Player Matchup

Janus
Janus
Aquiles8
Janus
Level 64
God Stats
3W - 6L
1,556 SR
Queue Stats
237W - 304L
1,328 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Hops101
Tsukuyomi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 67L
1,627 Elo+
Solo
Thoth
Thoth
Maxi otaku3964
Thoth
Level 12
God Stats
2W - 2L
1,725 SR
Queue Stats
42W - 55L
1,503 Elo+
Party 3
Aphrodite
Aphrodite
TrendyCurlz
Aphrodite
Level 49
God Stats
12W - 25L
1,443 SR
Queue Stats
16W - 34L
1,344 Elo+
Party 2
Amaterasu
Amaterasu
toodamnnasa
Amaterasu
Level 84
God Stats
0W - 5L
1,083 SR
Queue Stats
157W - 171L
1,427 Elo+
Party 2
Team Averages
Level 49
1,462 SR
1,446 Elo+

VS

Team Averages
Level 54
1,402 SR
1,345 Elo+
Medusa
Medusa
DafquChazLmao
Medusa
Level 86
God Stats
1W - 1L
1,513 SR
Queue Stats
7W - 11L
1,306 Elo+
Party 1
Sol
Sol
EmmanuelVallej
Sol
Level 42
God Stats
1W - 2L
1,281 SR
Queue Stats
116W - 118L
1,338 Elo+
Solo
Zhong Kui
Zhong Kui
GreatFawn174166
Zhong Kui
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,583 Elo+
Solo
Ymir
Ymir
catonodikmoanyo
Ymir
Level 49
God Stats
4W - 10L
1,220 SR
Queue Stats
17W - 28L
1,263 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lahn606
Cu Chulainn
Level 42
God Stats
3W - 2L
1,496 SR
Queue Stats
27W - 46L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aquiles8
Janus
13
1 / 17 / 1
9,066
394
10,572
22,861
7,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Hops101
Tsukuyomi
13
1 / 7 / 1
8,258
359
4,997
16,557
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 12 / 0
10,254
446
10,951
19,052
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
TrendyCurlz
Aphrodite
13
0 / 10 / 1
8,180
356
5,747
14,621
8,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
toodamnnasa
Amaterasu
17
3 / 6 / 0
10,997
478
6,704
26,917
24,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 8
14,565
633
10,822
24,627
9,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 1 / 13
15,118
657
26,784
19,987
7,769
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
GreatFawn174166
Zhong Kui
20
14 / 3 / 8
14,789
643
21,152
18,661
19,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
7 / 4 / 15
13,044
567
9,169
16,377
8,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
lahn606
Cu Chulainn
18
7 / 2 / 5
13,354
581
11,476
17,814
14,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
101
9
Kills
52
52
Deaths
10
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Janus
Aquiles8
Janus
1
17
1
0.09
W
10
0
8
14
W
14
1
13
20.5
W
Zhong Kui
GreatFawn174166
Zhong Kui
14
3
8
6
L
Tsukuyomi
Hops101
Tsukuyomi
1
7
1
0.21
L
4
12
0
0.33
L
Aphrodite
TrendyCurlz
Aphrodite
0
10
1
0.05
W
7
4
15
3.63
W
Cu Chulainn
lahn606
Cu Chulainn
7
2
5
4.75
L
Amaterasu
toodamnnasa
Amaterasu
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,971
Damage
79,403
100,008
Taken
97,466
56,083
Mitigated
59,721
21,146
Healing
44,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aquiles8
Janus
10,572
420
0
2,389
22,861
7,777
0
16,155
6,606
41,972
0
W
10,822
6,665
488
16,149
24,627
9,871
2,681
5,608
18,652
0
131,189
W
26,784
8,658
99
12,329
19,987
7,769
8,481
9,643
9,588
92,155
0
W
Zhong Kui
GreatFawn174166
Zhong Kui
21,152
4,741
0
6,862
18,661
19,488
672
3,862
14,319
111,531
14,013
L
Tsukuyomi
Hops101
Tsukuyomi
4,997
1,794
0
1,620
16,557
9,810
0
8,645
7,856
0
36,717
L
10,951
829
300
3,226
19,052
5,949
0
10,475
8,411
40,802
0
L
Aphrodite
TrendyCurlz
Aphrodite
5,747
367
2,560
3,722
14,621
8,418
498
10,215
4,232
37,555
0
W
9,169
1,264
491
1,748
16,377
8,550
2,011
5,798
10,178
49,727
0
W
Cu Chulainn
lahn606
Cu Chulainn
11,476
2,577
0
6,587
17,814
14,043
1,224
2,574
15,023
10,519
54,833
L
Amaterasu
toodamnnasa
Amaterasu
6,704
2,339
0
7,329
26,917
24,129
0
12,500
14,345
0
64,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
70,870
356
Minions Killed
631
0
Camps Cleared
0
1,650,517
Distance Traveled
2,020,252
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,066
394
65
3
0
275,354
0
W
Medusa
14,565
633
125
5
0
408,499
5
W
Sol
15,118
657
126
5
0
420,139
2
W
Zhong Kui
14,789
643
171
7
0
369,837
3
L
Tsukuyomi
8,258
359
56
2
0
345,665
0
L
Thoth
10,254
446
47
2
0
290,695
0
L
Aphrodite
8,180
356
70
3
0
339,409
0
W
Ymir
13,044
567
95
4
0
391,414
3
W
Cu Chulainn
13,354
581
114
5
0
430,363
8
L
Amaterasu
10,997
478
118
5
0
399,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role