Player Matchup

King Arthur
King Arthur
C-H-A-T-A_Inc
King Arthur
Level 56
God Stats
4W - 6L
1,621 SR
Queue Stats
17W - 12L
1,388 Elo+
Party 1
Agni
Agni
IT X JUICE2204
Agni
Level 12
God Stats
2W - 3L
1,402 SR
Queue Stats
3W - 6L
1,248 Elo+
Solo
Bellona
Bellona
Pavokill3044
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,016 Elo+
Solo
Danzaburou
Danzaburou
Zxesyy_x
Danzaburou
Level 29
God Stats
11W - 19L
1,466 SR
Queue Stats
38W - 56L
1,406 Elo+
Solo
Loki
Loki
lxTE-C-A-I-S-T-E
Loki
Level 7
God Stats
6W - 5L
1,817 SR
Queue Stats
17W - 12L
1,368 Elo+
Party 1
Team Averages
Level 21
1,561 SR
1,285 Elo+

VS

Team Averages
Level 24
1,440 SR
1,487 Elo+
Bakasura
Bakasura
BasedGodRenz
Bakasura
Level 15
God Stats
14W - 20L
1,370 SR
Queue Stats
40W - 50L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
Gamapc0723
Jormungandr
Level 27
God Stats
13W - 23L
1,375 SR
Queue Stats
194W - 221L
1,384 Elo+
Solo
Hel
Hel
Ulthar19
Hel
Level 56
God Stats
9W - 12L
1,473 SR
Queue Stats
153W - 208L
1,379 Elo+
Party 2
Cupid
Cupid
Xexilia
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 102L
1,720 Elo+
Party 2
Aphrodite
Aphrodite
j3nnbun
Aphrodite
Level 11
God Stats
17W - 25L
1,482 SR
Queue Stats
27W - 49L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C-H-A-T-A_Inc
King Arthur
20
9 / 6 / 4
14,837
479
35,925
49,710
49,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 12 / 3
10,338
333
16,635
17,629
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Pavokill3044
Bellona
17
3 / 10 / 5
12,051
389
10,884
26,866
20,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Zxesyy_x
Danzaburou
9
2 / 2 / 1
9,244
298
3,399
6,101
1,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 8 / 8
14,571
470
23,667
24,100
10,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BasedGodRenz
Bakasura
20
14 / 4 / 4
16,757
541
27,566
35,777
25,987
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Gamapc0723
Jormungandr
18
4 / 4 / 8
12,893
416
14,356
25,317
26,808
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 2 / 12
14,687
474
21,816
29,228
25,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Xexilia
Cupid
18
3 / 8 / 9
12,986
419
21,062
25,450
11,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
j3nnbun
Aphrodite
17
2 / 7 / 11
11,930
385
6,186
21,459
15,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
25
Kills
34
38
Deaths
25
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BasedGodRenz
Bakasura
14
4
4
4
L
King Arthur
C-H-A-T-A_Inc
King Arthur
9
6
4
1.83
W
Jormungandr
Gamapc0723
Jormungandr
4
4
8
2
L
1
12
3
0.21
L
Bellona
Pavokill3044
Bellona
3
10
5
0.55
W
11
2
12
8.5
W
Cupid
Xexilia
Cupid
3
8
9
0.94
L
Danzaburou
Zxesyy_x
Danzaburou
2
2
1
1.25
W
Aphrodite
j3nnbun
Aphrodite
2
7
11
1.07
L
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,510
Damage
90,986
124,406
Taken
137,231
87,551
Mitigated
105,061
22,309
Healing
70,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BasedGodRenz
Bakasura
27,566
18,760
0
15,572
35,777
25,987
5,651
2,695
33,018
0
85,742
L
King Arthur
C-H-A-T-A_Inc
King Arthur
35,925
3,160
133
13,912
49,710
49,227
169
18,421
29,483
0
123,042
W
Jormungandr
Gamapc0723
Jormungandr
14,356
3,543
382
2,256
25,317
26,808
676
1,782
23,357
87,398
0
L
16,635
1,376
112
1,590
17,629
5,359
429
7,404
10,096
54,563
0
L
Bellona
Pavokill3044
Bellona
10,884
5,079
0
2,894
26,866
20,957
201
7,324
19,008
0
47,102
W
21,816
2,005
15,275
20,715
29,228
25,565
1,634
4,792
23,954
75,097
0
W
Cupid
Xexilia
Cupid
21,062
11,576
1,147
4,886
25,450
11,691
3,327
3,418
21,886
0
75,831
L
Danzaburou
Zxesyy_x
Danzaburou
3,399
1,086
0
998
6,101
1,922
1,352
1,649
4,302
0
28,588
W
Aphrodite
j3nnbun
Aphrodite
6,186
114
4,959
5,002
21,459
15,010
1,368
2,908
18,381
16,985
0
L
23,667
5,632
250
2,420
24,100
10,086
0
7,026
16,245
0
92,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,041
Gold Earned
69,253
468
Minions Killed
539
0
Camps Cleared
0
2,104,739
Distance Traveled
2,770,879
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,757
541
178
6
0
618,953
6
L
King Arthur
14,837
479
166
5
0
573,766
1
W
Jormungandr
12,893
416
118
4
0
538,492
0
L
Agni
10,338
333
59
2
0
325,863
2
L
Bellona
12,051
389
60
2
0
449,828
3
W
Hel
14,687
474
110
4
0
607,935
0
W
Cupid
12,986
419
111
4
0
501,739
3
L
Danzaburou
9,244
298
57
2
0
214,698
1
W
Aphrodite
11,930
385
22
1
0
503,760
1
L
Loki
14,571
470
126
4
0
540,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role