Player Matchup

Danzaburou
Danzaburou
LacyPorpoise450
Danzaburou
Level 25
God Stats
52W - 35L
1,602 SR
Queue Stats
141W - 143L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
OP4Dk
Ao Kuang
Level 28
God Stats
4W - 7L
1,416 SR
Queue Stats
117W - 135L
1,578 Elo+
Solo
Mulan
Mulan
RageKage38
Mulan
Level 13
God Stats
22W - 16L
1,285 SR
Queue Stats
153W - 142L
1,557 Elo+
Solo
Merlin
Merlin
ZEN8738
Merlin
Level 29
God Stats
6W - 3L
1,563 SR
Queue Stats
60W - 50L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
wedfinega_15
Sun Wukong
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,660 Elo+
Solo
Team Averages
Level 20
1,473 SR
1,566 Elo+

VS

Team Averages
Level 24
1,525 SR
1,613 Elo+
Ymir
Ymir
Ajamesjr
Ymir
Level 25
God Stats
1W - 2L
1,447 SR
Queue Stats
2W - 3L
1,679 Elo+
Party 1
Khepri
Khepri
DatBoiStick6263
Khepri
Level 26
God Stats
1W - 4L
1,488 SR
Queue Stats
178W - 142L
1,561 Elo+
Solo
Arachne
Arachne
Mr 17185217
Arachne
Level 23
God Stats
4W - 5L
1,694 SR
Queue Stats
148W - 142L
1,639 Elo+
Solo
Sol
Sol
SparkleStormborn
Sol
Level 22
God Stats
2W - 3L
1,532 SR
Queue Stats
4W - 7L
1,470 Elo+
Solo
Pele
Pele
dobbypin
Pele
Level 23
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 3L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LacyPorpoise450
Danzaburou
11
2 / 2 / 3
6,859
624
4,571
6,223
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
OP4Dk
Ao Kuang
11
4 / 2 / 4
7,440
676
2,663
6,216
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
12
12 / 2 / 2
7,735
703
11,001
8,716
4,660
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
ZEN8738
Merlin
12
4 / 2 / 4
7,132
648
5,226
3,748
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
wedfinega_15
Sun Wukong
7
0 / 4 / 3
5,004
455
1,583
6,757
2,992
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 5 / 2
4,967
452
2,118
7,506
3,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 2
5,899
536
1,997
6,136
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Mr 17185217
Arachne
12
10 / 3 / 0
7,869
715
7,541
7,885
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 5 / 3
5,319
484
3,355
8,994
2,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
6
0 / 7 / 2
4,440
404
1,532
7,027
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
22
Kills
12
12
Deaths
22
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
2
0.4
L
0
2
2
0.5
W
Danzaburou
LacyPorpoise450
Danzaburou
2
2
3
1.75
L
Arachne
Mr 17185217
Arachne
10
3
0
3.33
W
Ao Kuang
OP4Dk
Ao Kuang
4
2
4
3
W
Mulan
12
2
2
6.5
L
1
5
3
0.5
W
Merlin
ZEN8738
Merlin
4
2
4
3
L
Pele
0
7
2
0.14
W
Sun Wukong
wedfinega_15
Sun Wukong
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
16,543
31,660
Taken
37,548
13,417
Mitigated
14,179
10,102
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,118
612
0
480
7,506
3,391
117
1,232
6,274
13,801
0
L
1,997
0
0
192
6,136
3,037
0
1,327
4,809
30,363
0
W
Danzaburou
LacyPorpoise450
Danzaburou
4,571
2,466
0
2,567
6,223
1,952
0
1,549
4,674
0
37,157
L
Arachne
Mr 17185217
Arachne
7,541
5,216
0
2,746
7,885
3,571
0
1,726
6,159
0
37,092
W
Ao Kuang
OP4Dk
Ao Kuang
2,663
941
0
2,778
6,216
2,620
0
426
5,790
20,718
7,410
W
Mulan
11,001
1,915
0
3,243
8,716
4,660
45
1,903
6,813
0
36,782
L
3,355
1,514
0
3,345
8,994
2,449
180
2,016
6,978
24,683
0
W
Merlin
ZEN8738
Merlin
5,226
348
0
577
3,748
1,193
245
973
2,775
44,483
0
L
Pele
1,532
651
0
340
7,027
1,731
297
1,429
5,598
0
4,675
W
Sun Wukong
wedfinega_15
Sun Wukong
1,583
394
0
937
6,757
2,992
236
2,619
4,138
0
13,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,170
Gold Earned
28,494
318
Minions Killed
223
0
Camps Cleared
0
1,075,741
Distance Traveled
1,159,935
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,967
452
30
3
0
239,110
0
L
Khepri
5,899
536
58
5
0
215,240
0
W
Danzaburou
6,859
624
70
6
0
208,103
1
L
Arachne
7,869
715
74
7
0
234,664
3
W
Ao Kuang
7,440
676
61
6
0
252,701
2
W
Mulan
7,735
703
75
7
0
213,766
2
L
Sol
5,319
484
53
5
0
217,622
0
W
Merlin
7,132
648
93
8
0
209,040
5
L
Pele
4,440
404
8
1
0
253,299
0
W
Sun Wukong
5,004
455
19
2
0
192,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role