Player Matchup

Chernobog
Chernobog
AlxZar
Chernobog
Level 126
God Stats
2W - 3L
1,517 SR
Queue Stats
193W - 197L
1,414 Elo+
Party 2
Susano
Susano
Blackwarrior564
Susano
Level 84
God Stats
17W - 16L
1,427 SR
Queue Stats
253W - 246L
1,390 Elo+
Solo
Ymir
Ymir
JONNIEBAG308
Ymir
Level 68
God Stats
3W - 2L
1,521 SR
Queue Stats
153W - 159L
1,372 Elo+
Solo
Ah Puch
Ah Puch
Mimhir
Ah Puch
Level 85
God Stats
2W - 5L
1,463 SR
Queue Stats
67W - 82L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
thiago86224
Gilgamesh
Level 147
God Stats
31W - 25L
1,355 SR
Queue Stats
410W - 383L
1,469 Elo+
Party 2
Team Averages
Level 102
1,457 SR
1,400 Elo+

VS

Team Averages
Level 89
1,440 SR
1,421 Elo+
Hachiman
Hachiman
CarlHellsing279
Hachiman
Level 112
God Stats
0W - 2L
1,597 SR
Queue Stats
63W - 67L
1,400 Elo+
Party 3
Thanatos
Thanatos
Deus Sanguis
Thanatos
Level 88
God Stats
6W - 7L
1,451 SR
Queue Stats
131W - 130L
1,422 Elo+
Party 3
Guan Yu
Guan Yu
YFNSwerv
Guan Yu
Level 108
God Stats
48W - 51L
1,524 SR
Queue Stats
681W - 742L
1,451 Elo+
Party 1
Eset
Eset
machinegun270
Eset
Level 69
God Stats
1W - 6L
1,128 SR
Queue Stats
116W - 100L
1,428 Elo+
Solo
Cerberus
Cerberus
sNn SlimShady
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 311L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlxZar
Chernobog
19
10 / 5 / 9
11,907
567
16,552
18,961
6,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 3 / 11
10,473
499
15,324
16,652
6,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 4 / 16
10,768
513
10,800
16,533
14,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Mimhir
Ah Puch
16
4 / 7 / 9
9,837
468
10,222
13,945
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
thiago86224
Gilgamesh
20
7 / 4 / 3
12,283
585
13,313
18,838
8,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 6 / 8
9,866
470
10,335
11,437
3,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Deus Sanguis
Thanatos
20
13 / 5 / 5
13,091
623
21,044
22,856
10,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
YFNSwerv
Guan Yu
18
4 / 4 / 3
11,266
536
9,606
19,029
21,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 10 / 4
9,741
464
12,236
17,853
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
sNn SlimShady
Cerberus
13
2 / 7 / 6
8,829
420
6,852
19,941
14,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
48
31
Kills
22
23
Deaths
32
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AlxZar
Chernobog
10
5
9
2.9
W
4
3
11
3.17
L
Hachiman
2
6
8
1
L
Thanatos
Deus Sanguis
Thanatos
13
5
5
3.1
W
6
4
16
3.5
W
Ah Puch
Mimhir
Ah Puch
4
7
9
1.21
L
Guan Yu
YFNSwerv
Guan Yu
4
4
3
1.38
L
1
10
4
0.3
L
Cerberus
sNn SlimShady
Cerberus
2
7
6
0.71
W
Gilgamesh
thiago86224
Gilgamesh
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,211
Damage
60,073
84,929
Taken
91,116
41,048
Mitigated
56,514
17,388
Healing
35,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AlxZar
Chernobog
16,552
11,642
0
4,251
18,961
6,415
909
2,605
16,284
0
93,438
W
15,324
3,032
1,430
3,809
16,652
6,888
0
3,391
13,087
0
67,242
L
Hachiman
10,335
5,572
417
342
11,437
3,640
48
3,395
8,042
0
55,739
L
Thanatos
Deus Sanguis
Thanatos
21,044
10,228
0
19,240
22,856
10,622
0
1,370
21,486
0
100,600
W
10,800
1,246
0
1,540
16,533
14,805
15
5,309
11,126
22,492
0
W
Ah Puch
Mimhir
Ah Puch
10,222
1,034
0
1,984
13,945
3,982
391
5,031
8,574
50,460
0
L
Guan Yu
YFNSwerv
Guan Yu
9,606
883
686
8,192
19,029
21,150
388
2,129
16,900
0
68,198
L
12,236
707
1,216
3,149
17,853
6,127
230
5,723
12,130
59,112
0
L
Cerberus
sNn SlimShady
Cerberus
6,852
439
0
2,320
19,941
14,975
65
8,405
11,536
31,943
0
W
Gilgamesh
thiago86224
Gilgamesh
13,313
4,575
0
4,374
18,838
8,958
1,008
2,048
16,770
0
85,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,268
Gold Earned
52,793
533
Minions Killed
519
0
Camps Cleared
0
1,892,094
Distance Traveled
1,792,707
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,907
567
139
7
0
364,173
7
W
Susano
10,473
499
105
5
0
440,333
2
L
Hachiman
9,866
470
89
4
0
324,887
3
L
Thanatos
13,091
623
136
6
0
392,028
0
W
Ymir
10,768
513
23
1
0
362,800
1
W
Ah Puch
9,837
468
97
5
0
343,187
6
L
Guan Yu
11,266
536
125
6
0
407,318
0
L
Eset
9,741
464
114
5
0
343,620
8
L
Cerberus
8,829
420
55
3
0
324,854
0
W
Gilgamesh
12,283
585
169
8
0
381,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role