Player Matchup

Loki
Loki
Aloncrack
Loki
Level 16
God Stats
2W - 4L
1,542 SR
Queue Stats
43W - 52L
1,232 Elo+
Solo
Scylla
Scylla
Andrew12sts
Scylla
Level 6
God Stats
22W - 34L
1,256 SR
Queue Stats
33W - 55L
1,260 Elo+
Party 1
Gilgamesh
Gilgamesh
Dylanelsabio
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 60L
1,316 Elo+
Party 1
Yemoja
Yemoja
ZacharyLuke
Yemoja
Level 28
God Stats
99W - 70L
1,383 SR
Queue Stats
390W - 428L
1,320 Elo+
Solo
Chernobog
Chernobog
wobbly-ape6
Chernobog
Level 13
God Stats
14W - 9L
1,842 SR
Queue Stats
351W - 394L
1,284 Elo+
Solo
Team Averages
Level 21
1,504 SR
1,283 Elo+

VS

Team Averages
Level 20
1,539 SR
1,348 Elo+
Cthulhu
Cthulhu
GIVEmeONEcent
Cthulhu
Level 28
God Stats
7W - 1L
1,819 SR
Queue Stats
23W - 11L
1,509 Elo+
Solo
Kukulkan
Kukulkan
IllDurty Boy
Kukulkan
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
106W - 123L
1,355 Elo+
Solo
Ra
Ra
ayo icebolt
Ra
Level 12
God Stats
1W - 1L
1,265 SR
Queue Stats
34W - 29L
1,391 Elo+
Solo
Thor
Thor
igRsccp7
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,192 Elo+
Solo
Ares
Ares
sanfran911
Ares
Level 28
God Stats
3W - 1L
1,613 SR
Queue Stats
46W - 41L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 9 / 1
10,702
823
7,126
15,717
5,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
17
5 / 2 / 1
12,535
964
16,714
15,447
5,845
Magic Focus

Magic Focus

+20
Magical Power

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
Dylanelsabio
Gilgamesh
14
0 / 3 / 0
9,616
740
2,218
4,744
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
19
0 / 8 / 6
12,625
971
12,836
24,588
22,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
wobbly-ape6
Chernobog
17
0 / 2 / 3
10,772
829
4,749
11,750
4,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
5 / 0 / 11
12,372
952
17,875
10,888
5,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
IllDurty Boy
Kukulkan
19
3 / 1 / 12
12,848
988
9,182
9,021
3,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 3 / 7
13,241
1,019
22,538
11,635
5,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thor
17
3 / 1 / 11
11,505
885
6,183
8,691
3,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 1 / 15
11,657
897
7,922
10,023
10,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
6
Kills
24
24
Deaths
6
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Loki
1
9
1
0.17
L
Scylla
5
2
1
2.75
L
Gilgamesh
Dylanelsabio
Gilgamesh
0
3
0
0
W
Cthulhu
5
0
11
10.5
W
Kukulkan
IllDurty Boy
Kukulkan
3
1
12
9
L
Yemoja
0
8
6
0.38
W
12
3
7
5.17
W
Thor
3
1
11
8.5
W
1
1
15
8.5
L
Chernobog
wobbly-ape6
Chernobog
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,643
Damage
63,700
72,246
Taken
50,258
40,324
Mitigated
28,836
4,373
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,126
2,244
0
0
15,717
5,610
0
13,010
2,707
0
18,366
L
Scylla
16,714
1,625
0
60
15,447
5,845
0
11,484
3,963
33,836
0
L
Gilgamesh
Dylanelsabio
Gilgamesh
2,218
211
0
109
4,744
2,046
0
4,004
740
99
6,599
W
Cthulhu
17,875
2,290
548
1,885
10,888
5,172
0
5,994
4,894
36,373
0
W
Kukulkan
IllDurty Boy
Kukulkan
9,182
1,866
0
460
9,021
3,868
0
6,026
2,995
45,512
0
L
Yemoja
12,836
1,994
1,327
2,212
24,588
22,407
0
19,369
5,219
39,074
0
W
22,538
6,044
3,450
5,503
11,635
5,564
0
6,644
4,991
48,420
0
W
Thor
6,183
452
0
0
8,691
3,739
0
4,403
4,288
0
11,517
W
7,922
585
0
24
10,023
10,493
0
6,582
3,441
17,443
0
L
Chernobog
wobbly-ape6
Chernobog
4,749
3,468
0
665
11,750
4,416
0
9,650
2,100
0
19,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,250
Gold Earned
61,623
139
Minions Killed
257
6
Camps Cleared
5
824,591
Distance Traveled
1,092,672
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,702
823
18
1
5
219,838
3
L
Scylla
12,535
964
46
4
0
213,937
0
L
Gilgamesh
9,616
740
9
1
0
49,711
0
W
Cthulhu
12,372
952
49
4
1
196,260
0
W
Kukulkan
12,848
988
100
8
0
223,068
0
L
Yemoja
12,625
971
31
2
1
187,334
4
W
Ra
13,241
1,019
75
6
2
207,257
3
W
Thor
11,505
885
16
1
1
218,144
0
W
Ares
11,657
897
17
1
1
247,943
1
L
Chernobog
10,772
829
35
3
0
153,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role