Player Matchup

Mercury
Mercury
LuNNNy
Mercury
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
McC132
Gilgamesh
Level 23
God Stats
16W - 7L
1,746 SR
Queue Stats
40W - 41L
1,481 Elo+
Party 1
Artemis
Artemis
MonkeDchacone
Artemis
Level 94
God Stats
1W - 1L
1,304 SR
Queue Stats
98W - 115L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
ThomasEdisoon
Nu Wa
Level 25
God Stats
5W - 2L
1,709 SR
Queue Stats
73W - 72L
1,540 Elo+
Party 1
Yemoja
Yemoja
bravox92
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 57
1,552 SR
1,493 Elo+

VS

Team Averages
Level 65
1,483 SR
1,524 Elo+
Zhong Kui
Zhong Kui
Beefyboy
Zhong Kui
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Hippo156
Scylla
Level 25
God Stats
1W - 3L
1,375 SR
Queue Stats
18W - 19L
1,424 Elo+
Party 3
Bellona
Bellona
Ramstad
Bellona
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 86L
1,625 Elo+
Party 2
Heimdallr
Heimdallr
Superspike27
Heimdallr
Level 99
God Stats
3W - 3L
1,494 SR
Queue Stats
265W - 250L
1,534 Elo+
Solo
Loki
Loki
TheSoppyCup
Loki
Level 87
God Stats
3W - 3L
1,547 SR
Queue Stats
108W - 75L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LuNNNy
Mercury
14
8 / 0 / 8
8,397
560
8,721
9,997
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
McC132
Gilgamesh
15
3 / 0 / 4
8,416
561
7,025
12,647
7,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
12
1 / 1 / 6
6,594
440
6,163
6,598
1,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 1 / 6
8,716
581
12,421
6,662
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
bravox92
Yemoja
11
1 / 1 / 6
7,161
477
3,610
5,220
2,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beefyboy
Zhong Kui
12
1 / 3 / 2
7,870
525
5,597
11,958
10,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Hippo156
Scylla
9
0 / 7 / 0
6,170
411
2,983
8,877
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Ramstad
Bellona
14
0 / 3 / 0
8,141
543
6,803
11,414
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Superspike27
Heimdallr
12
2 / 5 / 1
7,739
516
6,442
10,154
3,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 0
7,140
476
2,732
8,593
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
3
3
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Beefyboy
Zhong Kui
1
3
2
0.67
L
Scylla
Hippo156
Scylla
0
7
0
0
W
Mercury
LuNNNy
Mercury
8
0
8
12
W
Gilgamesh
McC132
Gilgamesh
3
0
4
5
W
Artemis
1
1
6
4
L
Bellona
Ramstad
Bellona
0
3
0
0
L
Heimdallr
Superspike27
Heimdallr
2
5
1
0.5
L
0
3
0
0
W
8
1
6
11
W
Yemoja
bravox92
Yemoja
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,940
Damage
24,557
41,124
Taken
50,996
17,128
Mitigated
26,822
12,261
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Beefyboy
Zhong Kui
5,597
697
0
3,695
11,958
10,719
0
4,210
7,748
38,519
0
L
Scylla
Hippo156
Scylla
2,983
578
0
422
8,877
2,529
834
3,218
5,659
26,195
0
W
Mercury
LuNNNy
Mercury
8,721
4,298
0
470
9,997
3,405
0
2,337
7,584
0
46,721
W
Gilgamesh
McC132
Gilgamesh
7,025
1,922
0
4,553
12,647
7,338
336
1,056
11,591
0
56,081
W
Artemis
6,163
2,523
0
2,408
6,598
1,873
0
400
6,198
0
38,314
L
Bellona
Ramstad
Bellona
6,803
1,982
0
4,352
11,414
7,402
0
2,337
9,077
0
52,677
L
Heimdallr
Superspike27
Heimdallr
6,442
1,184
0
3,330
10,154
3,652
229
3,757
6,397
0
41,686
L
2,732
559
0
388
8,593
2,520
0
2,509
6,084
0
50,433
W
12,421
2,605
0
2,428
6,662
2,244
144
3,059
3,489
56,616
0
W
Yemoja
bravox92
Yemoja
3,610
555
1,556
846
5,220
2,268
0
1,528
3,682
15,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
37,060
381
Minions Killed
425
0
Camps Cleared
0
1,537,908
Distance Traveled
1,378,237
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,870
525
67
4
0
267,753
5
L
Scylla
6,170
411
62
4
0
273,287
0
W
Mercury
8,397
560
73
5
0
361,514
1
W
Gilgamesh
8,416
561
102
7
0
276,675
6
W
Artemis
6,594
440
78
5
0
356,601
5
L
Bellona
8,141
543
114
8
0
294,974
4
L
Heimdallr
7,739
516
81
5
0
296,711
4
L
Loki
7,140
476
101
7
0
245,512
1
W
Nu Wa
8,716
581
98
7
0
284,054
1
W
Yemoja
7,161
477
30
2
0
259,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role