Player Matchup

Cerberus
Cerberus
Daftey
Cerberus
Level 132
God Stats
8W - 5L
1,372 SR
Queue Stats
405W - 253L
1,660 Elo+
Party 1
Pele
Pele
FurryVoora
Pele
Level 109
God Stats
8W - 8L
1,563 SR
Queue Stats
78W - 78L
1,465 Elo+
Party 2
Cernunnos
Cernunnos
Raycurren
Cernunnos
Level 56
God Stats
5W - 5L
1,696 SR
Queue Stats
115W - 110L
1,341 Elo+
Party 2
Discordia
Discordia
YoungWhitey
Discordia
Level 155
God Stats
7W - 3L
1,849 SR
Queue Stats
568W - 353L
1,697 Elo+
Party 1
Hel
Hel
floggingsane
Hel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,533 Elo+

VS

Team Averages
Level 112
1,596 SR
1,535 Elo+
Apollo
Apollo
CandyKushCK
Apollo
Level 159
God Stats
4W - 3L
1,532 SR
Queue Stats
758W - 780L
1,561 Elo+
Solo
Anubis
Anubis
CtrlAltDave
Anubis
Level 110
God Stats
76W - 39L
1,687 SR
Queue Stats
445W - 407L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
JaiimeManger
Sun Wukong
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 282L
1,535 Elo+
Solo
Cupid
Cupid
brktlhylmz
Cupid
Level 106
God Stats
7W - 6L
1,614 SR
Queue Stats
112W - 124L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
vindieselll
Cu Chulainn
Level 118
God Stats
15W - 11L
1,648 SR
Queue Stats
376W - 354L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daftey
Cerberus
12
2 / 1 / 4
7,026
540
4,657
7,149
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 2 / 5
7,041
542
3,440
8,477
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Raycurren
Cernunnos
13
1 / 1 / 0
7,214
555
5,292
8,000
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
YoungWhitey
Discordia
15
7 / 0 / 3
8,607
662
8,141
4,491
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,910
532
5,316
6,988
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 1 / 0
7,134
549
3,816
7,946
2,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
1 / 7 / 1
6,625
510
4,867
9,380
3,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
JaiimeManger
Sun Wukong
10
0 / 1 / 2
5,839
449
4,410
7,724
2,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
12
2 / 2 / 0
7,115
547
4,305
8,640
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
vindieselll
Cu Chulainn
7
0 / 1 / 0
5,333
410
1,097
5,310
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
5
6
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
1
0
2
L
Anubis
1
7
1
0.21
W
Cerberus
Daftey
Cerberus
2
1
4
4
W
2
2
5
2.25
L
Sun Wukong
JaiimeManger
Sun Wukong
0
1
2
1
W
Cernunnos
Raycurren
Cernunnos
1
1
0
1
W
Discordia
YoungWhitey
Discordia
7
0
3
8.5
L
Cupid
2
2
0
1
W
0
2
1
0.25
L
Cu Chulainn
vindieselll
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
18,495
35,105
Taken
39,000
14,443
Mitigated
14,308
13,640
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,816
2,155
0
1,258
7,946
2,808
0
5,792
2,064
0
37,804
L
Anubis
4,867
254
0
2,240
9,380
3,986
0
5,964
3,036
43,067
0
W
Cerberus
Daftey
Cerberus
4,657
338
0
1,806
7,149
3,345
0
1,374
5,775
18,974
0
W
3,440
762
0
3,789
8,477
3,097
536
2,464
6,013
0
43,294
L
Sun Wukong
JaiimeManger
Sun Wukong
4,410
1,287
0
1,437
7,724
2,454
324
1,918
5,794
0
26,719
W
Cernunnos
Raycurren
Cernunnos
5,292
2,240
0
2,101
8,000
2,593
0
0
8,000
0
50,511
W
Discordia
YoungWhitey
Discordia
8,141
1,019
0
972
4,491
1,486
31
274
4,217
60,522
0
L
Cupid
4,305
1,862
259
3,320
8,640
2,276
586
2,307
6,299
0
42,909
W
5,316
542
549
4,423
6,988
3,922
548
920
6,068
39,819
0
L
Cu Chulainn
vindieselll
Cu Chulainn
1,097
121
0
1,076
5,310
2,784
0
1,511
3,693
3,713
20,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
32,046
432
Minions Killed
382
0
Camps Cleared
0
1,275,963
Distance Traveled
1,073,225
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,134
549
96
7
0
269,491
8
L
Anubis
6,625
510
87
7
0
195,469
5
W
Cerberus
7,026
540
27
2
0
246,482
5
W
Pele
7,041
542
80
6
0
265,656
3
L
Sun Wukong
5,839
449
50
4
0
224,685
1
W
Cernunnos
7,214
555
103
8
0
261,548
3
W
Discordia
8,607
662
144
11
0
270,077
3
L
Cupid
7,115
547
98
8
0
240,835
6
W
Hel
6,910
532
78
6
0
232,200
5
L
Cu Chulainn
5,333
410
51
4
0
142,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role