Player Matchup

Ne Zha
Ne Zha
BigHen737
Ne Zha
Level 85
God Stats
3W - 7L
1,307 SR
Queue Stats
221W - 248L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Black62
Jing Wei
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SAPEKANUTUDU
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,446 Elo+
Party 2
Pele
Pele
XKingzerX
Pele
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
359W - 343L
1,486 Elo+
Party 2
Janus
Janus
castwolfff
Janus
Level 100
God Stats
7W - 6L
1,705 SR
Queue Stats
229W - 274L
1,470 Elo+
Solo
Team Averages
Level 82
1,502 SR
1,480 Elo+

VS

Team Averages
Level 55
1,538 SR
1,544 Elo+
Khepri
Khepri
FileComFriTz
Khepri
Level 43
God Stats
8W - 8L
1,500 SR
Queue Stats
127W - 135L
1,408 Elo+
Solo
Vulcan
Vulcan
H-HOUR_guilhe-38
Vulcan
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 74L
1,525 Elo+
Party 3
Zhong Kui
Zhong Kui
LucasXavierD
Zhong Kui
Level 126
God Stats
4W - 0L
1,593 SR
Queue Stats
78W - 74L
1,551 Elo+
Party 1
Neith
Neith
Milk_Shake_Ninho
Neith
Level 29
God Stats
7W - 1L
1,859 SR
Queue Stats
114W - 89L
1,552 Elo+
Party 3
Loki
Loki
enzo-PikaMucha
Loki
Level 22
God Stats
1W - 1L
1,239 SR
Queue Stats
29W - 21L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigHen737
Ne Zha
8
0 / 2 / 0
4,764
476
1,526
6,376
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Black62
Jing Wei
9
1 / 3 / 1
4,948
495
1,944
5,876
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 0
4,239
424
2,803
5,936
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
8
0 / 5 / 1
4,924
492
3,958
8,139
2,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
10
0 / 2 / 0
5,234
523
1,262
3,107
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 2 / 4
4,586
459
2,318
3,705
1,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 0 / 3
6,024
602
1,827
2,378
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
LucasXavierD
Zhong Kui
11
3 / 0 / 3
6,358
636
4,997
5,000
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 0 / 2
6,030
603
5,096
3,209
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 1 / 3
6,694
669
4,470
5,035
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BigHen737
Ne Zha
0
2
0
0
L
Jing Wei
Black62
Jing Wei
1
3
1
0.5
W
Khepri
0
2
4
1
W
1
0
3
2.5
W
Zhong Kui
LucasXavierD
Zhong Kui
3
0
3
4.5
W
5
0
2
6
L
1
3
0
0.33
L
Pele
0
5
1
0.1
L
Janus
0
2
0
0
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,493
Damage
18,708
29,434
Taken
19,327
8,488
Mitigated
9,674
8,319
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BigHen737
Ne Zha
1,526
493
0
2,656
6,376
1,915
0
1,677
4,635
0
23,555
L
Jing Wei
Black62
Jing Wei
1,944
1,305
0
1,554
5,876
1,439
0
1,294
4,582
0
23,202
W
Khepri
2,318
512
0
250
3,705
1,943
129
175
3,490
6,580
0
W
1,827
745
0
563
2,378
779
637
449
1,883
32,867
0
W
Zhong Kui
LucasXavierD
Zhong Kui
4,997
378
0
2,849
5,000
4,182
1,360
0
5,000
26,809
0
W
5,096
2,457
0
1,178
3,209
1,177
533
0
3,209
0
32,346
L
2,803
1,402
0
1,472
5,936
2,032
0
1,024
4,912
0
10,730
L
Pele
3,958
1,001
0
2,367
8,139
2,351
0
3,797
3,952
0
19,342
L
Janus
1,262
280
0
270
3,107
751
0
806
2,211
32,340
0
W
4,470
1,789
0
1,533
5,035
1,593
556
502
4,483
0
30,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,109
Gold Earned
29,692
242
Minions Killed
297
0
Camps Cleared
0
901,739
Distance Traveled
920,174
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,764
476
56
6
0
194,468
3
L
Jing Wei
4,948
495
52
5
0
162,216
3
W
Khepri
4,586
459
11
1
0
177,789
2
W
Vulcan
6,024
602
88
9
0
197,070
2
W
Zhong Kui
6,358
636
72
7
0
175,838
4
W
Neith
6,030
603
63
6
0
159,960
1
L
Odin
4,239
424
19
2
0
187,834
2
L
Pele
4,924
492
40
4
0
178,410
3
L
Janus
5,234
523
75
8
0
178,811
2
W
Loki
6,694
669
63
6
0
209,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role