Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CodeNes
Ah Muzen Cab
Level 159
God Stats
0W - 3L
1,816 SR
Queue Stats
96W - 106L
1,416 Elo+
Party 3
Ymir
Ymir
JoeTrouble271
Ymir
Level 32
God Stats
5W - 7L
1,582 SR
Queue Stats
43W - 40L
1,403 Elo+
Party 3
He Bo
He Bo
Sahloknir6700
He Bo
Level 65
God Stats
1W - 2L
1,489 SR
Queue Stats
264W - 258L
1,395 Elo+
Party 3
King Arthur
King Arthur
Zvbull
King Arthur
Level 109
God Stats
20W - 24L
1,660 SR
Queue Stats
440W - 411L
1,611 Elo+
Party 3
Camazotz
Camazotz
mauJOHN117
Camazotz
Level 16
God Stats
2W - 2L
1,776 SR
Queue Stats
28W - 27L
1,349 Elo+
Party 3
Team Averages
Level 76
1,665 SR
1,435 Elo+

VS

Team Averages
Level 81
1,522 SR
1,443 Elo+
Artemis
Artemis
BannedMexican33
Artemis
Level 17
God Stats
1W - 2L
1,294 SR
Queue Stats
5W - 6L
1,223 Elo+
Party 1
Odin
Odin
MathB92
Odin
Level 45
God Stats
17W - 17L
1,512 SR
Queue Stats
65W - 91L
1,402 Elo+
Party 2
Ah Puch
Ah Puch
MyBlackChild
Ah Puch
Level 119
God Stats
11W - 6L
1,726 SR
Queue Stats
140W - 109L
1,553 Elo+
Party 1
Cabrakan
Cabrakan
Skysim888
Cabrakan
Level 63
God Stats
2W - 2L
1,226 SR
Queue Stats
169W - 201L
1,414 Elo+
Party 2
Fenrir
Fenrir
jonesy76blitz
Fenrir
Level 160
God Stats
2W - 4L
1,851 SR
Queue Stats
226W - 164L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CodeNes
Ah Muzen Cab
20
5 / 6 / 3
12,794
492
20,467
23,018
9,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 9 / 4
10,284
396
10,092
29,298
26,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
0 / 9 / 2
11,447
440
8,443
17,128
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Zvbull
King Arthur
20
2 / 5 / 3
13,928
536
14,622
30,084
32,786
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Camazotz
mauJOHN117
Camazotz
18
5 / 6 / 4
12,539
482
9,831
24,399
9,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 10
13,862
533
25,725
18,348
6,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
MathB92
Odin
19
3 / 2 / 10
12,457
479
11,786
15,786
13,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
MyBlackChild
Ah Puch
20
3 / 2 / 17
13,817
531
20,571
10,272
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Skysim888
Cabrakan
17
3 / 4 / 8
12,267
472
9,033
18,783
23,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 3 / 12
16,707
643
26,177
26,690
16,408
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
14
Kills
35
35
Deaths
14
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
9
3
10
4.67
L
Ah Muzen Cab
CodeNes
Ah Muzen Cab
5
6
3
1.08
L
2
9
4
0.44
W
Odin
MathB92
Odin
3
2
10
4
W
Ah Puch
MyBlackChild
Ah Puch
3
2
17
5.75
L
0
9
2
0.11
W
Cabrakan
Skysim888
Cabrakan
3
4
8
1.75
L
King Arthur
Zvbull
King Arthur
2
5
3
0.7
W
17
3
12
7.67
L
Camazotz
mauJOHN117
Camazotz
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,455
Damage
93,292
123,927
Taken
89,879
84,455
Mitigated
64,186
28,581
Healing
31,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,725
15,103
0
7,475
18,348
6,659
3,689
2,825
15,523
0
98,894
L
Ah Muzen Cab
CodeNes
Ah Muzen Cab
20,467
6,201
0
10,020
23,018
9,918
1,529
6,698
16,290
0
121,653
L
10,092
1,479
0
2,158
29,298
26,234
495
7,070
22,228
44,345
0
W
Odin
MathB92
Odin
11,786
508
0
4,950
15,786
13,916
1,551
2,193
13,593
0
61,551
W
Ah Puch
MyBlackChild
Ah Puch
20,571
821
0
3,918
10,272
3,958
1,731
4,577
5,695
88,866
0
L
8,443
128
0
1,255
17,128
6,247
168
5,746
11,352
77,326
0
W
Cabrakan
Skysim888
Cabrakan
9,033
561
513
3,453
18,783
23,245
120
4,732
14,051
45,045
0
L
King Arthur
Zvbull
King Arthur
14,622
1,488
0
7,725
30,084
32,786
0
6,135
23,238
0
106,514
W
26,177
11,136
0
11,477
26,690
16,408
1,850
4,208
22,482
0
165,806
L
Camazotz
mauJOHN117
Camazotz
9,831
2,583
0
7,423
24,399
9,270
0
3,955
20,324
0
77,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,992
Gold Earned
69,110
698
Minions Killed
669
0
Camps Cleared
0
2,277,628
Distance Traveled
2,511,550
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,862
533
138
5
0
477,612
2
L
Ah Muzen Cab
12,794
492
186
7
0
465,014
12
L
Ymir
10,284
396
55
2
0
427,415
1
W
Odin
12,457
479
114
4
0
525,747
2
W
Ah Puch
13,817
531
152
6
0
498,857
8
L
He Bo
11,447
440
140
5
0
420,400
3
W
Cabrakan
12,267
472
72
3
0
492,457
6
L
King Arthur
13,928
536
202
8
0
479,334
5
W
Fenrir
16,707
643
193
7
0
516,877
6
L
Camazotz
12,539
482
115
4
0
485,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role