Player Matchup

Baba Yaga
Baba Yaga
Diamond IV
 
Baba Yaga
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum III
BootybIood
Medusa
Platinum III
Level 121
God Stats
24W - 12L
1,682 SR
Queue Stats
383W - 387L
1,888 MMR
Solo
Cthulhu
Cthulhu
Platinum II
DabAngel
Cthulhu
Platinum II
Level 124
God Stats
13W - 10L
1,925 SR
Queue Stats
1,046W - 904L
1,633 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,702 SR
1,674 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,620 SR
1,865 MMR
Raijin
Raijin
Platinum IV
AniBet
Raijin
Platinum IV
Level 87
God Stats
18W - 26L
1,599 SR
Queue Stats
449W - 502L
1,733 MMR
Solo
Loki
Loki
Platinum II
GeekyGamemaster
Loki
Platinum II
Level 79
God Stats
10W - 14L
1,592 SR
Queue Stats
51W - 50L
2,004 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
PowderyDONUTS
Kumbhakarna
Platinum II
Level 159
God Stats
21W - 22L
1,669 SR
Queue Stats
117W - 147L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
4 / 0 / 4
9,433
726
8,091
3,960
1,850
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
BootybIood
Medusa
14
2 / 0 / 5
9,206
708
8,496
6,289
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
DabAngel
Cthulhu
12
2 / 2 / 6
8,813
678
8,131
10,830
10,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AthenaAphroditeThothTiamatGilgamesh

VS

Bans
Chang'eScyllaHadesKukulkanHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AniBet
Raijin
11
1 / 4 / 0
8,159
628
7,073
8,118
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 0
7,329
564
4,126
7,506
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
PowderyDONUTS
Kumbhakarna
11
1 / 2 / 1
8,784
676
2,560
14,022
11,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
2
2
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
4
6
L
Raijin
AniBet
Raijin
1
4
0
0.25
W
Medusa
BootybIood
Medusa
2
0
5
4.5
W
Cthulhu
DabAngel
Cthulhu
2
2
6
2.5
L
0
2
0
0
L
Kumbhakarna
PowderyDONUTS
Kumbhakarna
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
13,759
21,079
Taken
29,646
14,676
Mitigated
17,508
8,288
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
8,091
192
0
1,446
3,960
1,850
807
1,798
2,030
31,980
0
L
Raijin
AniBet
Raijin
7,073
710
0
1,789
8,118
2,738
0
4,476
3,642
40,071
0
W
Medusa
BootybIood
Medusa
8,496
3,678
0
3,305
6,289
2,705
1,872
2,297
3,890
0
66,366
W
Cthulhu
DabAngel
Cthulhu
8,131
864
1,004
2,533
10,830
10,121
110
4,982
5,450
26,824
0
L
4,126
1,074
0
448
7,506
2,885
0
4,624
2,882
0
22,527
L
Kumbhakarna
PowderyDONUTS
Kumbhakarna
2,560
253
0
2,160
14,022
11,885
0
7,220
6,802
13,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,452
Gold Earned
24,272
183
Minions Killed
138
0
Camps Cleared
0
774,460
Distance Traveled
657,878
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,433
726
48
4
0
256,013
7
L
Raijin
8,159
628
89
7
0
209,267
3
W
Medusa
9,206
708
94
7
0
266,392
5
W
Cthulhu
8,813
678
41
3
0
252,055
4
L
Loki
7,329
564
40
3
0
231,884
1
L
Kumbhakarna
8,784
676
9
1
0
216,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role