Player Matchup

Anhur
Anhur
Cesarpro93
Anhur
Level 148
God Stats
2W - 3L
1,802 SR
Queue Stats
190W - 208L
1,571 Elo+
Solo
Nu Wa
Nu Wa
CycloneKaze
Nu Wa
Level 147
God Stats
0W - 2L
1,314 SR
Queue Stats
40W - 32L
1,538 Elo+
Solo
Achilles
Achilles
Mienotaurus
Achilles
Level 63
God Stats
1W - 1L
1,763 SR
Queue Stats
42W - 38L
1,549 Elo+
Party 3
Ymir
Ymir
Soreny2011
Ymir
Level 118
God Stats
1W - 3L
1,687 SR
Queue Stats
132W - 115L
1,532 Elo+
Party 3
Izanami
Izanami
Varrill
Izanami
Level 77
God Stats
0W - 2L
1,503 SR
Queue Stats
63W - 46L
1,578 Elo+
Party 3
Team Averages
Level 111
1,614 SR
1,554 Elo+

VS

Team Averages
Level 114
1,707 SR
1,542 Elo+
Apollo
Apollo
Deathstar500
Apollo
Level 62
God Stats
1W - 1L
1,824 SR
Queue Stats
20W - 22L
1,521 Elo+
Solo
Mulan
Mulan
Folksyyy
Mulan
Level 119
God Stats
2W - 0L
1,799 SR
Queue Stats
109W - 104L
1,555 Elo+
Party 2
Khepri
Khepri
GDubstheGamer
Khepri
Level 103
God Stats
4W - 3L
1,598 SR
Queue Stats
337W - 300L
1,530 Elo+
Party 1
Izanami
Izanami
Grumblingsteam
Izanami
Level 128
God Stats
6W - 3L
1,626 SR
Queue Stats
343W - 320L
1,553 Elo+
Party 2
Chaac
Chaac
VampyPuppy
Chaac
Level 159
God Stats
15W - 11L
1,688 SR
Queue Stats
584W - 524L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
0 / 3 / 0
4,659
777
1,449
3,664
1,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 3
6,402
1,067
7,293
7,780
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Mienotaurus
Achilles
8
0 / 7 / 1
5,067
845
4,039
10,078
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 5 / 3
5,851
975
5,101
10,741
9,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Varrill
Izanami
11
0 / 3 / 2
5,524
921
5,218
6,932
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 1 / 16
7,397
1,233
8,555
4,671
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Folksyyy
Mulan
12
6 / 2 / 10
7,273
1,212
5,233
8,088
7,488
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 16
7,309
1,218
4,957
6,191
7,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 1 / 11
7,077
1,180
7,254
4,597
2,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
13
6 / 1 / 13
7,635
1,273
10,534
10,168
9,033
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
3
Kills
22
22
Deaths
6
9
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
3
0
0
L
2
4
3
0.88
W
Apollo
2
1
16
10
W
Mulan
Folksyyy
Mulan
6
2
10
5.5
W
4
1
16
12
W
4
1
11
9.5
L
Achilles
Mienotaurus
Achilles
0
7
1
0.07
L
1
5
3
0.5
W
Chaac
6
1
13
12.5
L
Izanami
Varrill
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
36,533
39,195
Taken
33,715
24,252
Mitigated
28,428
6,553
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
1,449
671
443
486
3,664
1,178
0
342
3,322
0
3,519
L
7,293
601
652
1,502
7,780
2,912
0
1,267
6,513
10,519
0
W
Apollo
8,555
5,179
1,423
1,208
4,671
2,203
1,148
1,863
2,606
0
17,035
W
Mulan
Folksyyy
Mulan
5,233
1,394
1,421
2,174
8,088
7,488
591
3,466
4,218
0
9,273
W
4,957
462
0
440
6,191
7,666
225
1,748
4,160
9,881
0
W
7,254
4,479
1,393
409
4,597
2,038
2,762
1,464
2,973
0
17,210
L
Achilles
Mienotaurus
Achilles
4,039
1,236
302
748
10,078
8,294
0
478
9,600
0
4,411
L
5,101
375
402
282
10,741
9,056
0
1,547
9,194
7,796
0
W
Chaac
10,534
1,574
0
3,900
10,168
9,033
320
2,748
6,981
0
18,695
L
Izanami
Varrill
Izanami
5,218
2,316
373
1,363
6,932
2,812
0
1,323
5,609
0
14,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,503
Gold Earned
36,691
43
Minions Killed
75
0
Camps Cleared
0
439,902
Distance Traveled
565,781
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,659
777
1
0
0
47,607
1
L
Nu Wa
6,402
1,067
8
1
0
99,327
1
W
Apollo
7,397
1,233
15
3
0
114,139
1
W
Mulan
7,273
1,212
8
1
0
105,909
0
W
Khepri
7,309
1,218
12
2
0
113,761
1
W
Izanami
7,077
1,180
22
4
0
102,690
0
L
Achilles
5,067
845
4
1
0
103,636
0
L
Ymir
5,851
975
6
1
0
97,822
0
W
Chaac
7,635
1,273
18
3
0
129,282
0
L
Izanami
5,524
921
24
4
0
91,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role