Player Matchup

Nemesis
Nemesis
Macrosquip
Nemesis
Level 18
God Stats
2W - 2L
1,466 SR
Queue Stats
12W - 17L
1,310 Elo+
Party 1
Ra
Ra
PRINCEBRAND27
Ra
Level 15
God Stats
1W - 3L
1,512 SR
Queue Stats
12W - 16L
1,276 Elo+
Party 1
Merlin
Merlin
PapaSugarDaddy
Merlin
Level 25
God Stats
9W - 4L
1,515 SR
Queue Stats
31W - 34L
1,410 Elo+
Party 1
Jormungandr
Jormungandr
pcdsr
Jormungandr
Level 16
God Stats
8W - 10L
1,420 SR
Queue Stats
14W - 15L
1,340 Elo+
Party 1
Bakasura
Bakasura
uwuJustinSenpai
Bakasura
Level 23
God Stats
10W - 10L
1,722 SR
Queue Stats
37W - 41L
1,415 Elo+
Party 1
Team Averages
Level 19
1,527 SR
1,350 Elo+

VS

Team Averages
Level 25
1,479 SR
1,405 Elo+
Anubis
Anubis
JBARR022
Anubis
Level 36
God Stats
52W - 63L
1,576 SR
Queue Stats
206W - 257L
1,361 Elo+
Party 2
Set
Set
JordyBoopz
Set
Level 29
God Stats
5W - 18L
1,410 SR
Queue Stats
295W - 358L
1,348 Elo+
Party 2
Ymir
Ymir
LordDarkNighttt
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
Sammule690
Gilgamesh
Level 29
God Stats
1W - 7L
1,302 SR
Queue Stats
132W - 136L
1,455 Elo+
Solo
Danzaburou
Danzaburou
TheJuniorDuck
Danzaburou
Level 26
God Stats
36W - 39L
1,606 SR
Queue Stats
78W - 109L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Macrosquip
Nemesis
19
12 / 9 / 12
14,436
535
17,855
27,829
13,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 7 / 16
14,615
541
10,817
15,144
5,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 7 / 21
13,808
511
21,336
16,766
6,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
pcdsr
Jormungandr
20
4 / 8 / 16
14,181
525
11,350
22,687
17,969
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
20
28 / 7 / 11
17,952
665
40,859
34,592
14,766
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JBARR022
Anubis
19
5 / 12 / 5
13,261
491
17,093
24,192
12,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 11 / 12
12,619
467
17,150
24,390
14,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 8 / 16
13,326
494
10,235
24,039
24,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Sammule690
Gilgamesh
18
11 / 12 / 10
13,231
490
22,918
33,127
27,335
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
TheJuniorDuck
Danzaburou
19
8 / 9 / 11
13,676
507
19,048
22,577
8,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
90
52
Kills
36
38
Deaths
52
76
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anubis
JBARR022
Anubis
5
12
5
0.63
L
6
11
12
1.09
L
6
8
16
1.75
W
Nemesis
Macrosquip
Nemesis
12
9
12
2
W
4
7
16
1.71
W
4
7
21
2.07
L
Gilgamesh
Sammule690
Gilgamesh
11
12
10
1.33
L
Danzaburou
TheJuniorDuck
Danzaburou
8
9
11
1.5
W
Jormungandr
pcdsr
Jormungandr
4
8
16
1.5
W
Bakasura
28
7
11
4.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,217
Damage
86,444
117,018
Taken
128,325
58,707
Mitigated
87,069
36,331
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
JBARR022
Anubis
17,093
1,083
0
7,917
24,192
12,309
116
7,965
15,408
81,510
0
L
17,150
9,676
0
1,838
24,390
14,309
0
8,432
15,313
0
77,643
L
10,235
734
1,229
1,380
24,039
24,733
286
9,515
13,312
39,566
0
W
Nemesis
Macrosquip
Nemesis
17,855
11,337
0
6,650
27,829
13,928
2,010
5,050
22,779
0
52,445
W
10,817
2,760
2,683
5,882
15,144
5,864
3,184
5,526
9,618
85,693
0
W
21,336
2,293
0
1,930
16,766
6,180
2,282
4,950
11,816
74,324
0
L
Gilgamesh
Sammule690
Gilgamesh
22,918
6,404
0
941
33,127
27,335
222
11,754
19,617
0
57,413
L
Danzaburou
TheJuniorDuck
Danzaburou
19,048
11,791
0
4,763
22,577
8,383
1,225
5,837
15,742
0
79,269
W
Jormungandr
pcdsr
Jormungandr
11,350
3,190
675
4,408
22,687
17,969
2,266
5,695
16,992
75,333
0
W
Bakasura
40,859
33,671
0
14,103
34,592
14,766
1,246
7,724
26,868
0
110,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,992
Gold Earned
66,113
559
Minions Killed
467
0
Camps Cleared
0
2,361,571
Distance Traveled
2,022,754
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,261
491
103
4
0
319,032
0
L
Set
12,619
467
120
4
0
407,864
0
L
Ymir
13,326
494
60
2
0
440,696
0
W
Nemesis
14,436
535
71
3
0
493,330
1
W
Ra
14,615
541
133
5
0
451,717
2
W
Merlin
13,808
511
105
4
0
400,641
4
L
Gilgamesh
13,231
490
62
2
0
434,280
1
L
Danzaburou
13,676
507
122
5
0
420,882
0
W
Jormungandr
14,181
525
130
5
0
464,396
0
W
Bakasura
17,952
665
120
4
0
551,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role