Player Matchup

Chiron
Chiron
Silver I
APOLL0 VEX
Chiron
Silver I
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 127L
1,198 MMR
Solo
Zeus
Zeus
Silver I
Leo239914
Zeus
Silver I
Level 101
God Stats
4W - 3L
1,665 SR
Queue Stats
115W - 125L
1,332 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
TopFinessa
Guan Yu
Bronze III
Level 63
God Stats
0W - 2L
1,526 SR
Queue Stats
2W - 12L
1,202 MMR
Solo
Arachne
Arachne
Silver III
VikingScorpion
Arachne
Silver III
Level 45
God Stats
5W - 5L
1,495 SR
Queue Stats
22W - 36L
993 MMR
Party 2
Ares
Ares
Bronze III
drewhannel
Ares
Bronze III
Level 45
God Stats
141W - 111L
1,267 SR
Queue Stats
238W - 252L
1,142 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,490 SR
1,173 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,432 SR
1,171 MMR
Ra
Ra
Gold V
BlazingMoons
Ra
Gold V
Level 144
God Stats
3W - 1L
1,146 SR
Queue Stats
234W - 246L
1,289 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
Da Sieve
Kuzenbo
Gold IV
Level 158
God Stats
3W - 1L
1,433 SR
Queue Stats
216W - 217L
1,171 MMR
Solo
Heimdallr
Heimdallr
Silver I
MIRBK201
Heimdallr
Silver I
Level 129
God Stats
7W - 2L
1,728 SR
Queue Stats
150W - 174L
1,175 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Solid_Snakez666
Ao Kuang
Silver II
Level 104
God Stats
2W - 6L
1,467 SR
Queue Stats
205W - 209L
1,114 MMR
Party 1
King Arthur
King Arthur
Silver II
maxmkclane
King Arthur
Silver II
Level 108
God Stats
8W - 8L
1,388 SR
Queue Stats
85W - 96L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
APOLL0 VEX
Chiron
20
1 / 2 / 4
12,779
492
18,696
19,500
7,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
3 / 4 / 1
11,670
449
17,075
14,668
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
TopFinessa
Guan Yu
18
0 / 5 / 5
11,449
440
7,670
18,057
16,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 6 / 1
12,057
464
7,674
21,221
10,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 7 / 1
10,424
401
6,111
22,866
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
TiamatAthenaGilgameshCu ChulainnSet

VS

Bans
DanzaburouCthulhuChaacTsukuyomiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 14
13,328
513
14,779
13,462
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Da Sieve
Kuzenbo
17
1 / 2 / 10
11,930
459
8,294
18,084
20,960
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
MIRBK201
Heimdallr
20
3 / 2 / 7
13,407
516
14,844
19,653
7,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
20
16 / 2 / 3
14,918
574
21,754
23,126
9,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
maxmkclane
King Arthur
20
3 / 1 / 8
13,599
523
11,539
21,266
17,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
10
Kills
24
24
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chiron
APOLL0 VEX
Chiron
1
2
4
1.5
W
1
3
14
2.67
W
Kuzenbo
Da Sieve
Kuzenbo
1
2
10
3
L
Zeus
3
4
1
0.88
W
Heimdallr
MIRBK201
Heimdallr
3
2
7
3.25
W
Ao Kuang
16
2
3
8.75
L
Guan Yu
TopFinessa
Guan Yu
0
5
5
0.5
L
4
6
1
0.75
L
2
7
1
0.36
W
King Arthur
maxmkclane
King Arthur
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,226
Damage
71,210
96,312
Taken
95,591
56,663
Mitigated
61,417
27,599
Healing
38,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
APOLL0 VEX
Chiron
18,696
4,985
957
9,781
19,500
7,920
792
7,058
12,205
0
110,930
W
14,779
1,284
3,161
3,432
13,462
5,309
540
5,533
7,430
105,609
0
W
Kuzenbo
Da Sieve
Kuzenbo
8,294
2,669
1,911
3,637
18,084
20,960
622
4,813
13,090
43,446
0
L
Zeus
17,075
509
0
3,266
14,668
5,831
675
8,252
6,255
89,610
0
W
Heimdallr
MIRBK201
Heimdallr
14,844
4,996
0
9,257
19,653
7,990
7,382
3,646
15,958
0
117,835
W
Ao Kuang
21,754
6,161
0
7,755
23,126
9,237
4,151
5,030
17,706
117,394
0
L
Guan Yu
TopFinessa
Guan Yu
7,670
316
726
2,752
18,057
16,345
0
6,810
11,143
0
66,451
L
7,674
4,533
0
7,281
21,221
10,429
540
7,807
13,273
0
92,545
L
6,111
97
0
2,836
22,866
16,138
275
13,911
8,605
24,187
0
W
King Arthur
maxmkclane
King Arthur
11,539
963
0
9,482
21,266
17,921
205
2,958
18,221
0
91,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,379
Gold Earned
67,182
656
Minions Killed
775
0
Camps Cleared
0
2,433,096
Distance Traveled
2,501,785
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,779
492
203
8
0
446,009
7
W
Ra
13,328
513
188
7
0
530,034
13
W
Kuzenbo
11,930
459
47
2
0
425,691
7
L
Zeus
11,670
449
159
6
0
401,284
3
W
Heimdallr
13,407
516
205
8
0
461,188
4
W
Ao Kuang
14,918
574
155
6
0
536,160
2
L
Guan Yu
11,449
440
124
5
0
522,194
0
L
Arachne
12,057
464
132
5
0
614,066
3
L
Ares
10,424
401
38
1
0
449,543
6
W
King Arthur
13,599
523
180
7
0
548,712
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role