Player Matchup

Cernunnos
Cernunnos
DrW0G
Cernunnos
Level 39
God Stats
7W - 10L
1,808 SR
Queue Stats
266W - 283L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
Dragon_Slayer_kk
Gilgamesh
Level 12
God Stats
3W - 4L
1,552 SR
Queue Stats
9W - 12L
1,526 Elo+
Party 1
Ares
Ares
FLuX Rival
Ares
Level 25
God Stats
37W - 27L
1,430 SR
Queue Stats
154W - 154L
1,488 Elo+
Party 2
Chang'e
Chang'e
dark0_0111
Chang'e
Level 129
God Stats
51W - 40L
1,534 SR
Queue Stats
666W - 674L
1,453 Elo+
Party 1
Nemesis
Nemesis
zGamingPenguin1
Nemesis
Level 18
God Stats
7W - 5L
1,446 SR
Queue Stats
29W - 57L
1,186 Elo+
Party 2
Team Averages
Level 45
1,554 SR
1,430 Elo+

VS

Team Averages
Level 21
1,563 SR
1,433 Elo+
Nemesis
Nemesis
BigBearCheeks
Nemesis
Level 28
God Stats
11W - 12L
1,597 SR
Queue Stats
133W - 161L
1,493 Elo+
Solo
Loki
Loki
BySorii10
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
INF3RNITY_GONZA
Cernunnos
Level 26
God Stats
21W - 16L
1,500 SR
Queue Stats
69W - 69L
1,393 Elo+
Solo
Cthulhu
Cthulhu
RokuroV2
Cthulhu
Level 5
God Stats
0W - 1L
1,716 SR
Queue Stats
38W - 20L
1,283 Elo+
Solo
Ra
Ra
iiHunkYMonk3Y
Ra
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 269L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrW0G
Cernunnos
19
4 / 4 / 0
12,389
563
9,380
14,120
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
17
1 / 3 / 2
11,190
509
6,012
13,118
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 4 / 8
11,393
518
7,815
21,571
21,272
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
dark0_0111
Chang'e
18
10 / 4 / 5
13,015
592
25,813
24,932
10,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 4
10,514
478
4,995
16,627
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
8 / 2 / 4
11,581
526
14,288
18,740
10,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
5
0 / 3 / 1
6,212
282
1,214
2,584
692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
INF3RNITY_GONZA
Cernunnos
15
3 / 4 / 7
9,740
443
7,920
13,961
4,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
RokuroV2
Cthulhu
17
2 / 3 / 12
10,985
499
17,658
19,283
19,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 7 / 8
10,650
484
23,189
17,422
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
19
Kills
22
23
Deaths
19
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
8
2
4
5
L
Loki
0
3
1
0.17
W
Cernunnos
DrW0G
Cernunnos
4
4
0
1
W
Gilgamesh
1
3
2
0.67
W
2
4
8
1.5
L
Cernunnos
INF3RNITY_GONZA
Cernunnos
3
4
7
1.63
L
Cthulhu
RokuroV2
Cthulhu
2
3
12
2.67
W
Chang'e
dark0_0111
Chang'e
10
4
5
3.13
L
9
7
8
1.86
W
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,015
Damage
64,269
90,368
Taken
71,990
54,801
Mitigated
41,540
33,371
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
14,288
6,117
0
4,953
18,740
10,278
0
7,846
10,894
0
72,706
L
Loki
1,214
767
0
0
2,584
692
0
1,139
1,445
0
5,699
W
Cernunnos
DrW0G
Cernunnos
9,380
5,848
0
4,325
14,120
5,639
8,757
4,572
9,388
0
91,365
W
Gilgamesh
6,012
2,036
0
926
13,118
9,418
2,049
5,166
7,788
0
52,263
W
7,815
644
0
3,912
21,571
21,272
1,060
10,796
10,307
28,063
0
L
Cernunnos
INF3RNITY_GONZA
Cernunnos
7,920
3,156
0
4,527
13,961
4,594
692
7,272
6,689
0
39,395
L
Cthulhu
RokuroV2
Cthulhu
17,658
1,086
627
1,391
19,283
19,186
486
8,171
11,112
66,208
0
W
Chang'e
dark0_0111
Chang'e
25,813
782
5,685
16,373
24,932
10,545
1,670
11,824
12,660
75,174
0
L
23,189
3,763
1,587
3,991
17,422
6,790
252
9,200
8,222
72,708
0
W
4,995
2,301
0
2,150
16,627
7,927
4,378
7,077
9,378
0
39,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,501
Gold Earned
49,168
497
Minions Killed
422
0
Camps Cleared
0
1,969,924
Distance Traveled
1,805,430
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,581
526
136
6
0
449,652
0
L
Loki
6,212
282
7
0
0
122,534
2
W
Cernunnos
12,389
563
165
8
0
364,173
2
W
Gilgamesh
11,190
509
106
5
0
402,152
0
W
Ares
11,393
518
39
2
0
403,783
1
L
Cernunnos
9,740
443
72
3
0
394,559
0
L
Cthulhu
10,985
499
107
5
0
433,740
3
W
Chang'e
13,015
592
114
5
0
407,715
0
L
Ra
10,650
484
100
5
0
404,945
1
W
Nemesis
10,514
478
73
3
0
392,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role