Player Matchup

Gilgamesh
Gilgamesh
CelestialDanny
Gilgamesh
Level 69
God Stats
6W - 5L
1,243 SR
Queue Stats
192W - 196L
1,549 Elo+
Party 1
Sol
Sol
Difficult523
Sol
Level 127
God Stats
15W - 3L
1,685 SR
Queue Stats
293W - 312L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
flame_darkness10
Sun Wukong
Level 49
God Stats
21W - 18L
1,565 SR
Queue Stats
150W - 175L
1,482 Elo+
Party 1
Bakasura
Bakasura
stoner_gamers88
Bakasura
Level 121
God Stats
10W - 5L
1,619 SR
Queue Stats
160W - 171L
1,459 Elo+
Party 1
Artemis
Artemis
vPsychoPredatorv
Artemis
Level 29
God Stats
10W - 15L
1,417 SR
Queue Stats
225W - 273L
1,427 Elo+
Party 1
Team Averages
Level 79
1,506 SR
1,476 Elo+

VS

Team Averages
Level 50
1,470 SR
1,362 Elo+
Anubis
Anubis
Alegorgon
Anubis
Level 29
God Stats
7W - 10L
1,625 SR
Queue Stats
33W - 57L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Godgift
Danzaburou
Level 115
God Stats
7W - 13L
1,523 SR
Queue Stats
95W - 119L
1,238 Elo+
Party 2
Guan Yu
Guan Yu
Hefekage
Guan Yu
Level 24
God Stats
0W - 1L
1,448 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 2
Cerberus
Cerberus
fresh blood 101
Cerberus
Level 38
God Stats
2W - 4L
1,379 SR
Queue Stats
90W - 127L
1,248 Elo+
Party 2
Janus
Janus
sufrehuez
Janus
Level 46
God Stats
11W - 15L
1,376 SR
Queue Stats
144W - 159L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CelestialDanny
Gilgamesh
18
12 / 6 / 3
13,577
715
15,488
20,381
11,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
7 / 4 / 6
11,230
591
16,852
13,372
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
flame_darkness10
Sun Wukong
15
2 / 3 / 6
9,821
517
5,007
15,650
11,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
17
2 / 2 / 6
10,824
570
5,235
17,668
6,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 4 / 6
9,621
506
5,320
10,249
2,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alegorgon
Anubis
16
4 / 6 / 2
10,327
544
12,766
11,999
5,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Godgift
Danzaburou
16
9 / 4 / 5
10,709
564
9,670
14,877
5,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Hefekage
Guan Yu
16
3 / 5 / 8
10,204
537
14,056
18,527
12,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
13
1 / 6 / 7
8,346
439
5,223
13,167
10,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
sufrehuez
Janus
10
1 / 4 / 0
7,390
389
3,150
6,977
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
24
Kills
18
19
Deaths
25
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alegorgon
Anubis
4
6
2
0.83
W
Gilgamesh
CelestialDanny
Gilgamesh
12
6
3
2.25
W
7
4
6
2.5
L
Danzaburou
Godgift
Danzaburou
9
4
5
2.88
L
Guan Yu
Hefekage
Guan Yu
3
5
8
1.4
W
Sun Wukong
flame_darkness10
Sun Wukong
2
3
6
1.67
L
Cerberus
1
6
7
0.75
W
Bakasura
2
2
6
2.5
L
Janus
sufrehuez
Janus
1
4
0
0.25
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,902
Damage
44,865
77,320
Taken
65,547
35,598
Mitigated
36,137
22,382
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alegorgon
Anubis
12,766
677
0
3,363
11,999
5,671
744
2,268
9,731
60,465
0
W
Gilgamesh
CelestialDanny
Gilgamesh
15,488
3,395
0
4,145
20,381
11,945
384
5,835
14,546
7,363
58,974
W
16,852
5,657
0
6,162
13,372
2,564
2,789
5,525
7,599
65,062
0
L
Danzaburou
Godgift
Danzaburou
9,670
3,670
0
4,287
14,877
5,523
1,694
2,826
11,891
0
49,717
L
Guan Yu
Hefekage
Guan Yu
14,056
1,717
398
4,916
18,527
12,228
229
6,590
11,702
3,300
61,379
W
Sun Wukong
flame_darkness10
Sun Wukong
5,007
1,691
0
2,833
15,650
11,940
967
8,213
7,437
0
37,450
L
Cerberus
5,223
376
894
3,610
13,167
10,737
251
4,761
8,326
27,476
0
W
Bakasura
5,235
3,956
0
6,661
17,668
6,393
2,484
1,536
16,090
0
84,691
L
Janus
sufrehuez
Janus
3,150
227
0
645
6,977
1,978
0
2,436
4,416
27,053
0
W
5,320
2,104
0
2,581
10,249
2,756
2,715
1,033
9,216
0
42,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,073
Gold Earned
46,976
510
Minions Killed
414
0
Camps Cleared
0
1,773,693
Distance Traveled
1,671,910
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,327
544
119
6
0
312,718
1
W
Gilgamesh
13,577
715
100
5
0
378,054
7
W
Sol
11,230
591
116
6
0
320,947
6
L
Danzaburou
10,709
564
89
5
0
378,240
4
L
Guan Yu
10,204
537
107
6
0
385,888
1
W
Sun Wukong
9,821
517
71
4
0
358,627
0
L
Cerberus
8,346
439
41
2
0
367,257
2
W
Bakasura
10,824
570
159
8
0
372,800
0
L
Janus
7,390
389
58
3
0
227,807
2
W
Artemis
9,621
506
64
3
0
343,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role