Player Matchup

Fenrir
Fenrir
Atu97
Fenrir
Level 23
God Stats
5W - 6L
1,493 SR
Queue Stats
54W - 38L
1,546 Elo+
Party 2
Scylla
Scylla
GregoryHoogan
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,611 Elo+
Solo
Cthulhu
Cthulhu
LFSomeHead
Cthulhu
Level 3
God Stats
4W - 1L
1,808 SR
Queue Stats
5W - 4L
1,727 Elo+
Party 3
King Arthur
King Arthur
MrEduardooo
King Arthur
Level 26
God Stats
21W - 12L
1,592 SR
Queue Stats
60W - 45L
1,512 Elo+
Party 2
Chiron
Chiron
firebomb57
Chiron
Level 25
God Stats
6W - 6L
1,365 SR
Queue Stats
196W - 181L
1,535 Elo+
Party 3
Team Averages
Level 18
1,552 SR
1,586 Elo+

VS

Team Averages
Level 40
1,629 SR
1,521 Elo+
Terra
Terra
LadlDanishmn
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,383 Elo+
Party 4
Izanami
Izanami
Nikkitiaa
Izanami
Level 28
God Stats
47W - 18L
1,721 SR
Queue Stats
187W - 157L
1,592 Elo+
Party 1
Fenrir
Fenrir
OGScales
Fenrir
Level 29
God Stats
2W - 1L
1,833 SR
Queue Stats
129W - 110L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
ShadowSage24
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hera
Hera
theogkenobi2
Hera
Level 28
God Stats
10W - 4L
1,593 SR
Queue Stats
130W - 124L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atu97
Fenrir
16
8 / 5 / 5
10,275
489
8,336
18,047
7,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 7 / 5
11,381
542
10,251
13,599
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
LFSomeHead
Cthulhu
16
5 / 5 / 7
9,533
454
16,125
19,847
19,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
MrEduardooo
King Arthur
17
2 / 3 / 2
10,669
508
6,258
14,458
10,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
firebomb57
Chiron
14
6 / 7 / 7
9,438
449
13,296
19,038
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,629
506
4,670
18,968
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Nikkitiaa
Izanami
20
8 / 4 / 2
13,592
647
20,627
20,159
8,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
OGScales
Fenrir
19
8 / 1 / 3
12,109
577
9,880
15,514
8,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ShadowSage24
Danzaburou
17
3 / 6 / 4
11,176
532
16,741
18,665
7,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 10 / 4
12,084
575
13,326
15,215
5,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
27
Kills
27
27
Deaths
27
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Atu97
Fenrir
8
5
5
2.1
L
6
7
5
1.21
L
Cthulhu
LFSomeHead
Cthulhu
5
5
7
1.7
W
2
6
3
0.58
L
King Arthur
MrEduardooo
King Arthur
2
3
2
1
W
Izanami
Nikkitiaa
Izanami
8
4
2
2.25
W
Fenrir
OGScales
Fenrir
8
1
3
9.5
W
Danzaburou
ShadowSage24
Danzaburou
3
6
4
0.83
L
Chiron
firebomb57
Chiron
6
7
7
1.36
W
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,266
Damage
65,244
84,989
Taken
88,521
48,578
Mitigated
45,491
19,557
Healing
31,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Atu97
Fenrir
8,336
1,593
243
3,284
18,047
7,452
0
3,941
13,978
0
38,129
L
10,251
1,223
194
2,338
13,599
4,530
236
6,835
6,462
64,777
0
L
Cthulhu
LFSomeHead
Cthulhu
16,125
1,607
170
2,891
19,847
19,536
17
3,029
16,818
44,169
0
W
4,670
370
1,147
5,629
18,968
13,727
0
6,731
11,643
38,968
0
L
King Arthur
MrEduardooo
King Arthur
6,258
70
0
2,146
14,458
10,719
84
455
14,003
0
76,474
W
Izanami
Nikkitiaa
Izanami
20,627
15,250
0
8,907
20,159
8,978
3,010
809
19,290
691
124,117
W
Fenrir
OGScales
Fenrir
9,880
2,524
0
5,736
15,514
8,974
0
4,478
10,916
0
83,587
W
Danzaburou
ShadowSage24
Danzaburou
16,741
9,300
0
6,461
18,665
7,980
1,061
7,547
10,704
0
71,510
L
Chiron
firebomb57
Chiron
13,296
6,971
830
7,461
19,038
6,341
0
3,808
15,051
0
49,423
W
13,326
3,307
243
3,314
15,215
5,832
2,215
5,623
9,592
67,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,296
Gold Earned
59,590
457
Minions Killed
650
0
Camps Cleared
0
1,791,038
Distance Traveled
1,727,142
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,275
489
63
3
0
364,730
0
L
Scylla
11,381
542
118
6
0
335,778
3
L
Cthulhu
9,533
454
56
3
0
371,212
0
W
Terra
10,629
506
61
3
0
365,380
1
L
King Arthur
10,669
508
151
7
0
394,311
5
W
Izanami
13,592
647
214
10
0
334,742
0
W
Fenrir
12,109
577
127
6
0
404,833
3
W
Danzaburou
11,176
532
111
5
0
300,084
4
L
Chiron
9,438
449
69
3
0
325,007
0
W
Hera
12,084
575
137
7
0
322,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role