Player Matchup

Awilix
Awilix
LNL Exile
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,480 Elo+
Party 1
Chang'e
Chang'e
Rikajin
Chang'e
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,483 Elo+
Party 1
Cabrakan
Cabrakan
TheTotalTurtle
Cabrakan
Level 82
God Stats
41W - 37L
1,610 SR
Queue Stats
212W - 283L
1,541 Elo+
Solo
Team Averages
Level 106
1,537 SR
1,501 Elo+

VS

Team Averages
Level 96
1,615 SR
1,586 Elo+
Bacchus
Bacchus
KalebGR
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LilCeze
Apollo
Level 145
God Stats
8W - 11L
1,700 SR
Queue Stats
251W - 189L
1,679 Elo+
Party 2
Ra
Ra
iatemybed
Ra
Level 101
God Stats
7W - 2L
1,645 SR
Queue Stats
72W - 71L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LNL Exile
Awilix
13
5 / 5 / 7
9,972
712
7,953
12,997
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Rikajin
Chang'e
12
2 / 9 / 8
9,292
664
6,379
12,098
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
13
6 / 6 / 5
10,631
759
9,266
16,626
19,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KalebGR
Bacchus
15
8 / 5 / 10
11,665
833
9,165
14,122
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
LilCeze
Apollo
14
9 / 8 / 9
11,562
826
18,447
12,779
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 0 / 12
10,303
736
8,285
7,951
2,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
13
Kills
20
20
Deaths
13
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
KalebGR
Bacchus
8
5
10
2.6
L
Awilix
LNL Exile
Awilix
5
5
7
1.7
W
Apollo
LilCeze
Apollo
9
8
9
1.69
L
Chang'e
Rikajin
Chang'e
2
9
8
0.67
L
Cabrakan
6
6
5
1.42
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,598
Damage
35,897
41,721
Taken
34,852
31,372
Mitigated
25,348
6,169
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
KalebGR
Bacchus
9,165
1,108
275
2,393
14,122
17,244
300
6,145
7,788
19,529
0
L
Awilix
LNL Exile
Awilix
7,953
2,228
0
993
12,997
6,747
0
5,006
7,991
0
38,783
W
Apollo
LilCeze
Apollo
18,447
10,757
0
1,258
12,779
5,318
1,416
5,840
6,759
0
65,332
L
Chang'e
Rikajin
Chang'e
6,379
433
1,088
1,948
12,098
5,573
0
6,648
5,450
28,469
0
L
Cabrakan
9,266
1,441
0
2,140
16,626
19,052
0
5,866
10,760
27,200
0
W
8,285
550
2,443
3,578
7,951
2,786
1,300
3,983
3,818
45,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
33,530
127
Minions Killed
176
0
Camps Cleared
0
705,428
Distance Traveled
763,502
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,665
833
20
1
0
274,464
4
L
Awilix
9,972
712
48
3
0
271,768
5
W
Apollo
11,562
826
74
5
0
213,403
2
L
Chang'e
9,292
664
43
3
0
204,584
4
L
Cabrakan
10,631
759
36
3
0
229,076
1
W
Ra
10,303
736
82
6
0
275,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role