Player Matchup

King Arthur
King Arthur
Elink56
King Arthur
Level 82
God Stats
7W - 5L
1,598 SR
Queue Stats
67W - 32L
1,681 Elo+
Party 2
Cerberus
Cerberus
MrCleanSr
Cerberus
Level 42
God Stats
14W - 7L
1,616 SR
Queue Stats
70W - 29L
1,712 Elo+
Party 2
Heimdallr
Heimdallr
Tr1mmerbubbl3s
Heimdallr
Level 47
God Stats
2W - 0L
1,574 SR
Queue Stats
51W - 34L
1,624 Elo+
Party 2
Arachne
Arachne
WereWolf1316
Arachne
Level 126
God Stats
20W - 10L
1,661 SR
Queue Stats
140W - 72L
1,719 Elo+
Party 2
Persephone
Persephone
tylerN1njaBlevin
Persephone
Level 115
God Stats
1W - 1L
1,436 SR
Queue Stats
108W - 43L
1,727 Elo+
Party 2
Team Averages
Level 82
1,577 SR
1,693 Elo+

VS

Team Averages
Level 94
1,523 SR
1,495 Elo+
Ymir
Ymir
EmojiKasper
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,468 Elo+
Party 1
Nox
Nox
NukkeBomb
Nox
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 318L
1,548 Elo+
Party 1
Neith
Neith
ROG_PrimalKaido
Neith
Level 43
God Stats
199W - 201L
1,398 SR
Queue Stats
377W - 428L
1,319 Elo+
Solo
Achilles
Achilles
ohSifu
Achilles
Level 148
God Stats
0W - 2L
1,638 SR
Queue Stats
95W - 67L
1,600 Elo+
Party 1
Ravana
Ravana
oiSolar
Ravana
Level 127
God Stats
15W - 14L
1,581 SR
Queue Stats
83W - 78L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elink56
King Arthur
11
0 / 3 / 1
5,955
596
3,440
6,743
2,763
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
MrCleanSr
Cerberus
8
0 / 0 / 5
5,263
526
1,550
4,529
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Tr1mmerbubbl3s
Heimdallr
9
0 / 1 / 1
5,170
517
2,028
3,363
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
WereWolf1316
Arachne
10
4 / 0 / 5
6,186
619
3,910
6,514
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
tylerN1njaBlevin
Persephone
12
9 / 0 / 2
7,503
750
7,941
3,852
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,808
481
596
4,643
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,461
446
2,475
4,982
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 2 / 0
5,068
507
3,605
5,710
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
ohSifu
Achilles
10
3 / 1 / 0
5,996
600
5,415
7,745
3,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
oiSolar
Ravana
8
0 / 5 / 0
4,904
490
1,581
5,755
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
4
4
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Elink56
King Arthur
0
3
1
0.17
L
0
1
1
0.5
W
Cerberus
MrCleanSr
Cerberus
0
0
5
2.5
L
0
4
0
0
L
1
2
0
0.5
W
Heimdallr
Tr1mmerbubbl3s
Heimdallr
0
1
1
0.5
W
Arachne
WereWolf1316
Arachne
4
0
5
6.5
L
Achilles
ohSifu
Achilles
3
1
0
3
L
Ravana
oiSolar
Ravana
0
5
0
0
W
Persephone
tylerN1njaBlevin
Persephone
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
13,672
25,001
Taken
28,835
8,401
Mitigated
10,922
7,178
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Elink56
King Arthur
3,440
680
0
1,355
6,743
2,763
0
0
6,743
0
33,720
L
596
140
0
1,282
4,643
1,949
0
2,119
2,524
12,147
0
W
Cerberus
MrCleanSr
Cerberus
1,550
0
0
1,848
4,529
1,753
0
651
3,856
15,286
0
L
2,475
203
0
636
4,982
1,728
0
3,227
1,755
17,078
0
L
3,605
1,498
0
2,868
5,710
1,539
0
236
5,474
0
26,890
W
Heimdallr
Tr1mmerbubbl3s
Heimdallr
2,028
1,038
0
180
3,363
857
411
227
3,136
0
23,134
W
Arachne
WereWolf1316
Arachne
3,910
2,771
0
2,538
6,514
1,914
540
810
5,608
0
26,695
L
Achilles
ohSifu
Achilles
5,415
2,053
0
3,172
7,745
3,995
0
1,621
6,124
0
32,794
L
Ravana
oiSolar
Ravana
1,581
359
0
1,371
5,755
1,711
0
2,288
3,467
0
27,136
W
Persephone
tylerN1njaBlevin
Persephone
7,941
796
0
1,257
3,852
1,114
0
1,119
2,587
41,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
25,237
308
Minions Killed
263
0
Camps Cleared
0
959,515
Distance Traveled
899,313
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,955
596
92
9
0
177,194
1
L
Ymir
4,808
481
33
3
0
188,074
1
W
Cerberus
5,263
526
33
3
0
187,064
0
L
Nox
4,461
446
40
4
0
173,193
0
L
Neith
5,068
507
48
5
0
157,106
2
W
Heimdallr
5,170
517
47
5
0
165,345
0
W
Arachne
6,186
619
60
6
0
232,244
1
L
Achilles
5,996
600
71
7
0
212,621
4
L
Ravana
4,904
490
71
7
0
168,319
3
W
Persephone
7,503
750
76
8
0
197,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role