Player Matchup

Agni
Agni
JustinH1469
Agni
Level 140
God Stats
7W - 6L
1,426 SR
Queue Stats
184W - 190L
1,462 Elo+
Party 2
Merlin
Merlin
Mzero2584
Merlin
Level 145
God Stats
4W - 2L
1,555 SR
Queue Stats
76W - 88L
1,428 Elo+
Solo
Bacchus
Bacchus
NappyPappyy
Bacchus
Level 27
God Stats
12W - 10L
1,533 SR
Queue Stats
74W - 120L
1,405 Elo+
Party 2
Mercury
Mercury
Pappi564
Mercury
Level 117
God Stats
3W - 2L
1,093 SR
Queue Stats
231W - 232L
1,482 Elo+
Party 2
Neith
Neith
thedctimes
Neith
Level 29
God Stats
38W - 50L
1,484 SR
Queue Stats
91W - 113L
1,347 Elo+
Party 2
Team Averages
Level 92
1,418 SR
1,425 Elo+

VS

Team Averages
Level 111
1,512 SR
1,456 Elo+
Mulan
Mulan
COBALTSS0007
Mulan
Level 93
God Stats
8W - 11L
1,399 SR
Queue Stats
36W - 50L
1,473 Elo+
Party 1
Discordia
Discordia
Cab00seM00se
Discordia
Level 121
God Stats
11W - 18L
1,467 SR
Queue Stats
51W - 76L
1,446 Elo+
Party 1
Kali
Kali
Happyjoey13
Kali
Level 147
God Stats
1W - 1L
1,756 SR
Queue Stats
127W - 141L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
MacBreeZee
Nu Wa
Level 67
God Stats
172W - 168L
1,491 SR
Queue Stats
253W - 268L
1,441 Elo+
Party 3
Neith
Neith
RaptorMediaGRP
Neith
Level 125
God Stats
13W - 15L
1,448 SR
Queue Stats
308W - 332L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 8
13,274
830
17,331
8,301
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Mzero2584
Merlin
19
2 / 1 / 5
10,920
683
11,106
9,291
3,904
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
NappyPappyy
Bacchus
16
1 / 2 / 10
10,370
648
4,930
12,366
13,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Pappi564
Mercury
19
4 / 4 / 5
11,832
740
7,884
15,077
7,537
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
17
1 / 2 / 5
9,954
622
6,411
11,107
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
10,355
647
4,167
15,110
19,203
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Cab00seM00se
Discordia
16
1 / 3 / 3
9,505
594
11,652
7,331
2,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 5
9,971
623
8,560
17,317
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
17
2 / 3 / 4
10,621
664
13,576
8,275
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 3
10,102
631
8,836
11,232
4,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
18
Kills
9
9
Deaths
18
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Discordia
Cab00seM00se
Discordia
1
3
3
0.83
L
1
5
5
0.7
W
10
0
8
14
L
Nu Wa
2
3
4
1.33
W
Merlin
Mzero2584
Merlin
2
1
5
4.5
W
Bacchus
NappyPappyy
Bacchus
1
2
10
3
W
Mercury
Pappi564
Mercury
4
4
5
1.63
L
2
5
3
0.7
W
Neith
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,662
Damage
46,791
56,142
Taken
59,265
33,597
Mitigated
38,927
7,358
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,167
155
656
1,128
15,110
19,203
0
8,205
6,905
0
18,074
L
Discordia
Cab00seM00se
Discordia
11,652
316
0
0
7,331
2,958
397
5,577
1,754
36,874
0
L
8,560
2,967
0
3,510
17,317
8,508
0
10,147
7,170
0
37,221
W
17,331
1,400
0
1,238
8,301
3,616
393
4,410
3,891
43,948
0
L
Nu Wa
13,576
2,108
0
755
8,275
3,379
345
5,633
2,642
43,348
0
W
Merlin
Mzero2584
Merlin
11,106
279
351
1,043
9,291
3,904
988
4,724
4,567
63,462
0
W
Bacchus
NappyPappyy
Bacchus
4,930
383
624
905
12,366
13,728
218
5,149
7,217
10,268
0
W
Mercury
Pappi564
Mercury
7,884
4,001
0
1,244
15,077
7,537
631
5,720
9,357
0
54,120
L
8,836
3,279
0
2,282
11,232
4,879
818
4,616
6,616
0
38,334
W
Neith
6,411
2,251
0
1,953
11,107
4,812
970
5,626
5,481
0
38,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,350
Gold Earned
50,554
421
Minions Killed
319
8
Camps Cleared
7
1,541,723
Distance Traveled
1,369,158
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,355
647
41
3
1
320,006
0
L
Discordia
9,505
594
61
4
1
260,773
1
L
Kali
9,971
623
72
5
3
272,046
1
W
Agni
13,274
830
86
5
1
333,595
3
L
Nu Wa
10,621
664
62
4
1
263,786
4
W
Merlin
10,920
683
131
8
1
269,250
3
W
Bacchus
10,370
648
16
1
0
314,217
8
W
Mercury
11,832
740
99
6
5
340,430
4
L
Neith
10,102
631
83
5
1
252,547
7
W
Neith
9,954
622
89
6
1
284,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role