Player Matchup

Anhur
Anhur
OgAaAz
Anhur
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
107W - 95L
1,508 Elo+
Party 3
Kukulkan
Kukulkan
Propperflopper
Kukulkan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 65L
1,566 Elo+
Party 2
Xing Tian
Xing Tian
SoraFx
Xing Tian
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 27L
1,488 Elo+
Party 2
King Arthur
King Arthur
jlwars
King Arthur
Level 62
God Stats
13W - 20L
1,384 SR
Queue Stats
93W - 87L
1,516 Elo+
Party 3
Awilix
Awilix
xeiux
Awilix
Level 146
God Stats
2W - 1L
1,769 SR
Queue Stats
201W - 181L
1,552 Elo+
Party 2
Team Averages
Level 81
1,531 SR
1,526 Elo+

VS

Team Averages
Level 90
1,463 SR
1,538 Elo+
Terra
Terra
AhmedSan1
Terra
Level 156
God Stats
8W - 10L
1,454 SR
Queue Stats
534W - 524L
1,557 Elo+
Solo
Nu Wa
Nu Wa
FAITLATION
Nu Wa
Level 24
God Stats
4W - 3L
1,606 SR
Queue Stats
69W - 68L
1,580 Elo+
Party 1
Mulan
Mulan
Kaiitsuno
Mulan
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 89L
1,613 Elo+
Party 1
Izanami
Izanami
MurattiRosso
Izanami
Level 127
God Stats
1W - 1L
1,150 SR
Queue Stats
32W - 35L
1,483 Elo+
Solo
Ymir
Ymir
PaperDude
Ymir
Level 80
God Stats
23W - 20L
1,605 SR
Queue Stats
162W - 158L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OgAaAz
Anhur
14
1 / 4 / 1
8,428
468
5,015
14,404
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
14
4 / 4 / 3
9,110
506
15,985
9,869
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
SoraFx
Xing Tian
11
0 / 7 / 6
7,579
421
5,478
14,695
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
jlwars
King Arthur
16
1 / 2 / 2
9,431
524
7,465
16,760
8,833
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
xeiux
Awilix
15
2 / 4 / 4
8,723
485
4,591
14,790
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AhmedSan1
Terra
17
3 / 1 / 6
10,706
595
9,157
15,280
13,128
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
16
4 / 1 / 7
10,067
559
12,580
10,752
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Kaiitsuno
Mulan
17
9 / 2 / 7
10,537
585
14,898
16,113
7,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MurattiRosso
Izanami
15
5 / 3 / 5
9,902
550
10,258
10,974
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
0 / 1 / 12
9,488
527
5,021
11,424
7,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
8
Kills
21
21
Deaths
8
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Terra
AhmedSan1
Terra
3
1
6
6
W
Nu Wa
4
1
7
7.5
W
Mulan
Kaiitsuno
Mulan
9
2
7
6.25
W
Izanami
MurattiRosso
Izanami
5
3
5
2.5
L
Anhur
OgAaAz
Anhur
1
4
1
0.38
W
Ymir
0
1
12
6
L
Kukulkan
4
4
3
1.38
L
Xing Tian
SoraFx
Xing Tian
0
7
6
0.43
L
King Arthur
jlwars
King Arthur
1
2
2
1
L
Awilix
xeiux
Awilix
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,534
Damage
51,914
70,518
Taken
64,543
30,449
Mitigated
36,240
17,808
Healing
23,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AhmedSan1
Terra
9,157
1,480
3,413
6,351
15,280
13,128
922
2,714
12,516
71,196
0
W
Nu Wa
12,580
1,906
240
3,916
10,752
3,763
788
5,863
4,592
58,944
0
W
Mulan
Kaiitsuno
Mulan
14,898
3,504
0
5,369
16,113
7,424
1,006
5,668
10,271
0
67,756
W
Izanami
MurattiRosso
Izanami
10,258
6,571
0
2,749
10,974
4,424
1,559
3,762
7,051
0
80,627
L
Anhur
OgAaAz
Anhur
5,015
2,042
0
4,222
14,404
4,130
0
4,701
9,559
0
60,087
W
Ymir
5,021
898
0
1,750
11,424
7,501
252
2,717
8,650
24,607
0
L
Kukulkan
15,985
1,185
0
1,395
9,869
3,317
0
2,899
6,774
70,242
0
L
Xing Tian
SoraFx
Xing Tian
5,478
555
0
943
14,695
9,278
0
6,602
7,807
20,958
0
L
King Arthur
jlwars
King Arthur
7,465
1,333
0
7,016
16,760
8,833
218
7,506
9,134
0
65,656
L
Awilix
xeiux
Awilix
4,591
1,279
0
4,232
14,790
4,891
0
4,083
10,486
0
51,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,271
Gold Earned
50,700
525
Minions Killed
522
0
Camps Cleared
0
1,716,593
Distance Traveled
1,710,080
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,706
595
140
8
0
329,958
3
W
Nu Wa
10,067
559
104
6
0
349,571
5
W
Mulan
10,537
585
103
6
0
385,420
5
W
Izanami
9,902
550
137
8
0
302,088
4
L
Anhur
8,428
468
110
6
0
324,988
2
W
Ymir
9,488
527
38
2
0
343,043
1
L
Kukulkan
9,110
506
150
8
0
299,659
4
L
Xing Tian
7,579
421
17
1
0
352,924
4
L
King Arthur
9,431
524
145
8
0
368,304
1
L
Awilix
8,723
485
103
6
0
370,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role