Player Matchup

Pele
Pele
BADNEWS215
Pele
Level 109
God Stats
34W - 38L
1,472 SR
Queue Stats
1,543W - 1,518L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
BeardedAnomaly
Kuzenbo
Level 123
God Stats
4W - 2L
1,922 SR
Queue Stats
240W - 196L
1,553 Elo+
Party 2
Cupid
Cupid
ChangeDL
Cupid
Level 21
God Stats
8W - 1L
1,982 SR
Queue Stats
127W - 82L
1,518 Elo+
Party 2
Serqet
Serqet
Robust Beak
Serqet
Level 115
God Stats
3W - 0L
1,728 SR
Queue Stats
305W - 246L
1,572 Elo+
Party 2
Merlin
Merlin
Sneaky Beak
Merlin
Level 128
God Stats
2W - 1L
1,267 SR
Queue Stats
301W - 231L
1,524 Elo+
Party 2
Team Averages
Level 99
1,674 SR
1,535 Elo+

VS

Team Averages
Level 65
1,505 SR
1,446 Elo+
Neith
Neith
ILIWTCMBig_pp
Neith
Level 87
God Stats
5W - 8L
1,564 SR
Queue Stats
187W - 178L
1,491 Elo+
Solo
Athena
Athena
ReFuseClutch16
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Eset
Eset
ReFuseNexus
Eset
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Achilles
Achilles
The Jester5953
Achilles
Level 17
God Stats
1W - 2L
1,357 SR
Queue Stats
6W - 20L
1,198 Elo+
Party 1
Tsukuyomi
Tsukuyomi
maddizzmm
Tsukuyomi
Level 149
God Stats
1W - 2L
1,601 SR
Queue Stats
49W - 60L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 3
10,318
688
12,856
9,618
6,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 10
7,656
510
5,472
14,043
11,407
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
ChangeDL
Cupid
15
0 / 1 / 4
8,637
576
4,041
6,772
2,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
14
7 / 2 / 3
8,622
575
6,321
10,713
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
14
5 / 2 / 7
8,844
590
7,373
7,155
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,429
562
3,895
6,587
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 5
6,921
461
4,114
11,241
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 7 / 6
6,523
435
7,265
9,143
2,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
0 / 6 / 2
6,148
410
3,472
8,593
4,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
maddizzmm
Tsukuyomi
14
3 / 6 / 3
8,270
551
8,117
13,454
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
23
Kills
7
8
Deaths
23
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
1
2
10
3
W
Cupid
ChangeDL
Cupid
0
1
4
2
L
3
2
0
1.5
L
1
2
5
1.75
L
0
7
6
0.43
W
Serqet
7
2
3
4.25
W
Merlin
5
2
7
4.25
L
Achilles
0
6
2
0.17
L
Tsukuyomi
maddizzmm
Tsukuyomi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,063
Damage
26,863
48,301
Taken
49,018
26,281
Mitigated
22,872
14,199
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,856
2,444
0
2,133
9,618
6,492
208
1,994
7,624
0
69,690
W
5,472
2,469
0
3,695
14,043
11,407
17
3,680
10,363
21,207
0
W
Cupid
ChangeDL
Cupid
4,041
2,692
0
4,076
6,772
2,159
0
906
5,866
0
54,806
L
3,895
1,193
0
2,326
6,587
2,477
672
1,426
5,161
0
44,773
L
4,114
922
0
396
11,241
7,711
417
4,083
6,966
26,970
0
L
7,265
510
758
1,018
9,143
2,746
0
4,002
4,623
26,144
0
W
Serqet
6,321
818
0
1,855
10,713
3,653
0
2,679
8,034
0
51,161
W
Merlin
7,373
437
0
2,440
7,155
2,570
108
2,120
5,035
53,917
0
L
Achilles
3,472
719
0
253
8,593
4,759
1,174
500
8,093
0
22,680
L
Tsukuyomi
maddizzmm
Tsukuyomi
8,117
1,889
0
4,432
13,454
5,179
386
2,834
10,128
0
49,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,077
Gold Earned
36,291
470
Minions Killed
314
0
Camps Cleared
0
1,507,619
Distance Traveled
1,369,973
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,318
688
142
9
0
296,096
1
W
Kuzenbo
7,656
510
37
2
0
321,763
7
W
Cupid
8,637
576
107
7
0
257,005
5
L
Neith
8,429
562
89
6
0
242,000
2
L
Athena
6,921
461
50
3
0
292,183
1
L
Eset
6,523
435
49
3
0
259,294
0
W
Serqet
8,622
575
76
5
0
342,984
3
W
Merlin
8,844
590
108
7
0
289,771
3
L
Achilles
6,148
410
42
3
0
282,952
0
L
Tsukuyomi
8,270
551
84
6
0
293,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role