Player Matchup

Scylla
Scylla
Gold II
TheAllseenOwl
Scylla
Gold II
Level 121
God Stats
60W - 62L
1,525 SR
Queue Stats
339W - 383L
1,753 MMR
Party 1
Neith
Neith
Gold IV
Xynesis
Neith
Gold IV
Level 124
God Stats
19W - 18L
1,673 SR
Queue Stats
83W - 78L
1,650 MMR
Party 1
Ares
Ares
Gold IV
xoCanyonxo
Ares
Gold IV
Level 83
God Stats
3W - 5L
1,362 SR
Queue Stats
82W - 85L
1,178 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,520 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,519 SR
1,501 MMR
Danzaburou
Danzaburou
Gold I
Eindle
Danzaburou
Gold I
Level 108
God Stats
147W - 143L
1,546 SR
Queue Stats
919W - 1,030L
1,508 MMR
Solo
He Bo
He Bo
Bronze III
GodUsopp5647
He Bo
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
WeltyCat55709
Cerberus
Gold IV
Level 103
God Stats
30W - 36L
1,511 SR
Queue Stats
42W - 47L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 10
13,889
694
21,512
17,940
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Xynesis
Neith
19
9 / 5 / 7
14,512
726
21,188
19,014
6,685
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 9 / 10
13,670
684
8,811
25,225
31,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Cu ChulainnGilgameshNu WaFenrirSobek

VS

Bans
AthenaChaacCabrakanCthulhuGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eindle
Danzaburou
16
6 / 7 / 7
13,883
694
15,533
18,979
7,111
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 7 / 7
13,224
661
18,304
18,769
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
WeltyCat55709
Cerberus
15
4 / 4 / 9
13,325
666
13,666
23,112
26,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
18
Kills
16
16
Deaths
18
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Eindle
Danzaburou
6
7
7
1.36
L
6
7
7
1.36
W
7
2
10
6
L
Cerberus
WeltyCat55709
Cerberus
4
4
9
2.13
W
Neith
Xynesis
Neith
9
5
7
2.5
W
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,511
Damage
47,503
62,179
Taken
60,860
44,284
Mitigated
39,533
17,192
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Eindle
Danzaburou
15,533
5,549
0
2,806
18,979
7,111
2,007
7,984
10,995
0
71,151
L
18,304
799
0
3,152
18,769
5,545
589
9,760
9,009
60,874
0
W
21,512
1,357
221
5,444
17,940
6,216
926
10,841
7,099
77,873
0
L
Cerberus
WeltyCat55709
Cerberus
13,666
1,384
0
5,382
23,112
26,877
105
12,673
10,439
40,464
0
W
Neith
Xynesis
Neith
21,188
6,783
0
9,700
19,014
6,685
2,424
8,808
10,206
0
85,924
W
8,811
614
0
1,827
25,225
31,383
0
12,417
12,808
21,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
40,432
223
Minions Killed
219
0
Camps Cleared
0
1,000,442
Distance Traveled
975,253
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,883
694
92
5
0
301,265
2
L
He Bo
13,224
661
69
3
0
320,261
5
W
Scylla
13,889
694
99
5
0
364,520
7
L
Cerberus
13,325
666
58
3
0
353,727
6
W
Neith
14,512
726
105
5
0
322,805
5
W
Ares
13,670
684
19
1
0
313,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role