Player Matchup

Medusa
Medusa
JayP1pp3n
Medusa
Level 27
God Stats
1W - 11L
1,274 SR
Queue Stats
74W - 80L
1,315 Elo+
Party 2
Ao Kuang
Ao Kuang
Lonelyville
Ao Kuang
Level 15
God Stats
9W - 11L
1,299 SR
Queue Stats
42W - 44L
1,330 Elo+
Party 2
Neith
Neith
MiniBiscuitt
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Thiccicus
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Khepri
Khepri
sa1tyisdaddy
Khepri
Level 17
God Stats
10W - 5L
1,712 SR
Queue Stats
52W - 69L
1,283 Elo+
Solo
Team Averages
Level 13
1,457 SR
1,386 Elo+

VS

Team Averages
Level 15
1,549 SR
1,322 Elo+
Danzaburou
Danzaburou
Blizzard9426
Danzaburou
Level 22
God Stats
5W - 3L
1,600 SR
Queue Stats
40W - 53L
1,380 Elo+
Party 3
Cthulhu
Cthulhu
DEEEZ420
Cthulhu
Level 7
God Stats
6W - 0L
1,682 SR
Queue Stats
43W - 42L
1,123 Elo+
Solo
Guan Yu
Guan Yu
ForPoseidon23
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
MachetteMayhem
Tiamat
Level 29
God Stats
22W - 21L
1,463 SR
Queue Stats
149W - 164L
1,352 Elo+
Party 3
Amaterasu
Amaterasu
Malaunez
Amaterasu
Level 14
God Stats
8W - 5L
1,498 SR
Queue Stats
13W - 17L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JayP1pp3n
Medusa
16
3 / 6 / 3
9,738
541
7,616
12,454
4,037
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Lonelyville
Ao Kuang
13
5 / 5 / 6
8,801
489
9,905
14,982
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 2
8,300
461
4,168
8,231
2,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
Thiccicus
Cthulhu
12
2 / 3 / 6
7,474
415
6,799
9,699
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
15
2 / 4 / 1
8,419
468
7,993
10,206
6,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blizzard9426
Danzaburou
17
10 / 3 / 2
10,798
600
17,357
16,044
5,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
DEEEZ420
Cthulhu
13
1 / 3 / 6
8,122
451
4,399
10,959
4,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
13
1 / 6 / 3
7,760
431
2,465
10,778
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 4 / 2
9,323
518
8,678
10,548
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Malaunez
Amaterasu
15
4 / 2 / 3
8,956
498
4,179
10,942
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
17
Kills
20
21
Deaths
18
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blizzard9426
Danzaburou
10
3
2
3.67
W
Cthulhu
DEEEZ420
Cthulhu
1
3
6
1.33
W
Guan Yu
1
6
3
0.42
L
Medusa
JayP1pp3n
Medusa
3
6
3
0.75
L
Ao Kuang
Lonelyville
Ao Kuang
5
5
6
1.6
W
4
4
2
1.25
W
Amaterasu
Malaunez
Amaterasu
4
2
3
2.75
L
5
3
2
2
L
Cthulhu
Thiccicus
Cthulhu
2
3
6
1.67
L
Khepri
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,481
Damage
37,078
55,572
Taken
59,271
24,666
Mitigated
28,699
9,641
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blizzard9426
Danzaburou
17,357
10,438
0
9,314
16,044
5,878
3,132
7,364
8,098
0
70,735
W
Cthulhu
DEEEZ420
Cthulhu
4,399
662
269
2,595
10,959
4,083
613
5,121
5,448
29,942
0
W
Guan Yu
2,465
1,201
212
1,487
10,778
7,972
585
3,480
7,108
0
31,471
L
Medusa
JayP1pp3n
Medusa
7,616
2,074
0
2,117
12,454
4,037
870
5,891
5,947
0
54,624
L
Ao Kuang
Lonelyville
Ao Kuang
9,905
2,907
0
3,129
14,982
4,451
852
2,364
12,382
48,597
0
W
8,678
219
0
2,698
10,548
5,693
252
4,006
6,542
47,961
0
W
Amaterasu
Malaunez
Amaterasu
4,179
2,109
0
4,752
10,942
5,073
1,085
3,280
7,378
0
34,054
L
4,168
2,493
0
1,940
8,231
2,208
1,813
1,299
6,872
0
27,973
L
Cthulhu
Thiccicus
Cthulhu
6,799
740
0
1,319
9,699
7,123
72
2,381
7,258
16,817
0
L
Khepri
7,993
1,326
0
1,136
10,206
6,847
0
410
9,766
38,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
44,959
340
Minions Killed
364
0
Camps Cleared
0
1,447,783
Distance Traveled
1,642,855
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,798
600
112
6
0
288,736
5
W
Cthulhu
8,122
451
46
3
0
314,336
0
W
Guan Yu
7,760
431
52
3
0
355,596
4
L
Medusa
9,738
541
93
5
0
284,770
4
L
Ao Kuang
8,801
489
74
4
0
312,060
0
W
Tiamat
9,323
518
86
5
0
324,303
5
W
Amaterasu
8,956
498
68
4
0
359,884
5
L
Neith
8,300
461
61
3
0
235,902
2
L
Cthulhu
7,474
415
27
2
0
323,044
0
L
Khepri
8,419
468
85
5
0
292,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role