Player Matchup

Loki
Loki
ACE_6920
Loki
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,661 Elo+
Party 1
Guan Yu
Guan Yu
MeruemD_Uchiha
Guan Yu
Level 26
God Stats
6W - 7L
1,733 SR
Queue Stats
436W - 429L
1,453 Elo+
Party 1
Izanami
Izanami
Monkeygod9000
Izanami
Level 6
God Stats
1W - 3L
1,715 SR
Queue Stats
7W - 9L
1,667 Elo+
Solo
Baron Samedi
Baron Samedi
SDfarva
Baron Samedi
Level 27
God Stats
34W - 25L
1,604 SR
Queue Stats
202W - 176L
1,600 Elo+
Solo
Cthulhu
Cthulhu
void_the_warlock
Cthulhu
Level 7
God Stats
2W - 6L
1,419 SR
Queue Stats
12W - 16L
1,420 Elo+
Party 1
Team Averages
Level 15
1,594 SR
1,560 Elo+

VS

Team Averages
Level 25
1,594 SR
1,546 Elo+
Sun Wukong
Sun Wukong
Bisensang
Sun Wukong
Level 27
God Stats
4W - 3L
1,742 SR
Queue Stats
66W - 76L
1,607 Elo+
Solo
Kukulkan
Kukulkan
Codyodyody
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 83L
1,691 Elo+
Solo
Fafnir
Fafnir
GurenDono
Fafnir
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Labierk
Serqet
Level 16
God Stats
1W - 0L
1,423 SR
Queue Stats
10W - 9L
1,397 Elo+
Solo
Skadi
Skadi
Nugget103er
Skadi
Level 26
God Stats
14W - 1L
1,805 SR
Queue Stats
43W - 24L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 2 / 2
7,722
552
5,842
8,300
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 3
6,084
435
4,818
10,280
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
9
0 / 6 / 0
5,697
407
1,662
7,569
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
SDfarva
Baron Samedi
13
3 / 3 / 2
7,624
545
5,421
8,818
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 8 / 0
6,502
464
2,961
13,537
4,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bisensang
Sun Wukong
13
1 / 1 / 0
7,893
564
4,297
7,526
2,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Codyodyody
Kukulkan
16
4 / 1 / 5
9,094
650
8,233
5,441
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
GurenDono
Fafnir
11
3 / 0 / 14
8,188
585
6,750
7,228
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
Labierk
Serqet
11
1 / 4 / 4
6,929
495
3,102
9,947
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
12 / 1 / 4
8,249
589
10,667
4,812
1,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
21
21
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
3
2
2
2
W
Sun Wukong
Bisensang
Sun Wukong
1
1
0
1
W
Kukulkan
Codyodyody
Kukulkan
4
1
5
6.5
W
Fafnir
GurenDono
Fafnir
3
0
14
10
W
Serqet
Labierk
Serqet
1
4
4
0.75
L
0
2
3
0.75
L
Izanami
0
6
0
0
W
12
1
4
14
L
Baron Samedi
SDfarva
Baron Samedi
3
3
2
1.33
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,704
Damage
33,049
48,504
Taken
34,954
21,533
Mitigated
14,745
10,542
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,842
1,794
0
1,137
8,300
2,736
0
2,907
5,219
0
57,939
W
Sun Wukong
Bisensang
Sun Wukong
4,297
1,951
0
3,836
7,526
2,641
766
0
7,076
0
44,983
W
Kukulkan
Codyodyody
Kukulkan
8,233
399
0
741
5,441
2,110
0
2,239
3,202
70,324
0
W
Fafnir
GurenDono
Fafnir
6,750
1,999
477
4,294
7,228
5,815
316
1,883
5,315
18,051
0
W
Serqet
Labierk
Serqet
3,102
454
0
4,358
9,947
2,855
0
2,047
7,870
0
34,404
L
4,818
419
174
5,620
10,280
7,290
0
802
9,478
0
24,283
L
Izanami
1,662
1,251
0
195
7,569
2,667
518
2,669
4,900
0
23,991
W
10,667
4,283
0
1,693
4,812
1,324
1,038
2,213
2,569
0
47,801
L
Baron Samedi
SDfarva
Baron Samedi
5,421
98
58
2,433
8,818
4,375
0
3,733
4,690
48,805
0
L
2,961
127
0
925
13,537
4,465
0
4,872
8,665
13,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
40,353
356
Minions Killed
422
0
Camps Cleared
0
1,256,311
Distance Traveled
1,317,702
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,722
552
100
7
0
294,125
1
W
Sun Wukong
7,893
564
107
8
0
246,507
5
W
Kukulkan
9,094
650
142
10
0
271,207
5
W
Fafnir
8,188
585
16
1
0
270,044
1
W
Serqet
6,929
495
72
5
0
265,065
2
L
Guan Yu
6,084
435
61
4
0
265,347
3
L
Izanami
5,697
407
63
5
0
215,084
0
W
Skadi
8,249
589
85
6
0
264,879
6
L
Baron Samedi
7,624
545
111
8
0
237,420
5
L
Cthulhu
6,502
464
21
2
0
244,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role