Player Matchup

Amaterasu
Amaterasu
SRamirez313
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
Sinker1617
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 67L
1,588 Elo+
Solo
Yemoja
Yemoja
junkd15
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,744 Elo+
Party 1
Scylla
Scylla
kozu6464
Scylla
Level 7
God Stats
0W - 7L
1,220 SR
Queue Stats
14W - 26L
1,435 Elo+
Solo
Kali
Kali
smashX666
Kali
Level 20
God Stats
5W - 3L
1,700 SR
Queue Stats
45W - 38L
1,523 Elo+
Party 1
Team Averages
Level 20
1,484 SR
1,561 Elo+

VS

Team Averages
Level 23
1,589 SR
1,508 Elo+
Ymir
Ymir
CryJack0
Ymir
Level 6
God Stats
11W - 5L
1,765 SR
Queue Stats
95W - 82L
1,480 Elo+
Solo
Neith
Neith
Kushtafah
Neith
Level 25
God Stats
23W - 19L
1,416 SR
Queue Stats
346W - 377L
1,482 Elo+
Solo
Fenrir
Fenrir
SleepyRzrg
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Swiftxcarnage
Gilgamesh
Level 29
God Stats
13W - 5L
1,729 SR
Queue Stats
106W - 98L
1,608 Elo+
Solo
Zeus
Zeus
XxWeebMasterxX
Zeus
Level 28
God Stats
12W - 13L
1,535 SR
Queue Stats
65W - 63L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SRamirez313
Amaterasu
8
0 / 4 / 1
4,843
440
2,017
8,345
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Heimdallr
Sinker1617
Heimdallr
9
0 / 2 / 1
5,462
497
2,001
5,515
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
junkd15
Yemoja
7
1 / 3 / 0
4,864
442
3,816
6,885
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
kozu6464
Scylla
9
0 / 3 / 0
4,930
448
2,931
5,420
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
9
1 / 2 / 0
5,500
500
2,779
7,177
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 5
5,872
534
3,526
7,186
4,082
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Kushtafah
Neith
11
5 / 0 / 1
7,064
642
5,393
3,938
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
SleepyRzrg
Fenrir
10
4 / 0 / 1
6,322
575
4,471
5,475
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Swiftxcarnage
Gilgamesh
11
2 / 1 / 1
6,637
603
5,489
6,565
2,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 0 / 2
6,809
619
5,467
3,998
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
14
14
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
5
2.5
W
Neith
Kushtafah
Neith
5
0
1
5.5
L
Amaterasu
SRamirez313
Amaterasu
0
4
1
0.13
L
Heimdallr
Sinker1617
Heimdallr
0
2
1
0.25
W
Fenrir
SleepyRzrg
Fenrir
4
0
1
4.5
W
Gilgamesh
Swiftxcarnage
Gilgamesh
2
1
1
2.5
W
3
0
2
4
L
Yemoja
junkd15
Yemoja
1
3
0
0.33
L
Scylla
kozu6464
Scylla
0
3
0
0
L
Kali
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,544
Damage
24,346
33,342
Taken
27,162
14,679
Mitigated
10,504
8,489
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,526
1,155
333
492
7,186
4,082
166
2,265
4,841
11,215
0
W
Neith
Kushtafah
Neith
5,393
2,013
0
1,959
3,938
1,073
2,106
820
3,118
0
38,753
L
Amaterasu
SRamirez313
Amaterasu
2,017
733
0
1,666
8,345
5,194
0
350
7,995
0
16,652
L
Heimdallr
Sinker1617
Heimdallr
2,001
1,435
0
1,359
5,515
1,498
0
822
4,693
0
25,002
W
Fenrir
SleepyRzrg
Fenrir
4,471
1,078
0
2,095
5,475
1,755
0
823
4,578
0
26,673
W
Gilgamesh
Swiftxcarnage
Gilgamesh
5,489
1,422
0
1,648
6,565
2,430
0
304
6,261
0
34,919
W
5,467
624
0
1,230
3,998
1,164
408
2,093
1,617
37,313
0
L
Yemoja
junkd15
Yemoja
3,816
680
499
2,357
6,885
3,110
0
1,983
4,902
11,953
0
L
Scylla
kozu6464
Scylla
2,931
32
0
760
5,420
1,932
0
3,719
1,701
19,550
0
L
Kali
2,779
1,663
0
1,848
7,177
2,945
0
2,119
5,058
0
28,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
32,704
200
Minions Killed
308
0
Camps Cleared
0
1,012,168
Distance Traveled
1,025,994
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,872
534
13
1
0
204,764
0
W
Neith
7,064
642
89
8
0
171,125
6
L
Amaterasu
4,843
440
24
2
0
195,481
3
L
Heimdallr
5,462
497
57
5
0
182,026
1
W
Fenrir
6,322
575
52
5
0
223,530
2
W
Gilgamesh
6,637
603
74
7
0
225,581
2
W
Zeus
6,809
619
80
7
0
200,994
2
L
Yemoja
4,864
442
19
2
0
189,355
1
L
Scylla
4,930
448
38
3
0
205,282
0
L
Kali
5,500
500
62
6
0
240,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role