Player Matchup

Kuzenbo
Kuzenbo
HyperionRaex
Kuzenbo
Level 129
God Stats
2W - 2L
1,870 SR
Queue Stats
64W - 57L
1,573 Elo+
Party 3
Medusa
Medusa
LessonLearned
Medusa
Level 28
God Stats
35W - 11L
1,955 SR
Queue Stats
114W - 43L
1,722 Elo+
Party 3
Bacchus
Bacchus
SNEEĎ
Bacchus
Level 42
God Stats
3W - 0L
1,933 SR
Queue Stats
188W - 75L
1,662 Elo+
Party 2
Kukulkan
Kukulkan
XkevinX142X
Kukulkan
Level 78
God Stats
108W - 79L
1,633 SR
Queue Stats
264W - 282L
1,530 Elo+
Solo
Ymir
Ymir
typhus148
Ymir
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,560 Elo+
Party 2
Team Averages
Level 64
1,778 SR
1,610 Elo+

VS

Team Averages
Level 59
1,482 SR
1,418 Elo+
Terra
Terra
BERSERKW0LF08
Terra
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,468 Elo+
Party 1
Thor
Thor
Pruvan
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,486 Elo+
Party 1
Neith
Neith
TryHardGetAtMe
Neith
Level 5
God Stats
3W - 6L
1,435 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 1
Chang'e
Chang'e
bigbulldog2010
Chang'e
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 11L
1,262 Elo+
Party 1
Mulan
Mulan
xRICKxxASTLEY
Mulan
Level 68
God Stats
0W - 1L
1,692 SR
Queue Stats
5W - 8L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HyperionRaex
Kuzenbo
18
5 / 1 / 25
12,219
1,222
12,372
13,773
19,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
18 / 0 / 17
14,155
1,416
40,952
9,689
4,717
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SNEEĎ
Bacchus
19
12 / 1 / 19
12,679
1,268
22,299
8,962
8,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
XkevinX142X
Kukulkan
17
5 / 3 / 18
10,952
1,095
19,555
6,958
3,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
16
3 / 6 / 19
10,200
1,020
13,225
13,157
7,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
10,491
1,049
11,051
27,901
19,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Pruvan
Thor
15
0 / 9 / 7
9,022
902
4,165
16,319
6,282
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 8 / 5
9,680
968
10,150
19,621
7,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 5
9,346
935
7,836
21,142
9,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 15 / 6
9,786
979
10,411
28,478
26,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
39
43
Kills
11
11
Deaths
43
98
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
Kuzenbo
HyperionRaex
Kuzenbo
5
1
25
17.5
W
18
0
17
26.5
L
Thor
Pruvan
Thor
0
9
7
0.39
W
Bacchus
SNEEĎ
Bacchus
12
1
19
21.5
L
2
8
5
0.56
W
Kukulkan
XkevinX142X
Kukulkan
5
3
18
4.67
L
1
6
5
0.58
W
Ymir
3
6
19
2.08
L
3
15
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,403
Damage
43,613
52,539
Taken
113,461
43,429
Mitigated
69,891
3,100
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,051
498
1,907
6,663
27,901
19,472
0
13,583
14,318
25,890
0
W
Kuzenbo
HyperionRaex
Kuzenbo
12,372
4,459
0
0
13,773
19,386
0
6,038
7,735
18,167
0
W
40,952
30,320
0
740
9,689
4,717
0
3,539
6,150
0
70,019
L
Thor
Pruvan
Thor
4,165
1,180
0
0
16,319
6,282
0
9,794
6,525
0
10,709
W
Bacchus
SNEEĎ
Bacchus
22,299
3,754
0
1,908
8,962
8,254
0
3,235
5,727
38,844
0
L
10,150
7,009
0
1,199
19,621
7,883
0
12,363
7,258
0
31,466
W
Kukulkan
XkevinX142X
Kukulkan
19,555
1,651
0
0
6,958
3,435
0
3,046
3,912
43,277
0
L
7,836
622
2,119
2,185
21,142
9,552
0
14,902
6,240
24,222
0
W
Ymir
13,225
2,140
0
452
13,157
7,637
0
3,029
10,128
18,227
0
L
10,411
1,954
0
290
28,478
26,702
0
16,809
11,669
0
21,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,205
Gold Earned
48,325
192
Minions Killed
145
10
Camps Cleared
3
933,246
Distance Traveled
878,506
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,491
1,049
24
2
0
209,039
0
W
Kuzenbo
12,219
1,222
13
1
1
210,515
1
W
Medusa
14,155
1,416
65
7
4
201,417
1
L
Thor
9,022
902
12
1
1
181,851
0
W
Bacchus
12,679
1,268
44
4
5
227,443
2
L
Neith
9,680
968
40
4
1
162,215
0
W
Kukulkan
10,952
1,095
62
6
0
170,124
4
L
Chang'e
9,346
935
49
5
1
176,234
0
W
Ymir
10,200
1,020
8
1
0
123,747
2
L
Mulan
9,786
979
20
2
0
149,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role