Player Matchup

Horus
Horus
Generator10
Horus
Level 87
God Stats
4W - 3L
1,873 SR
Queue Stats
140W - 84L
1,680 Elo+
Party 1
Ra
Ra
Hazmoton
Ra
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 31L
1,681 Elo+
Party 1
King Arthur
King Arthur
ZoticusRex
King Arthur
Level 149
God Stats
4W - 4L
1,492 SR
Queue Stats
169W - 106L
1,710 Elo+
Party 1
Team Averages
Level 117
1,622 SR
1,690 Elo+

VS

Team Averages
Level 53
1,675 SR
1,382 Elo+
Terra
Terra
DoubleD IIII
Terra
Level 113
God Stats
2W - 2L
1,808 SR
Queue Stats
420W - 439L
1,489 Elo+
Party 2
Loki
Loki
FaZeReaper34
Loki
Level 17
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 7L
1,173 Elo+
Solo
Ra
Ra
NervousNed
Ra
Level 30
God Stats
1W - 2L
1,511 SR
Queue Stats
207W - 213L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 9
7,289
729
5,420
11,549
7,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 3 / 9
8,752
875
11,752
7,734
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
ZoticusRex
King Arthur
11
8 / 2 / 8
8,688
869
11,248
11,001
8,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 4
7,753
775
5,474
13,521
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 7 / 7
7,064
706
3,991
9,636
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 6 / 6
8,006
801
7,861
9,367
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
9
11
Deaths
17
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
1
7
7
0.64
W
3
6
9
1.25
W
6
3
9
3.5
L
4
6
6
1.17
W
King Arthur
ZoticusRex
King Arthur
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
17,326
30,284
Taken
32,524
18,943
Mitigated
16,117
7,702
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,474
333
1,098
2,229
13,521
9,150
0
7,064
6,457
17,819
0
L
3,991
1,050
246
806
9,636
3,372
0
2,722
6,914
0
9,547
W
5,420
2,631
902
1,464
11,549
7,335
308
4,857
6,692
0
12,060
W
11,752
1,534
1,843
2,993
7,734
3,238
801
4,303
3,431
36,485
0
L
7,861
586
1,461
2,068
9,367
3,595
0
1,978
7,389
33,106
0
W
King Arthur
ZoticusRex
King Arthur
11,248
1,854
0
500
11,001
8,370
153
4,205
6,796
0
29,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,729
Gold Earned
22,823
112
Minions Killed
76
0
Camps Cleared
0
525,362
Distance Traveled
559,697
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,753
775
23
2
0
208,347
0
L
Loki
7,064
706
15
2
0
172,218
0
W
Horus
7,289
729
13
1
0
167,948
1
W
Ra
8,752
875
71
7
0
166,578
2
L
Ra
8,006
801
38
4
0
179,132
1
W
King Arthur
8,688
869
28
3
0
190,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role