Player Matchup

Artemis
Artemis
Brankovich
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
ColdSRS
Khepri
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 13L
1,517 Elo+
Party 2
Thanatos
Thanatos
Spark1e
Thanatos
Level 27
God Stats
15W - 16L
1,507 SR
Queue Stats
231W - 216L
1,580 Elo+
Solo
Zeus
Zeus
SrNoChance
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,679 Elo+
Solo
Cthulhu
Cthulhu
nomis01
Cthulhu
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 93L
1,471 Elo+
Solo
Team Averages
Level 32
1,501 SR
1,549 Elo+

VS

Team Averages
Level 24
1,531 SR
1,571 Elo+
Janus
Janus
B3ttioblue
Janus
Level 24
God Stats
2W - 4L
1,373 SR
Queue Stats
6W - 6L
1,533 Elo+
Solo
Ymir
Ymir
ElLibertas
Ymir
Level 18
God Stats
2W - 3L
1,433 SR
Queue Stats
10W - 13L
1,412 Elo+
Solo
King Arthur
King Arthur
SirLorence
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 185L
1,592 Elo+
Solo
Ra
Ra
VelTasaurio
Ra
Level 21
God Stats
0W - 2L
1,626 SR
Queue Stats
2W - 3L
1,660 Elo+
Party 1
Artemis
Artemis
Vrgamer23
Artemis
Level 28
God Stats
1W - 2L
1,723 SR
Queue Stats
3W - 4L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brankovich
Artemis
8
0 / 2 / 1
4,729
473
3,360
4,247
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
ColdSRS
Khepri
9
1 / 0 / 2
5,831
583
1,652
2,900
1,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
Spark1e
Thanatos
11
5 / 1 / 1
6,404
640
4,060
6,570
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
5,292
529
1,438
3,996
1,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
nomis01
Cthulhu
11
1 / 0 / 1
6,074
607
5,091
6,419
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
5 / 3 / 0
6,022
602
4,643
4,654
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 0
4,549
455
1,714
5,409
2,197
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
SirLorence
King Arthur
11
0 / 2 / 0
5,805
581
4,019
7,879
2,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 1 / 2
4,753
475
244
4,249
1,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Vrgamer23
Artemis
7
0 / 1 / 2
4,753
475
2,626
4,237
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
6
6
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
5
3
0
1.67
W
Artemis
Brankovich
Artemis
0
2
1
0.25
W
Khepri
ColdSRS
Khepri
1
0
2
2
L
1
1
0
1
L
King Arthur
SirLorence
King Arthur
0
2
0
0
W
Thanatos
Spark1e
Thanatos
5
1
1
5.5
W
1
3
1
0.5
L
0
1
2
1
L
Artemis
Vrgamer23
Artemis
0
1
2
1
W
Cthulhu
nomis01
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,601
Damage
13,246
24,132
Taken
26,428
10,566
Mitigated
8,494
12,549
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,643
673
0
720
4,654
1,117
0
1,357
3,201
29,235
0
W
Artemis
Brankovich
Artemis
3,360
2,249
0
988
4,247
1,256
150
1,481
2,766
0
26,671
W
Khepri
ColdSRS
Khepri
1,652
507
0
850
2,900
1,343
82
980
1,920
5,611
0
L
1,714
226
0
1,250
5,409
2,197
0
1,078
4,331
8,845
0
L
King Arthur
SirLorence
King Arthur
4,019
528
0
2,354
7,879
2,823
0
3,877
3,470
0
38,926
W
Thanatos
Spark1e
Thanatos
4,060
1,123
0
7,091
6,570
1,954
0
931
5,639
0
28,797
W
1,438
270
0
203
3,996
1,236
1,092
2,407
1,589
18,365
0
L
244
39
35
1,192
4,249
1,046
0
792
3,357
16,966
0
L
Artemis
Vrgamer23
Artemis
2,626
1,378
0
666
4,237
1,311
0
349
3,888
0
16,823
W
Cthulhu
nomis01
Cthulhu
5,091
330
0
3,417
6,419
4,777
0
802
5,617
36,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
25,882
245
Minions Killed
233
0
Camps Cleared
0
984,254
Distance Traveled
926,851
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,022
602
49
5
0
193,622
3
W
Artemis
4,729
473
46
5
0
165,495
2
W
Khepri
5,831
583
11
1
0
203,929
2
L
Ymir
4,549
455
13
1
0
190,401
1
L
King Arthur
5,805
581
83
8
0
173,503
1
W
Thanatos
6,404
640
68
7
0
228,743
1
W
Zeus
5,292
529
42
4
0
185,415
0
L
Ra
4,753
475
41
4
0
196,498
0
L
Artemis
4,753
475
47
5
0
172,827
1
W
Cthulhu
6,074
607
78
8
0
200,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role