Player Matchup

Tiamat
Tiamat
DragãoDaCriação
Tiamat
Level 102
God Stats
69W - 73L
1,436 SR
Queue Stats
114W - 123L
1,424 Elo+
Party 2
Hera
Hera
Insanity7
Hera
Level 65
God Stats
0W - 7L
1,588 SR
Queue Stats
336W - 353L
1,458 Elo+
Party 2
Neith
Neith
PKdorzinho
Neith
Level 122
God Stats
33W - 31L
1,443 SR
Queue Stats
535W - 563L
1,439 Elo+
Party 2
Team Averages
Level 96
1,489 SR
1,440 Elo+

VS

Team Averages
Level 81
1,598 SR
1,444 Elo+
Cthulhu
Cthulhu
Jordy YT3713
Cthulhu
Level 105
God Stats
7W - 1L
1,537 SR
Queue Stats
516W - 646L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Kauan_Arauj02
Danzaburou
Level 29
God Stats
2W - 1L
1,817 SR
Queue Stats
25W - 39L
1,341 Elo+
Solo
Eset
Eset
RagnasFury
Eset
Level 109
God Stats
2W - 3L
1,439 SR
Queue Stats
164W - 213L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,594
573
4,311
13,435
16,417
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
11
0 / 6 / 2
8,406
560
7,973
9,165
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
13
2 / 6 / 1
9,640
643
9,156
12,302
4,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jordy YT3713
Cthulhu
15
4 / 1 / 12
10,594
706
8,171
16,259
15,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Kauan_Arauj02
Danzaburou
14
2 / 2 / 12
10,547
703
7,646
11,044
4,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
12 / 0 / 6
12,083
806
13,013
9,589
4,697
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
18
18
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Hera
0
6
2
0.17
W
Cthulhu
Jordy YT3713
Cthulhu
4
1
12
10
W
Danzaburou
Kauan_Arauj02
Danzaburou
2
2
12
4
L
Neith
2
6
1
0.42
W
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,440
Damage
28,830
34,902
Taken
36,892
24,612
Mitigated
25,075
4,434
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,311
207
0
1,244
13,435
16,417
0
7,221
6,214
26,815
0
L
Hera
7,973
1,358
0
795
9,165
3,525
121
5,500
3,665
36,775
0
W
Cthulhu
Jordy YT3713
Cthulhu
8,171
314
362
3,316
16,259
15,416
171
3,428
12,051
34,519
0
W
Danzaburou
Kauan_Arauj02
Danzaburou
7,646
2,853
0
3,659
11,044
4,962
1,708
5,101
5,943
0
42,324
L
Neith
9,156
5,472
0
2,395
12,302
4,670
0
8,511
3,791
0
45,261
W
13,013
728
740
3,967
9,589
4,697
436
3,799
5,790
64,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
33,224
163
Minions Killed
202
0
Camps Cleared
0
787,368
Distance Traveled
934,423
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,594
573
35
2
0
269,186
6
L
Hera
8,406
560
35
2
0
255,585
4
W
Cthulhu
10,594
706
45
3
0
336,765
3
W
Danzaburou
10,547
703
61
4
0
289,737
1
L
Neith
9,640
643
93
6
0
262,597
1
W
Eset
12,083
806
96
6
0
307,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role