Player Matchup

Bacchus
Bacchus
Graksnor
Bacchus
Level 44
God Stats
1W - 2L
1,611 SR
Queue Stats
9W - 17L
1,248 Elo+
Solo
Nemesis
Nemesis
RARGOROTH
Nemesis
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,202 Elo+
Solo
Guan Yu
Guan Yu
RiftKid
Guan Yu
Level 45
God Stats
5W - 7L
1,383 SR
Queue Stats
99W - 198L
1,175 Elo+
Party 1
He Bo
He Bo
TheDarkness524
He Bo
Level 46
God Stats
2W - 5L
1,355 SR
Queue Stats
30W - 42L
1,301 Elo+
Solo
Jing Wei
Jing Wei
xTzunamiii
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,222 Elo+
Party 1
Team Averages
Level 41
1,470 SR
1,229 Elo+

VS

Team Averages
Level 56
1,305 SR
1,359 Elo+
Fenrir
Fenrir
ARSANCED
Fenrir
Level 47
God Stats
10W - 22L
1,096 SR
Queue Stats
325W - 353L
1,345 Elo+
Party 3
Olorun
Olorun
DivineToad
Olorun
Level 44
God Stats
3W - 2L
1,396 SR
Queue Stats
76W - 89L
1,324 Elo+
Solo
Yemoja
Yemoja
King Doudou9
Yemoja
Level 24
God Stats
4W - 4L
1,448 SR
Queue Stats
23W - 23L
1,374 Elo+
Party 2
Aphrodite
Aphrodite
King LouLouL
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 96L
1,367 Elo+
Party 2
Tyr
Tyr
rickpapa4978
Tyr
Level 85
God Stats
3W - 3L
1,084 SR
Queue Stats
349W - 349L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Graksnor
Bacchus
15
3 / 7 / 5
10,368
451
10,747
24,383
34,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
RARGOROTH
Nemesis
17
3 / 7 / 5
10,774
468
10,354
21,773
10,490
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
RiftKid
Guan Yu
14
0 / 12 / 2
8,595
374
4,433
25,546
10,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 9 / 3
11,641
506
26,055
20,430
9,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
xTzunamiii
Jing Wei
2
0 / 1 / 0
5,986
260
0
1,728
456
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARSANCED
Fenrir
15
4 / 4 / 13
10,759
468
8,585
21,119
9,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
DivineToad
Olorun
17
5 / 2 / 9
11,541
502
14,789
16,575
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
16
5 / 1 / 15
12,820
557
12,711
24,830
31,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
King LouLouL
Aphrodite
16
10 / 0 / 17
11,447
498
19,759
18,384
12,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 4 / 5
12,965
564
14,778
21,453
15,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
11
Kills
36
36
Deaths
11
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ARSANCED
Fenrir
4
4
13
2.63
W
Olorun
DivineToad
Olorun
5
2
9
4.75
L
Bacchus
Graksnor
Bacchus
3
7
5
0.79
W
Yemoja
5
1
15
12.5
W
Aphrodite
King LouLouL
Aphrodite
10
0
17
18.5
L
Nemesis
RARGOROTH
Nemesis
3
7
5
0.79
L
Guan Yu
RiftKid
Guan Yu
0
12
2
0.08
L
5
9
3
0.72
W
12
4
5
3.63
L
Jing Wei
xTzunamiii
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,589
Damage
70,622
93,860
Taken
102,361
64,924
Mitigated
77,628
24,295
Healing
58,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ARSANCED
Fenrir
8,585
2,684
550
7,044
21,119
9,952
1,933
6,876
14,243
0
62,295
W
Olorun
DivineToad
Olorun
14,789
7,167
3,036
7,885
16,575
7,688
3,930
5,314
11,261
70,747
0
L
Bacchus
Graksnor
Bacchus
10,747
1,788
1,770
1,728
24,383
34,318
0
15,168
9,215
21,657
0
W
Yemoja
12,711
2,803
3,481
2,306
24,830
31,663
1,363
8,110
16,720
42,015
0
W
Aphrodite
King LouLouL
Aphrodite
19,759
2,926
14,543
11,001
18,384
12,473
1,538
10,083
8,301
65,886
0
L
Nemesis
RARGOROTH
Nemesis
10,354
4,060
269
5,034
21,773
10,490
0
8,798
12,975
0
55,397
L
Guan Yu
RiftKid
Guan Yu
4,433
786
622
8,598
25,546
10,623
88
13,797
11,749
0
36,183
L
26,055
344
986
5,288
20,430
9,037
1,435
8,268
12,162
85,889
0
W
14,778
4,462
670
7,512
21,453
15,852
4,711
6,419
15,034
0
72,645
L
Jing Wei
xTzunamiii
Jing Wei
0
0
0
0
1,728
456
0
1,228
500
0
2,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
59,532
278
Minions Killed
493
0
Camps Cleared
0
1,522,298
Distance Traveled
1,999,104
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,759
468
100
4
0
444,647
0
W
Olorun
11,541
502
104
5
0
392,733
2
L
Bacchus
10,368
451
17
1
0
382,855
0
W
Yemoja
12,820
557
57
2
0
390,988
2
W
Aphrodite
11,447
498
93
4
0
409,526
1
L
Nemesis
10,774
468
88
4
0
376,513
2
L
Guan Yu
8,595
374
55
2
0
332,703
0
L
He Bo
11,641
506
113
5
0
380,268
8
W
Tyr
12,965
564
139
6
0
361,210
0
L
Jing Wei
5,986
260
5
0
0
49,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role