Player Matchup

Chang'e
Chang'e
CannonPlayz
Chang'e
Level 21
God Stats
4W - 1L
1,633 SR
Queue Stats
8W - 9L
1,304 Elo+
Party 2
Cabrakan
Cabrakan
ChainArcher201
Cabrakan
Level 37
God Stats
3W - 3L
1,339 SR
Queue Stats
10W - 14L
1,370 Elo+
Party 2
Ymir
Ymir
Lies_in_Light
Ymir
Level 16
God Stats
14W - 24L
1,429 SR
Queue Stats
32W - 49L
1,298 Elo+
Solo
Sol
Sol
Vylerus
Sol
Level 20
God Stats
26W - 21L
1,515 SR
Queue Stats
26W - 21L
1,422 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 27
God Stats
146W - 196L
1,408 SR
Queue Stats
152W - 215L
1,308 Elo+
Solo
Team Averages
Level 24
1,465 SR
1,340 Elo+

VS

Team Averages
Level 21
1,421 SR
1,257 Elo+
Chernobog
Chernobog
Fakedenise
Chernobog
Level 23
God Stats
5W - 3L
1,242 SR
Queue Stats
9W - 5L
1,165 Elo+
Party 1
Gilgamesh
Gilgamesh
Shotcaller6629
Gilgamesh
Level 28
God Stats
238W - 256L
1,462 SR
Queue Stats
392W - 410L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
SplxzhGreens655
Baron Samedi
Level 27
God Stats
24W - 15L
1,504 SR
Queue Stats
41W - 41L
1,357 Elo+
Solo
Izanami
Izanami
Sprint6864
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 1
Merlin
Merlin
flambe-mike7
Merlin
Level 6
God Stats
9W - 13L
1,398 SR
Queue Stats
10W - 19L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CannonPlayz
Chang'e
17
4 / 1 / 9
10,763
978
9,924
12,881
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
18
17 / 3 / 5
14,812
1,347
29,907
19,302
24,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 7 / 6
9,550
868
3,684
14,321
17,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
17
0 / 1 / 14
10,417
947
14,215
5,933
2,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
16
0 / 0 / 11
10,116
920
6,084
11,592
11,146
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

221

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fakedenise
Chernobog
17
2 / 4 / 6
10,967
997
16,198
14,221
5,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Shotcaller6629
Gilgamesh
16
4 / 8 / 4
10,608
964
17,442
28,496
12,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
SplxzhGreens655
Baron Samedi
16
4 / 5 / 6
10,731
976
14,569
11,775
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Sprint6864
Izanami
16
2 / 3 / 3
10,054
914
9,155
11,371
4,021
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
14
0 / 2 / 0
8,579
780
867
2,248
700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
22
Kills
12
12
Deaths
22
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CannonPlayz
Chang'e
4
1
9
8.5
W
Cabrakan
17
3
5
6.5
L
Chernobog
Fakedenise
Chernobog
2
4
6
1.25
W
1
7
6
0.57
L
Gilgamesh
Shotcaller6629
Gilgamesh
4
8
4
0.75
L
Baron Samedi
SplxzhGreens655
Baron Samedi
4
5
6
1.4
L
Izanami
Sprint6864
Izanami
2
3
3
1.17
W
Sol
0
1
14
7
L
Merlin
0
2
0
0
W
Sobek
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,814
Damage
58,231
64,029
Taken
68,111
61,602
Mitigated
28,836
18,404
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CannonPlayz
Chang'e
9,924
442
1,345
4,649
12,881
5,414
0
2,410
10,232
26,476
0
W
Cabrakan
29,907
2,299
496
4,176
19,302
24,699
0
3,307
15,702
41,738
0
L
Chernobog
Fakedenise
Chernobog
16,198
9,798
0
1,733
14,221
5,353
0
13,416
657
0
45,950
W
3,684
945
0
0
14,321
17,882
0
4,245
9,716
12,496
0
L
Gilgamesh
Shotcaller6629
Gilgamesh
17,442
6,509
0
2,724
28,496
12,471
0
25,917
2,263
154
35,703
L
Baron Samedi
SplxzhGreens655
Baron Samedi
14,569
1,121
2,362
2,330
11,775
6,291
0
11,354
286
16,754
0
L
Izanami
Sprint6864
Izanami
9,155
7,301
0
0
11,371
4,021
0
10,502
777
0
37,686
W
Sol
14,215
5,825
0
3,474
5,933
2,461
0
1,637
4,155
46,283
0
L
Merlin
867
282
0
0
2,248
700
0
1,930
314
6,525
0
W
Sobek
6,084
255
0
4,264
11,592
11,146
0
2,632
8,637
23,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,658
Gold Earned
50,939
196
Minions Killed
198
5
Camps Cleared
0
988,075
Distance Traveled
822,629
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,763
978
45
4
2
212,207
1
W
Cabrakan
14,812
1,347
22
2
2
192,091
1
L
Chernobog
10,967
997
57
5
0
175,033
0
W
Ymir
9,550
868
23
2
0
136,271
0
L
Gilgamesh
10,608
964
33
3
0
228,215
0
L
Baron Samedi
10,731
976
13
1
0
203,024
0
L
Izanami
10,054
914
85
8
0
157,114
1
W
Sol
10,417
947
73
7
0
209,262
0
L
Merlin
8,579
780
10
1
0
59,243
0
W
Sobek
10,116
920
33
3
1
238,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role