Player Matchup

Merlin
Merlin
DukeMason68
Merlin
Level 66
God Stats
9W - 4L
1,717 SR
Queue Stats
55W - 48L
1,475 Elo+
Party 2
Susano
Susano
Pineapple99000
Susano
Level 48
God Stats
9W - 11L
1,429 SR
Queue Stats
76W - 76L
1,445 Elo+
Party 2
Ares
Ares
Sqarce
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,524 Elo+
Party 1
Bellona
Bellona
Xeyze
Bellona
Level 88
God Stats
93W - 62L
1,627 SR
Queue Stats
418W - 348L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
macdee
Gilgamesh
Level 38
God Stats
3W - 5L
1,483 SR
Queue Stats
36W - 58L
1,424 Elo+
Party 2
Team Averages
Level 51
1,551 SR
1,487 Elo+

VS

Team Averages
Level 86
1,546 SR
1,592 Elo+
Amaterasu
Amaterasu
AgnoGx
Amaterasu
Level 49
God Stats
1W - 3L
1,363 SR
Queue Stats
324W - 382L
1,422 Elo+
Solo
Nemesis
Nemesis
ContinuousCohort
Nemesis
Level 143
God Stats
6W - 4L
1,140 SR
Queue Stats
416W - 379L
1,680 Elo+
Party 3
Ymir
Ymir
CorporateSloth
Ymir
Level 81
God Stats
29W - 9L
1,753 SR
Queue Stats
183W - 142L
1,681 Elo+
Party 3
Chiron
Chiron
EndlessLegion
Chiron
Level 128
God Stats
4W - 2L
1,974 SR
Queue Stats
346W - 301L
1,676 Elo+
Party 3
Ah Puch
Ah Puch
MarcelisWallis
Ah Puch
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 6 / 2
5,889
346
1,222
5,626
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 1
9,480
558
8,320
12,277
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Sqarce
Ares
12
2 / 4 / 0
6,831
402
3,167
13,090
12,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Xeyze
Bellona
14
2 / 6 / 1
7,943
467
8,866
15,884
9,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
macdee
Gilgamesh
12
0 / 8 / 1
7,553
444
9,960
14,356
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgnoGx
Amaterasu
16
6 / 1 / 6
10,529
619
5,881
17,776
10,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 0 / 8
11,058
650
10,279
10,768
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 4
10,496
617
5,656
8,153
8,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 3 / 1
9,909
583
7,906
11,475
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 5 / 2
11,121
654
12,121
8,802
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
10
Kills
27
27
Deaths
10
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AgnoGx
Amaterasu
6
1
6
9
W
6
0
8
10
W
4
1
4
6
L
Merlin
0
6
2
0.17
W
2
3
1
0.83
W
9
5
2
2
L
6
3
1
2.17
L
Ares
Sqarce
Ares
2
4
0
0.5
L
Bellona
Xeyze
Bellona
2
6
1
0.42
L
Gilgamesh
macdee
Gilgamesh
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,535
Damage
41,843
61,233
Taken
56,974
40,922
Mitigated
31,606
6,820
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AgnoGx
Amaterasu
5,881
2,146
0
10,228
17,776
10,364
2,532
90
17,151
0
43,412
W
10,279
4,558
0
1,370
10,768
5,041
0
150
10,468
0
73,303
W
5,656
902
0
680
8,153
8,989
960
1,152
6,961
26,834
0
L
Merlin
1,222
32
123
660
5,626
1,747
144
3,292
2,334
9,337
0
W
7,906
2,856
339
3,468
11,475
4,213
7,332
1,796
9,649
0
79,125
W
12,121
805
0
2,364
8,802
2,999
1,826
825
7,701
60,333
0
L
8,320
1,959
0
2,153
12,277
7,038
0
4,163
8,114
0
48,724
L
Ares
Sqarce
Ares
3,167
595
0
0
13,090
12,117
0
4,457
8,633
15,118
0
L
Bellona
Xeyze
Bellona
8,866
3,468
0
3,221
15,884
9,003
0
2,927
12,957
0
50,948
L
Gilgamesh
macdee
Gilgamesh
9,960
2,790
0
663
14,356
11,017
478
2,938
11,418
0
44,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
53,113
293
Minions Killed
509
0
Camps Cleared
0
1,402,562
Distance Traveled
1,609,570
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,529
619
100
6
0
369,490
4
W
Nemesis
11,058
650
124
7
0
398,940
4
W
Ymir
10,496
617
56
3
0
266,797
3
L
Merlin
5,889
346
27
2
0
137,178
0
W
Chiron
9,909
583
123
7
0
298,279
7
W
Ah Puch
11,121
654
106
6
0
276,064
2
L
Susano
9,480
558
89
5
0
366,966
4
L
Ares
6,831
402
22
1
0
282,132
3
L
Bellona
7,943
467
78
5
0
309,584
7
L
Gilgamesh
7,553
444
77
5
0
306,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role