Player Matchup

Fenrir
Fenrir
Nemuraira
Fenrir
Level 109
God Stats
1W - 1L
1,477 SR
Queue Stats
6W - 4L
1,581 Elo+
Party 1
Nemesis
Nemesis
OroNana
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,580 Elo+
Party 1
Da Ji
Da Ji
ZafkieltheUsagi
Da Ji
Level 61
God Stats
0W - 1L
1,327 SR
Queue Stats
16W - 11L
1,591 Elo+
Party 1
Team Averages
Level 59
1,435 SR
1,584 Elo+

VS

Team Averages
Level 143
1,549 SR
1,519 Elo+
Ah Puch
Ah Puch
Carlos32PC
Ah Puch
Level 125
God Stats
3W - 0L
1,648 SR
Queue Stats
302W - 326L
1,557 Elo+
Party 2
Chaac
Chaac
Edgar22
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SiLvErCrOw754
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nemuraira
Fenrir
13
7 / 5 / 8
10,506
750
10,900
15,179
8,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OroNana
Nemesis
13
1 / 5 / 15
9,462
676
4,533
13,721
5,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
12 / 5 / 6
11,636
831
16,241
12,477
5,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Carlos32PC
Ah Puch
15
9 / 4 / 3
11,621
830
10,895
7,852
2,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Edgar22
Chaac
13
3 / 10 / 10
10,297
736
10,743
20,829
13,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 10
10,807
772
9,966
10,978
8,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
20
Kills
15
15
Deaths
20
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Carlos32PC
Ah Puch
9
4
3
2.63
W
Chaac
Edgar22
Chaac
3
10
10
0.8
L
Fenrir
Nemuraira
Fenrir
7
5
8
2.2
L
Nemesis
OroNana
Nemesis
1
5
15
1.7
W
3
6
10
1.33
L
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,674
Damage
31,604
41,377
Taken
39,659
19,077
Mitigated
24,528
4,960
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Carlos32PC
Ah Puch
10,895
1,061
0
2,277
7,852
2,383
986
8
7,844
41,952
0
W
Chaac
Edgar22
Chaac
10,743
1,391
0
3,663
20,829
13,152
388
22
20,807
0
31,271
L
Fenrir
Nemuraira
Fenrir
10,900
2,422
0
2,329
15,179
8,575
224
4,290
10,889
0
31,976
L
Nemesis
OroNana
Nemesis
4,533
694
0
1,588
13,721
5,241
0
3,933
9,788
0
19,197
W
9,966
3,665
0
2,356
10,978
8,993
1,016
144
10,834
0
51,206
L
16,241
4,029
0
1,043
12,477
5,261
0
2,994
9,483
0
38,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
32,725
116
Minions Killed
166
0
Camps Cleared
0
721,330
Distance Traveled
709,375
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,621
830
71
5
0
223,609
2
W
Chaac
10,297
736
35
3
0
232,316
2
L
Fenrir
10,506
750
40
3
0
249,746
1
L
Nemesis
9,462
676
35
3
0
252,297
3
W
Ne Zha
10,807
772
60
4
0
253,450
4
L
Da Ji
11,636
831
41
3
0
219,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role