Player Matchup

The Morrigan
The Morrigan
Balkal
The Morrigan
Level 103
God Stats
30W - 29L
1,504 SR
Queue Stats
615W - 585L
1,521 Elo+
Solo
Artio
Artio
IvanOoze69
Artio
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
PsychoPaws
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
PunctualSteak13
Neith
Level 122
God Stats
1W - 0L
1,692 SR
Queue Stats
41W - 36L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
QueenBea
Cthulhu
Level 158
God Stats
2W - 2L
1,679 SR
Queue Stats
50W - 53L
1,492 Elo+
Solo
Team Averages
Level 125
1,575 SR
1,504 Elo+

VS

Team Averages
Level 106
1,574 SR
1,467 Elo+
Ra
Ra
DadsGettinCigs
Ra
Level 107
God Stats
25W - 29L
1,522 SR
Queue Stats
258W - 271L
1,508 Elo+
Party 1
Fafnir
Fafnir
Ethanemerald
Fafnir
Level 68
God Stats
0W - 4L
1,624 SR
Queue Stats
22W - 44L
1,324 Elo+
Party 3
King Arthur
King Arthur
Hock942
King Arthur
Level 132
God Stats
5W - 8L
1,720 SR
Queue Stats
163W - 178L
1,503 Elo+
Party 3
Thanatos
Thanatos
Kookineji
Thanatos
Level 117
God Stats
3W - 4L
1,504 SR
Queue Stats
541W - 526L
1,545 Elo+
Party 1
Artemis
Artemis
Zpyy
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Balkal
The Morrigan
13
5 / 2 / 10
8,243
550
6,064
4,933
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artio
12
3 / 1 / 8
7,609
507
1,509
7,701
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
PsychoPaws
Hou Yi
15
11 / 1 / 8
9,506
634
13,439
9,135
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 3 / 4
8,145
543
3,669
8,013
2,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
QueenBea
Cthulhu
14
2 / 4 / 1
7,904
527
6,403
11,579
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,877
592
4,665
9,266
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
10
2 / 4 / 1
7,077
472
1,476
7,817
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Hock942
King Arthur
14
4 / 3 / 0
8,354
557
8,364
11,577
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Kookineji
Thanatos
12
3 / 7 / 1
7,485
499
4,014
11,237
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Zpyy
Artemis
11
0 / 4 / 3
6,556
437
4,967
6,256
2,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
22
Kills
11
11
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Balkal
The Morrigan
5
2
10
5
L
2
4
1
0.63
L
Fafnir
2
4
1
0.63
L
King Arthur
Hock942
King Arthur
4
3
0
1.33
W
Artio
3
1
8
7
L
Thanatos
Kookineji
Thanatos
3
7
1
0.5
W
Hou Yi
PsychoPaws
Hou Yi
11
1
8
15
W
1
3
4
1
W
Cthulhu
QueenBea
Cthulhu
2
4
1
0.63
L
Artemis
Zpyy
Artemis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,084
Damage
23,486
41,361
Taken
46,153
20,741
Mitigated
25,508
9,713
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Balkal
The Morrigan
6,064
1,365
0
692
4,933
1,645
548
1,832
3,101
39,685
1,635
L
4,665
537
0
2,843
9,266
3,629
0
2,309
6,769
65,181
0
L
Fafnir
1,476
526
99
2,419
7,817
5,461
0
1,637
6,150
9,414
0
L
King Arthur
Hock942
King Arthur
8,364
1,307
0
3,955
11,577
10,015
0
6,554
4,984
0
48,590
W
Artio
1,509
181
305
2,304
7,701
4,875
614
949
6,752
14,012
0
L
Thanatos
Kookineji
Thanatos
4,014
1,142
0
5,804
11,237
3,998
0
1,289
9,872
0
39,413
W
Hou Yi
PsychoPaws
Hou Yi
13,439
6,944
0
1,710
9,135
3,324
1,998
1,865
7,180
0
56,734
W
3,669
1,689
0
1,401
8,013
2,501
0
1,495
6,518
0
56,844
W
Cthulhu
QueenBea
Cthulhu
6,403
249
0
3,301
11,579
8,396
205
0
11,039
48,938
0
L
Artemis
Zpyy
Artemis
4,967
2,204
0
850
6,256
2,405
301
777
5,479
0
40,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
38,349
413
Minions Killed
393
0
Camps Cleared
0
1,374,461
Distance Traveled
1,438,256
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,243
550
95
6
0
284,426
4
L
Ra
8,877
592
137
9
0
306,182
4
L
Fafnir
7,077
472
18
1
0
284,372
2
L
King Arthur
8,354
557
89
6
0
305,754
5
W
Artio
7,609
507
31
2
0
296,123
4
L
Thanatos
7,485
499
68
5
0
290,030
3
W
Hou Yi
9,506
634
77
5
0
290,805
1
W
Neith
8,145
543
119
8
0
261,107
3
W
Cthulhu
7,904
527
91
6
0
242,000
0
L
Artemis
6,556
437
81
5
0
251,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role