Player Matchup

Bakasura
Bakasura
Andres370
Bakasura
Level 29
God Stats
29W - 41L
1,475 SR
Queue Stats
240W - 310L
1,431 Elo+
Party 2
Yemoja
Yemoja
CarolineSki
Yemoja
Level 28
God Stats
50W - 56L
1,609 SR
Queue Stats
170W - 236L
1,418 Elo+
Party 2
Zeus
Zeus
Rianzinhou
Zeus
Level 26
God Stats
1W - 1L
1,189 SR
Queue Stats
249W - 280L
1,306 Elo+
Solo
Anhur
Anhur
Zarak0
Anhur
Level 29
God Stats
40W - 65L
1,593 SR
Queue Stats
283W - 357L
1,422 Elo+
Party 2
Thor
Thor
miojofek
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,415 Elo+

VS

Team Averages
Level 26
1,586 SR
1,352 Elo+
Kukulkan
Kukulkan
ComoPacitow
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,243 Elo+
Party 1
Apollo
Apollo
Lbileq
Apollo
Level 14
God Stats
5W - 3L
1,702 SR
Queue Stats
38W - 57L
1,298 Elo+
Solo
Cthulhu
Cthulhu
SrNoChance
Cthulhu
Level 6
God Stats
1W - 0L
1,730 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nike
Nike
SÁGTÓNY
Nike
Level 11
God Stats
8W - 9L
1,500 SR
Queue Stats
104W - 101L
1,475 Elo+
Solo
Janus
Janus
Yosmans07
Janus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Andres370
Bakasura
10
4 / 2 / 0
6,258
626
3,070
6,021
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
7
0 / 3 / 4
4,839
484
1,909
6,777
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 6 / 1
5,232
523
2,767
5,661
1,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Zarak0
Anhur
8
3 / 2 / 2
5,076
508
3,838
5,461
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
3
1 / 3 / 0
3,809
381
539
2,146
452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ComoPacitow
Kukulkan
6
0 / 3 / 2
4,501
450
725
3,846
754
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Lbileq
Apollo
7
2 / 4 / 2
5,135
514
3,581
6,219
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SrNoChance
Cthulhu
7
2 / 1 / 4
5,293
529
3,987
5,128
2,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nike
11
4 / 0 / 1
6,322
632
2,116
3,379
1,648
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Yosmans07
Janus
10
6 / 2 / 4
6,768
677
6,662
4,858
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
14
16
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Andres370
Bakasura
4
2
0
2
L
Yemoja
0
3
4
0.67
W
Kukulkan
ComoPacitow
Kukulkan
0
3
2
0.33
W
Apollo
Lbileq
Apollo
2
4
2
0.75
L
1
6
1
0.25
W
Cthulhu
SrNoChance
Cthulhu
2
1
4
4
W
Nike
4
0
1
4.5
W
Janus
Yosmans07
Janus
6
2
4
4
L
Anhur
Zarak0
Anhur
3
2
2
2
L
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,123
Damage
17,071
26,066
Taken
23,430
8,825
Mitigated
7,476
5,966
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Andres370
Bakasura
3,070
2,012
0
1,708
6,021
2,528
0
1,847
4,144
0
28,545
L
Yemoja
1,909
694
405
1,484
6,777
2,702
0
3,242
3,393
10,038
0
W
Kukulkan
ComoPacitow
Kukulkan
725
213
0
0
3,846
754
32
615
3,231
12,195
0
W
Apollo
Lbileq
Apollo
3,581
2,562
0
228
6,219
1,285
788
1,189
4,810
0
19,727
L
2,767
324
0
710
5,661
1,719
651
3,542
1,891
24,815
0
W
Cthulhu
SrNoChance
Cthulhu
3,987
450
0
584
5,128
2,603
238
603
4,401
11,725
0
W
Nike
2,116
331
0
0
3,379
1,648
302
578
2,731
3,883
24,788
W
Janus
Yosmans07
Janus
6,662
636
0
850
4,858
1,186
720
1,691
3,017
26,649
0
L
Anhur
Zarak0
Anhur
3,838
1,685
0
1,554
5,461
1,424
0
2,195
3,172
0
17,531
L
Thor
539
348
0
105
2,146
452
163
366
1,780
0
2,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,214
Gold Earned
28,019
175
Minions Killed
186
0
Camps Cleared
0
837,282
Distance Traveled
952,379
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,258
626
68
7
0
221,537
0
L
Yemoja
4,839
484
19
2
0
196,352
1
W
Kukulkan
4,501
450
20
2
0
169,596
3
W
Apollo
5,135
514
39
4
0
189,772
0
L
Zeus
5,232
523
53
5
0
168,553
0
W
Cthulhu
5,293
529
17
2
0
214,864
0
W
Nike
6,322
632
63
6
0
191,789
1
W
Janus
6,768
677
47
5
0
186,358
0
L
Anhur
5,076
508
28
3
0
169,972
1
L
Thor
3,809
381
7
1
0
80,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role