Player Matchup

Gilgamesh
Gilgamesh
StupidBubble895
Gilgamesh
Level 70
God Stats
6W - 3L
1,661 SR
Queue Stats
29W - 25L
1,401 Elo+
Party 2
Hera
Hera
SumFiggyPudding
Hera
Level 64
God Stats
3W - 0L
1,451 SR
Queue Stats
31W - 21L
1,405 Elo+
Party 2
Ymir
Ymir
lildicegang43
Ymir
Level 8
God Stats
5W - 3L
1,598 SR
Queue Stats
8W - 3L
1,467 Elo+
Party 2
Team Averages
Level 47
1,570 SR
1,424 Elo+

VS

Team Averages
Level 22
1,589 SR
1,372 Elo+
Cthulhu
Cthulhu
Cabriani
Cthulhu
Level 19
God Stats
21W - 13L
1,767 SR
Queue Stats
268W - 275L
1,401 Elo+
Party 1
Scylla
Scylla
Dios Worldx
Scylla
Level 23
God Stats
58W - 76L
1,424 SR
Queue Stats
439W - 496L
1,356 Elo+
Party 1
Neith
Neith
ItsMarcBih
Neith
Level 23
God Stats
4W - 7L
1,575 SR
Queue Stats
463W - 495L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
StupidBubble895
Gilgamesh
12
10 / 0 / 4
9,118
829
7,874
6,325
2,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 12
8,601
782
10,509
4,512
1,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 11
9,093
827
4,581
11,277
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cabriani
Cthulhu
9
0 / 7 / 0
6,291
572
4,978
11,266
4,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
9
1 / 5 / 0
6,784
617
3,219
8,067
2,063
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
9
0 / 6 / 2
6,886
626
3,808
8,993
2,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
18
Kills
1
2
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cabriani
Cthulhu
0
7
0
0
L
Scylla
1
5
0
0.2
L
Neith
0
6
2
0.17
W
Gilgamesh
StupidBubble895
Gilgamesh
10
0
4
12
W
4
0
12
10
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
12,005
22,114
Taken
28,326
13,853
Mitigated
9,423
5,254
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cabriani
Cthulhu
4,978
229
122
896
11,266
4,460
0
6,052
5,214
14,743
0
L
Scylla
3,219
800
111
1,351
8,067
2,063
0
4,110
3,957
17,842
0
L
Neith
3,808
2,221
552
1,371
8,993
2,900
0
5,040
3,953
0
19,736
W
Gilgamesh
StupidBubble895
Gilgamesh
7,874
989
672
1,232
6,325
2,364
791
1,951
4,215
0
25,905
W
10,509
2,097
330
340
4,512
1,367
1,369
1,416
2,840
38,783
0
W
4,581
460
901
1,779
11,277
10,122
730
4,111
6,821
17,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
19,961
122
Minions Killed
89
0
Camps Cleared
0
616,698
Distance Traveled
532,680
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,291
572
26
2
0
192,719
3
L
Scylla
6,784
617
24
2
0
171,692
1
L
Neith
6,886
626
39
4
0
168,269
4
W
Gilgamesh
9,118
829
35
3
0
208,046
2
W
Hera
8,601
782
47
4
0
215,718
2
W
Ymir
9,093
827
40
4
0
192,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role