Player Matchup

Loki
Loki
Ausora
Loki
Level 127
God Stats
0W - 1L
1,205 SR
Queue Stats
50W - 26L
1,632 Elo+
Party 2
Neith
Neith
BigGucciPoncho
Neith
Level 25
God Stats
8W - 9L
1,596 SR
Queue Stats
30W - 23L
1,492 Elo+
Party 2
Merlin
Merlin
DanKaspro
Merlin
Level 78
God Stats
0W - 3L
1,261 SR
Queue Stats
82W - 77L
1,476 Elo+
Party 2
Team Averages
Level 77
1,354 SR
1,533 Elo+

VS

Team Averages
Level 61
1,473 SR
1,442 Elo+
Sol
Sol
AgentPyro15
Sol
Level 103
God Stats
5W - 2L
1,634 SR
Queue Stats
346W - 268L
1,565 Elo+
Party 1
Artio
Artio
FlambLamb
Artio
Level 28
God Stats
2W - 1L
1,285 SR
Queue Stats
6W - 10L
1,383 Elo+
Party 1
Apollo
Apollo
booper87648
Apollo
Level 51
God Stats
5W - 1L
1,500 SR
Queue Stats
248W - 232L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ausora
Loki
19
10 / 3 / 11
14,595
730
15,757
15,807
11,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 8 / 14
12,651
633
7,519
14,207
5,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
DanKaspro
Merlin
18
10 / 6 / 12
14,927
746
18,399
13,568
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 8 / 2
15,336
767
22,306
18,988
8,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
FlambLamb
Artio
15
1 / 6 / 7
12,728
636
5,180
19,857
22,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
16
3 / 8 / 6
12,631
632
7,634
17,847
7,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
22
Kills
17
17
Deaths
22
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
8
2
1.75
L
Loki
Ausora
Loki
10
3
11
5.17
L
2
8
14
1.13
L
Merlin
DanKaspro
Merlin
10
6
12
2.67
W
Artio
FlambLamb
Artio
1
6
7
0.75
W
Apollo
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,675
Damage
35,120
43,582
Taken
56,692
21,243
Mitigated
38,431
6,388
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,306
5,388
0
5,663
18,988
8,754
2,173
5,747
12,893
90,407
2,272
L
Loki
Ausora
Loki
15,757
4,062
0
2,668
15,807
11,191
1,014
10,917
4,890
667
59,595
L
7,519
2,864
0
1,164
14,207
5,023
1,117
7,748
6,459
0
34,691
L
Merlin
DanKaspro
Merlin
18,399
1,458
0
2,556
13,568
5,029
541
9,007
4,561
65,038
0
W
Artio
FlambLamb
Artio
5,180
551
137
4,720
19,857
22,133
72
6,627
12,594
22,968
0
W
Apollo
7,634
4,098
0
2,809
17,847
7,544
632
5,106
12,353
0
53,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
40,695
206
Minions Killed
228
0
Camps Cleared
0
1,009,469
Distance Traveled
1,044,406
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,336
767
107
5
0
338,990
1
L
Loki
14,595
730
53
3
0
395,554
5
L
Neith
12,651
633
64
3
0
300,818
0
L
Merlin
14,927
746
89
4
0
313,097
5
W
Artio
12,728
636
26
1
0
360,495
1
W
Apollo
12,631
632
95
5
0
344,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role