Player Matchup

Hera
Hera
Joezaboss
Hera
Level 157
God Stats
0W - 2L
1,324 SR
Queue Stats
106W - 111L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
Muffin PhD
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,604 Elo+
Party 2
Medusa
Medusa
NoseRunning
Medusa
Level 85
God Stats
25W - 26L
1,575 SR
Queue Stats
363W - 350L
1,553 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RaginCajunXIV
Cu Chulainn
Level 92
God Stats
0W - 3L
1,488 SR
Queue Stats
285W - 250L
1,574 Elo+
Solo
Cthulhu
Cthulhu
TheBeego
Cthulhu
Level 131
God Stats
54W - 41L
1,593 SR
Queue Stats
326W - 303L
1,580 Elo+
Party 1
Team Averages
Level 114
1,496 SR
1,559 Elo+

VS

Team Averages
Level 111
1,543 SR
1,531 Elo+
Kali
Kali
Aduailion
Kali
Level 77
God Stats
12W - 8L
1,593 SR
Queue Stats
151W - 117L
1,567 Elo+
Solo
Xing Tian
Xing Tian
Diarmuid1508
Xing Tian
Level 138
God Stats
4W - 0L
1,441 SR
Queue Stats
263W - 246L
1,564 Elo+
Solo
Pele
Pele
RetardOnBathSalt
Pele
Level 129
God Stats
34W - 20L
1,629 SR
Queue Stats
488W - 463L
1,458 Elo+
Party 3
Jing Wei
Jing Wei
SpitInMyMouthDad
Jing Wei
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 266L
1,511 Elo+
Party 3
Merlin
Merlin
TheDarkScholar
Merlin
Level 92
God Stats
19W - 15L
1,552 SR
Queue Stats
929W - 886L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 5 / 0
5,300
482
1,994
5,720
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Muffin PhD
Jormungandr
8
1 / 3 / 3
5,524
502
3,843
7,055
2,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
4 / 3 / 0
5,741
522
4,585
7,174
1,975
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
RaginCajunXIV
Cu Chulainn
11
1 / 2 / 0
5,790
526
3,161
6,961
3,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
TheBeego
Cthulhu
9
0 / 1 / 4
5,395
490
3,619
6,210
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
4 / 1 / 1
6,188
563
5,908
7,289
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Diarmuid1508
Xing Tian
9
2 / 4 / 2
5,949
541
2,256
7,247
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 1 / 0
6,984
635
3,749
5,885
1,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 3
6,549
595
6,333
5,446
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 2
6,395
581
2,175
4,039
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
13
14
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
4
1
1
4.5
W
Xing Tian
Diarmuid1508
Xing Tian
2
4
2
0.75
L
Hera
1
5
0
0.2
L
Jormungandr
Muffin PhD
Jormungandr
1
3
3
0.83
L
Medusa
4
3
0
1.33
L
Cu Chulainn
RaginCajunXIV
Cu Chulainn
1
2
0
0.5
W
3
1
0
3
W
3
0
3
4.5
L
Cthulhu
TheBeego
Cthulhu
0
1
4
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,202
Damage
20,421
33,120
Taken
29,906
11,631
Mitigated
11,852
7,086
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
5,908
3,609
0
1,764
7,289
2,525
0
2,615
4,674
0
33,479
W
Xing Tian
Diarmuid1508
Xing Tian
2,256
209
0
1,481
7,247
4,616
0
3,011
4,236
10,747
0
L
Hera
1,994
539
0
643
5,720
1,530
0
1,503
4,217
24,382
0
L
Jormungandr
Muffin PhD
Jormungandr
3,843
977
0
585
7,055
2,352
11
985
6,070
16,375
0
L
Medusa
4,585
1,937
0
680
7,174
1,975
0
1,577
5,597
0
27,807
L
Cu Chulainn
RaginCajunXIV
Cu Chulainn
3,161
595
0
2,507
6,961
3,553
0
0
6,961
0
31,560
W
3,749
1,369
0
1,625
5,885
1,803
646
468
5,057
0
42,787
W
6,333
5,271
0
2,496
5,446
1,638
0
2,055
3,391
0
33,977
L
Cthulhu
TheBeego
Cthulhu
3,619
0
200
2,471
6,210
2,221
378
366
5,844
26,255
0
W
2,175
56
0
483
4,039
1,270
0
1,307
2,732
40,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,750
Gold Earned
32,065
256
Minions Killed
323
0
Camps Cleared
0
970,371
Distance Traveled
1,043,586
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,188
563
59
5
0
213,684
4
W
Xing Tian
5,949
541
10
1
0
205,797
4
L
Hera
5,300
482
50
5
0
175,510
0
L
Jormungandr
5,524
502
29
3
0
199,272
1
L
Medusa
5,741
522
54
5
0
183,699
3
L
Cu Chulainn
5,790
526
61
6
0
188,831
1
W
Pele
6,984
635
89
8
0
219,396
2
W
Jing Wei
6,549
595
79
7
0
206,243
0
L
Cthulhu
5,395
490
62
6
0
223,059
5
W
Merlin
6,395
581
86
8
0
198,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role