Player Matchup

Danzaburou
Danzaburou
AshenBluntz
Danzaburou
Level 8
God Stats
11W - 8L
1,483 SR
Queue Stats
37W - 24L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
IcySalamander
Baron Samedi
Level 106
God Stats
18W - 14L
1,600 SR
Queue Stats
378W - 355L
1,568 Elo+
Party 2
Chaac
Chaac
KamBammm
Chaac
Level 36
God Stats
30W - 28L
1,524 SR
Queue Stats
163W - 165L
1,456 Elo+
Party 3
Nemesis
Nemesis
llessurr
Nemesis
Level 27
God Stats
25W - 21L
1,583 SR
Queue Stats
188W - 168L
1,481 Elo+
Party 3
Kukulkan
Kukulkan
rustticks
Kukulkan
Level 128
God Stats
3W - 1L
1,317 SR
Queue Stats
418W - 390L
1,558 Elo+
Party 2
Team Averages
Level 61
1,502 SR
1,515 Elo+

VS

Team Averages
Level 35
1,626 SR
1,479 Elo+
Izanami
Izanami
GomuDLuffy
Izanami
Level 17
God Stats
1W - 1L
1,764 SR
Queue Stats
64W - 64L
1,434 Elo+
Party 1
King Arthur
King Arthur
ItsAbu-
King Arthur
Level 49
God Stats
31W - 47L
1,607 SR
Queue Stats
101W - 107L
1,535 Elo+
Party 4
Kukulkan
Kukulkan
Lugandhi
Kukulkan
Level 49
God Stats
3W - 4L
1,589 SR
Queue Stats
14W - 16L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
T1ckl3MyP1ckl3
Cthulhu
Level 27
God Stats
11W - 9L
1,541 SR
Queue Stats
102W - 115L
1,384 Elo+
Party 1
Hun Batz
Hun Batz
Unstablelol
Hun Batz
Level 33
God Stats
5W - 3L
1,631 SR
Queue Stats
257W - 222L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AshenBluntz
Danzaburou
16
12 / 4 / 12
11,481
604
16,791
16,929
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
IcySalamander
Baron Samedi
14
4 / 3 / 17
10,168
535
9,746
15,352
16,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
KamBammm
Chaac
16
6 / 3 / 11
10,745
566
11,911
14,009
10,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
llessurr
Nemesis
16
3 / 1 / 12
10,308
543
6,750
12,294
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
rustticks
Kukulkan
19
16 / 0 / 8
13,159
693
17,739
6,244
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GomuDLuffy
Izanami
10
2 / 10 / 2
7,462
393
6,363
13,411
3,703
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
ItsAbu-
King Arthur
12
1 / 6 / 5
8,167
430
6,104
21,423
10,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Lugandhi
Kukulkan
15
2 / 7 / 5
9,464
498
6,710
11,650
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 10 / 2
7,273
383
5,933
17,954
6,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Unstablelol
Hun Batz
14
5 / 9 / 1
9,451
497
7,379
15,778
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
41
Kills
11
11
Deaths
42
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AshenBluntz
Danzaburou
12
4
12
4.5
L
Izanami
GomuDLuffy
Izanami
2
10
2
0.3
W
Baron Samedi
IcySalamander
Baron Samedi
4
3
17
4.17
L
King Arthur
ItsAbu-
King Arthur
1
6
5
0.58
W
Chaac
KamBammm
Chaac
6
3
11
3.83
L
Kukulkan
Lugandhi
Kukulkan
2
7
5
0.64
L
1
10
2
0.2
L
Hun Batz
Unstablelol
Hun Batz
5
9
1
0.61
W
Nemesis
llessurr
Nemesis
3
1
12
9
W
Kukulkan
rustticks
Kukulkan
16
0
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,937
Damage
32,489
64,828
Taken
80,216
42,112
Mitigated
30,443
22,505
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AshenBluntz
Danzaburou
16,791
8,965
0
7,626
16,929
6,386
4,569
3,908
12,525
0
66,656
L
Izanami
GomuDLuffy
Izanami
6,363
4,498
0
1,725
13,411
3,703
0
5,547
7,864
0
26,562
W
Baron Samedi
IcySalamander
Baron Samedi
9,746
507
856
5,362
15,352
16,291
742
2,747
12,485
21,578
0
L
King Arthur
ItsAbu-
King Arthur
6,104
191
0
4,667
21,423
10,654
0
4,931
16,492
0
31,432
W
Chaac
KamBammm
Chaac
11,911
2,276
0
4,760
14,009
10,743
1,167
2,721
11,239
0
64,650
L
Kukulkan
Lugandhi
Kukulkan
6,710
324
0
375
11,650
4,223
0
3,436
8,214
49,648
0
L
5,933
482
209
2,020
17,954
6,641
0
6,524
11,430
14,933
0
L
Hun Batz
Unstablelol
Hun Batz
7,379
2,253
0
3,545
15,778
5,222
0
7,047
8,731
0
51,090
W
Nemesis
llessurr
Nemesis
6,750
3,903
0
968
12,294
5,498
2,172
2,274
9,888
0
68,945
W
Kukulkan
rustticks
Kukulkan
17,739
664
0
2,933
6,244
3,194
1,546
442
5,802
101,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,861
Gold Earned
41,817
541
Minions Killed
318
0
Camps Cleared
0
1,867,896
Distance Traveled
1,566,273
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,481
604
103
5
0
323,767
1
L
Izanami
7,462
393
49
3
0
258,864
3
W
Baron Samedi
10,168
535
17
1
0
362,503
3
L
King Arthur
8,167
430
58
3
0
331,829
3
W
Chaac
10,745
566
108
6
0
356,113
1
L
Kukulkan
9,464
498
99
5
0
336,174
1
L
Cthulhu
7,273
383
18
1
0
282,043
1
L
Hun Batz
9,451
497
94
5
0
357,363
2
W
Nemesis
10,308
543
117
6
0
411,407
8
W
Kukulkan
13,159
693
196
10
0
414,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role