Player Matchup

Chiron
Chiron
IbisGod
Chiron
Level 107
God Stats
15W - 9L
1,560 SR
Queue Stats
143W - 142L
1,592 Elo+
Solo
The Morrigan
The Morrigan
Luxf3r
The Morrigan
Level 108
God Stats
22W - 13L
1,724 SR
Queue Stats
893W - 457L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
fermacias21
Cthulhu
Level 46
God Stats
7W - 2L
1,500 SR
Queue Stats
42W - 27L
1,764 Elo+
Party 1
Team Averages
Level 87
1,594 SR
1,700 Elo+

VS

Team Averages
Level 93
1,493 SR
1,527 Elo+
Athena
Athena
Dascnitle
Athena
Level 85
God Stats
9W - 12L
1,424 SR
Queue Stats
181W - 161L
1,539 Elo+
Party 2
Merlin
Merlin
Key2k1990
Merlin
Level 109
God Stats
19W - 29L
1,552 SR
Queue Stats
413W - 416L
1,508 Elo+
Party 2
Fenrir
Fenrir
SmiteVladimirMan
Fenrir
Level 84
God Stats
12W - 18L
1,503 SR
Queue Stats
721W - 770L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IbisGod
Chiron
16
8 / 11 / 7
13,474
749
17,939
16,903
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Luxf3r
The Morrigan
19
11 / 4 / 8
14,467
804
20,147
9,377
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
fermacias21
Cthulhu
16
1 / 5 / 13
12,127
674
8,078
15,111
11,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dascnitle
Athena
16
5 / 3 / 9
13,689
761
10,054
22,060
26,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Key2k1990
Merlin
17
7 / 6 / 6
13,352
742
11,658
13,440
5,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 11 / 5
12,458
692
14,544
19,657
8,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
20
Kills
20
20
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
Dascnitle
Athena
5
3
9
3.17
W
Chiron
IbisGod
Chiron
8
11
7
1.05
L
Merlin
Key2k1990
Merlin
7
6
6
1.67
W
The Morrigan
Luxf3r
The Morrigan
11
4
8
3.75
L
8
11
5
0.95
W
Cthulhu
fermacias21
Cthulhu
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,164
Damage
36,256
41,391
Taken
55,157
21,057
Mitigated
40,232
3,910
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dascnitle
Athena
10,054
2,136
438
1,845
22,060
26,557
180
8,720
13,340
34,695
0
W
Chiron
IbisGod
Chiron
17,939
11,109
940
1,648
16,903
5,131
675
9,748
7,134
0
52,346
L
Merlin
Key2k1990
Merlin
11,658
656
0
3,127
13,440
5,197
466
8,907
4,533
73,207
0
W
The Morrigan
Luxf3r
The Morrigan
20,147
2,332
184
484
9,377
3,935
1,604
4,738
4,579
76,950
1,680
L
14,544
2,641
0
978
19,657
8,478
792
9,743
9,914
0
31,236
W
Cthulhu
fermacias21
Cthulhu
8,078
670
164
490
15,111
11,991
270
7,242
7,869
37,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
39,499
223
Minions Killed
198
0
Camps Cleared
0
960,050
Distance Traveled
938,635
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,689
761
49
3
0
353,771
4
W
Chiron
13,474
749
70
4
0
303,672
4
L
Merlin
13,352
742
120
7
0
276,322
1
W
The Morrigan
14,467
804
98
5
0
313,321
1
L
Fenrir
12,458
692
29
2
0
308,542
1
W
Cthulhu
12,127
674
55
3
0
343,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role