Player Matchup

Loki
Loki
Darkrai1128
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,415 Elo+
Solo
Janus
Janus
Ekström
Janus
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 37L
1,507 Elo+
Solo
Ullr
Ullr
Paddleboarder7
Ullr
Level 28
God Stats
0W - 1L
1,366 SR
Queue Stats
14W - 21L
1,473 Elo+
Party 1
Khepri
Khepri
Soydogg123
Khepri
Level 25
God Stats
17W - 12L
1,665 SR
Queue Stats
24W - 23L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
leftpinkytoe
Gilgamesh
Level 26
God Stats
3W - 7L
1,361 SR
Queue Stats
78W - 77L
1,563 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,502 Elo+

VS

Team Averages
Level 16
1,598 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
FaIIenKaizer
Tsukuyomi
Level 17
God Stats
12W - 9L
1,467 SR
Queue Stats
113W - 130L
1,591 Elo+
Solo
Hel
Hel
Kirber
Hel
Level 20
God Stats
1W - 2L
1,598 SR
Queue Stats
41W - 36L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
TachyonSpeedACE
Kuzenbo
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 70L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
Yoko-Arika115
Sun Wukong
Level 28
God Stats
2W - 4L
1,789 SR
Queue Stats
277W - 304L
1,518 Elo+
Solo
Danzaburou
Danzaburou
tacticianACE
Danzaburou
Level 8
God Stats
6W - 3L
1,634 SR
Queue Stats
49W - 45L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,402
352
787
10,183
6,096
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Ekström
Janus
17
2 / 1 / 3
10,209
486
10,446
8,217
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 6 / 1
9,279
442
7,006
16,980
5,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Soydogg123
Khepri
11
1 / 6 / 0
7,789
371
3,331
18,477
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
leftpinkytoe
Gilgamesh
13
0 / 11 / 3
8,291
395
6,358
22,500
8,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FaIIenKaizer
Tsukuyomi
18
6 / 1 / 5
11,604
553
6,342
11,219
8,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Kirber
Hel
18
10 / 0 / 8
12,308
586
19,483
11,715
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 8
11,011
524
5,522
11,101
10,668
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Yoko-Arika115
Sun Wukong
15
6 / 3 / 5
10,691
509
11,760
13,143
7,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
tacticianACE
Danzaburou
19
5 / 0 / 2
12,013
572
14,981
12,194
5,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
29
30
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Janus
Ekström
Janus
2
1
3
3.5
W
Tsukuyomi
FaIIenKaizer
Tsukuyomi
6
1
5
8.5
W
Hel
Kirber
Hel
10
0
8
14
L
2
6
1
0.42
L
Khepri
Soydogg123
Khepri
1
6
0
0.17
W
2
1
8
6
W
Sun Wukong
Yoko-Arika115
Sun Wukong
6
3
5
2.83
L
Gilgamesh
leftpinkytoe
Gilgamesh
0
11
3
0.14
W
Danzaburou
tacticianACE
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,928
Damage
58,088
76,357
Taken
59,372
33,064
Mitigated
38,135
10,169
Healing
25,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
787
178
0
345
10,183
6,096
433
2,530
7,535
0
16,923
L
Janus
Ekström
Janus
10,446
712
0
562
8,217
2,669
0
2,906
5,235
76,597
0
W
Tsukuyomi
FaIIenKaizer
Tsukuyomi
6,342
1,494
0
1,562
11,219
8,469
2,533
1,255
9,888
0
69,445
W
Hel
Kirber
Hel
19,483
697
4,176
8,628
11,715
5,522
3,709
3,099
8,366
87,722
0
L
7,006
3,688
0
1,620
16,980
5,884
0
5,287
11,627
0
53,925
L
Khepri
Soydogg123
Khepri
3,331
407
0
1,892
18,477
9,449
0
5,516
11,154
30,821
0
W
5,522
2,743
0
0
11,101
10,668
383
2,566
8,465
24,943
0
W
Sun Wukong
Yoko-Arika115
Sun Wukong
11,760
2,523
0
4,316
13,143
7,897
768
4,524
8,375
0
54,370
L
Gilgamesh
leftpinkytoe
Gilgamesh
6,358
1,344
159
5,591
22,500
8,966
0
8,111
14,091
0
43,090
W
Danzaburou
tacticianACE
Danzaburou
14,981
8,087
0
7,309
12,194
5,579
5,631
1,607
10,501
0
109,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
57,627
399
Minions Killed
589
0
Camps Cleared
0
1,801,553
Distance Traveled
1,920,224
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,402
352
38
2
0
333,774
2
L
Janus
10,209
486
145
7
0
403,996
2
W
Tsukuyomi
11,604
553
134
6
0
365,902
3
W
Hel
12,308
586
154
7
0
429,512
5
L
Ullr
9,279
442
103
5
0
341,914
0
L
Khepri
7,789
371
41
2
0
366,092
4
W
Kuzenbo
11,011
524
30
1
0
363,277
5
W
Sun Wukong
10,691
509
93
4
0
399,406
0
L
Gilgamesh
8,291
395
72
3
0
355,777
2
W
Danzaburou
12,013
572
178
8
0
362,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role