Player Matchup

Bellona
Bellona
BubblyJuff
Bellona
Level 49
God Stats
2W - 2L
1,729 SR
Queue Stats
32W - 35L
1,445 Elo+
Party 3
Fenrir
Fenrir
Coach_Cricket
Fenrir
Level 157
God Stats
12W - 2L
1,785 SR
Queue Stats
355W - 307L
1,655 Elo+
Party 4
Ratatoskr
Ratatoskr
Eazy_-Merked
Ratatoskr
Level 115
God Stats
6W - 6L
1,500 SR
Queue Stats
82W - 88L
1,358 Elo+
Party 3
Hades
Hades
LewayLeway
Hades
Level 114
God Stats
5W - 3L
1,539 SR
Queue Stats
339W - 308L
1,502 Elo+
Solo
Rama
Rama
Yukazum
Rama
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 121L
1,784 Elo+
Party 4
Team Averages
Level 96
1,611 SR
1,549 Elo+

VS

Team Averages
Level 66
1,561 SR
1,493 Elo+
Gilgamesh
Gilgamesh
Dragon_Slayer_kk
Gilgamesh
Level 12
God Stats
3W - 4L
1,622 SR
Queue Stats
9W - 12L
1,547 Elo+
Party 1
Scylla
Scylla
IsmaelLuzuriaga
Scylla
Level 16
God Stats
39W - 34L
1,554 SR
Queue Stats
112W - 97L
1,478 Elo+
Party 2
Cabrakan
Cabrakan
dark0_0111
Cabrakan
Level 129
God Stats
33W - 26L
1,529 SR
Queue Stats
666W - 674L
1,462 Elo+
Party 1
Chernobog
Chernobog
friendlymosquito
Chernobog
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 92L
1,470 Elo+
Solo
Arachne
Arachne
lusubarbate
Arachne
Level 99
God Stats
1W - 3L
1,599 SR
Queue Stats
130W - 133L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BubblyJuff
Bellona
14
6 / 3 / 7
9,429
555
9,707
12,986
9,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 2 / 15
10,594
623
10,778
11,584
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Eazy_-Merked
Ratatoskr
15
3 / 2 / 11
9,373
551
6,104
10,510
3,951
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
16
4 / 1 / 8
10,099
594
7,804
11,185
6,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Yukazum
Rama
16
9 / 1 / 9
10,806
636
10,650
12,437
4,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
1 / 7 / 1
7,271
428
7,085
11,607
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 4 / 3
7,405
436
5,284
7,311
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
dark0_0111
Cabrakan
12
2 / 6 / 1
7,322
431
8,500
12,563
12,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
15
3 / 8 / 2
9,494
558
5,959
14,231
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
lusubarbate
Arachne
13
1 / 6 / 4
7,806
459
6,244
14,711
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
31
Kills
8
9
Deaths
31
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
BubblyJuff
Bellona
6
3
7
3.17
W
9
2
15
8.25
L
Gilgamesh
1
7
1
0.21
W
Ratatoskr
Eazy_-Merked
Ratatoskr
3
2
11
4.25
L
1
4
3
0.63
W
Hades
4
1
8
8
W
Rama
Yukazum
Rama
9
1
9
13.5
L
Cabrakan
dark0_0111
Cabrakan
2
6
1
0.42
L
Chernobog
3
8
2
0.5
L
Arachne
lusubarbate
Arachne
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,043
Damage
33,072
58,702
Taken
60,423
32,907
Mitigated
29,687
25,350
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BubblyJuff
Bellona
9,707
3,035
0
3,256
12,986
9,664
176
3,187
9,759
0
43,298
W
10,778
3,721
0
4,431
11,584
7,773
409
4,385
7,079
0
28,164
L
Gilgamesh
7,085
1,644
0
1,173
11,607
6,122
610
1,132
10,475
0
27,746
W
Ratatoskr
Eazy_-Merked
Ratatoskr
6,104
1,888
0
2,185
10,510
3,951
464
2,683
7,737
0
53,827
L
5,284
398
0
473
7,311
1,998
0
1,823
5,488
30,730
0
W
Hades
7,804
508
1,050
8,027
11,185
6,875
430
2,863
8,129
77,088
0
W
Rama
Yukazum
Rama
10,650
9,392
0
6,401
12,437
4,644
2,237
2,231
10,146
0
75,194
L
Cabrakan
dark0_0111
Cabrakan
8,500
879
453
2,175
12,563
12,245
186
1,547
11,016
25,207
0
L
Chernobog
5,959
3,783
0
2,926
14,231
4,138
0
378
13,853
0
62,363
L
Arachne
lusubarbate
Arachne
6,244
5,052
0
1,438
14,711
5,184
9
2,924
11,787
0
46,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,301
Gold Earned
39,298
478
Minions Killed
350
0
Camps Cleared
0
1,618,074
Distance Traveled
1,504,420
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,429
555
76
4
0
304,105
7
W
Fenrir
10,594
623
32
2
0
336,656
3
L
Gilgamesh
7,271
428
47
3
0
288,019
2
W
Ratatoskr
9,373
551
94
6
0
369,981
3
L
Scylla
7,405
436
70
4
0
310,890
0
W
Hades
10,099
594
140
8
0
317,917
4
W
Rama
10,806
636
136
8
0
289,415
1
L
Cabrakan
7,322
431
46
3
0
284,036
1
L
Chernobog
9,494
558
107
6
0
284,261
4
L
Arachne
7,806
459
80
5
0
337,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role