,450
461
47
3
0
260,485
0
W
Ymir
8,719
623
50
4
0
283,186
1
W
Nu Wa
8,132
581
71
5
0
226,810
1
L
Medusa
7,023
502
68
5
0
228,849
3
L
Loki
7,134
510
83
6
0
268,512
1
L
Tiamat
7,344
525
107
8
0
221,769
0
W
Da Ji
7,547
539
85
6
0
290,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role