Player Matchup

Mulan
Mulan
DarkPhoenix529
Mulan
Level 7
God Stats
3W - 4L
1,442 SR
Queue Stats
10W - 13L
1,276 Elo+
Party 1
Fenrir
Fenrir
PaidLaidGatorade
Fenrir
Level 16
God Stats
11W - 4L
1,128 SR
Queue Stats
116W - 133L
1,419 Elo+
Party 2
Chiron
Chiron
SMOORE0000
Chiron
Level 20
God Stats
10W - 5L
1,577 SR
Queue Stats
21W - 22L
1,360 Elo+
Party 1
Ymir
Ymir
SoloDragon82
Ymir
Level 11
God Stats
4W - 2L
1,399 SR
Queue Stats
10W - 10L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
drowningray13
Kukulkan
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
104W - 99L
1,101 Elo+
Solo
Team Averages
Level 11
1,409 SR
1,294 Elo+

VS

Team Averages
Level 22
1,489 SR
1,283 Elo+
Chang'e
Chang'e
FurryLover2216
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,333 Elo+
Solo
Chaac
Chaac
ZMu113r
Chaac
Level 24
God Stats
5W - 5L
1,449 SR
Queue Stats
54W - 75L
1,303 Elo+
Party 3
Sun Wukong
Sun Wukong
sebjp
Sun Wukong
Level 26
God Stats
28W - 20L
1,411 SR
Queue Stats
89W - 90L
1,336 Elo+
Solo
Thor
Thor
sfam64
Thor
Level 22
God Stats
4W - 4L
1,541 SR
Queue Stats
41W - 60L
1,311 Elo+
Party 3
Cthulhu
Cthulhu
youtubedstroyzz
Cthulhu
Level 15
God Stats
0W - 1L
1,546 SR
Queue Stats
220W - 245L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,800
491
4,467
14,174
11,037
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
10 / 2 / 6
12,626
574
10,975
17,741
8,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
SMOORE0000
Chiron
19
5 / 4 / 5
12,897
586
16,962
17,800
6,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
2 / 2 / 9
11,143
507
10,526
21,797
22,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
drowningray13
Kukulkan
19
7 / 2 / 4
13,027
592
20,497
10,893
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
10,460
475
3,780
14,878
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
ZMu113r
Chaac
17
2 / 5 / 6
10,997
500
10,184
21,832
19,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
sebjp
Sun Wukong
15
3 / 4 / 5
9,788
445
9,118
14,716
9,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
sfam64
Thor
17
5 / 3 / 1
10,944
497
5,214
14,613
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 6 / 4
9,664
439
14,089
28,156
14,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
26
Kills
14
16
Deaths
26
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
L
1
8
3
0.31
W
10
2
6
6.5
W
Chiron
SMOORE0000
Chiron
5
4
5
1.88
W
2
2
9
3.25
L
Chaac
ZMu113r
Chaac
2
5
6
1
W
Kukulkan
drowningray13
Kukulkan
7
2
4
4.5
L
Sun Wukong
sebjp
Sun Wukong
3
4
5
1.38
L
Thor
sfam64
Thor
5
3
1
1.83
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,427
Damage
42,385
82,405
Taken
94,195
54,501
Mitigated
53,425
16,234
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,467
1,579
0
584
14,174
11,037
1,329
1,306
12,508
193
40,049
L
3,780
1,140
143
2,789
14,878
5,309
1,840
6,986
7,569
46,240
0
W
10,975
2,104
0
2,508
17,741
8,737
416
3,233
14,399
0
86,820
W
Chiron
SMOORE0000
Chiron
16,962
8,977
782
8,684
17,800
6,942
7,624
6,122
11,423
0
99,744
W
10,526
1,761
0
2,761
21,797
22,511
868
6,860
14,414
45,572
0
L
Chaac
ZMu113r
Chaac
10,184
1,835
0
6,554
21,832
19,431
1,500
7,638
14,030
0
62,291
W
Kukulkan
drowningray13
Kukulkan
20,497
2,935
0
915
10,893
5,274
375
3,505
7,147
91,948
0
L
Sun Wukong
sebjp
Sun Wukong
9,118
2,327
0
0
14,716
9,473
1,232
5,503
9,149
0
50,812
L
Thor
sfam64
Thor
5,214
914
0
4,565
14,613
4,680
1,352
1,552
13,031
0
54,319
L
14,089
967
999
6,982
28,156
14,532
33
8,836
19,200
41,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,493
Gold Earned
51,853
578
Minions Killed
405
0
Camps Cleared
0
1,930,936
Distance Traveled
2,031,204
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,800
491
83
4
0
400,259
0
L
Chang'e
10,460
475
87
4
0
324,801
2
W
Fenrir
12,626
574
130
6
0
409,799
1
W
Chiron
12,897
586
157
7
0
401,943
1
W
Ymir
11,143
507
54
2
0
368,255
0
L
Chaac
10,997
500
116
5
0
443,524
0
W
Kukulkan
13,027
592
154
7
0
350,680
0
L
Sun Wukong
9,788
445
71
3
0
444,446
0
L
Thor
10,944
497
87
4
0
391,569
0
L
Cthulhu
9,664
439
44
2
0
426,864
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role