Player Matchup

Merlin
Merlin
Masters
Dcrypted
Merlin
Masters
Level 157
God Stats
21W - 16L
1,636 SR
Queue Stats
392W - 337L
2,577 MMR
Solo
Thanatos
Thanatos
Masters
NÖTE
Thanatos
Masters
Level 101
God Stats
37W - 23L
1,774 SR
Queue Stats
138W - 77L
2,636 MMR
Solo
Odin
Odin
Masters
YS Fluffy
Odin
Masters
Level 160
God Stats
28W - 15L
1,846 SR
Queue Stats
249W - 222L
2,478 MMR
Party 1
Chiron
Chiron
Masters
YS Tails
Chiron
Masters
Level 156
God Stats
6W - 4L
1,766 SR
Queue Stats
238W - 218L
2,427 MMR
Party 1
Ymir
Ymir
Masters
stealzyy
Ymir
Masters
Level 154
God Stats
28W - 11L
1,742 SR
Queue Stats
264W - 244L
2,401 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 146
1,753 SR
2,504 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,645 SR
2,318 MMR
Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Difficult ok
Ao Kuang
Masters
Level 160
God Stats
10W - 5L
1,691 SR
Queue Stats
534W - 508L
2,360 MMR
Solo
Yemoja
Yemoja
Diamond II
Hickleberry man
Yemoja
Diamond II
Level 148
God Stats
34W - 30L
1,683 SR
Queue Stats
200W - 174L
2,447 MMR
Solo
Janus
Janus
Masters
Mr_OJPR
Janus
Masters
Level 157
God Stats
17W - 14L
1,716 SR
Queue Stats
506W - 481L
2,658 MMR
Solo
King Arthur
King Arthur
Masters
ThreeShooBeating
King Arthur
Masters
Level 123
God Stats
58W - 58L
1,637 SR
Queue Stats
228W - 205L
2,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dcrypted
Merlin
17
8 / 0 / 10
12,141
607
15,527
11,410
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
NÖTE
Thanatos
18
14 / 4 / 6
12,938
647
26,244
18,485
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
17
4 / 0 / 16
12,038
602
12,709
17,669
15,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
YS Tails
Chiron
18
5 / 0 / 9
12,464
623
10,081
10,230
4,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
17
5 / 1 / 18
12,754
638
10,954
21,805
17,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
GilgameshAthenaTiamatSetAphrodite

VS

Bans
SusanoCu ChulainnTsukuyomiGuan YuLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 8 / 1
8,807
440
6,175
14,753
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Difficult ok
Ao Kuang
14
0 / 7 / 1
8,698
435
5,788
16,339
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 1
8,272
414
3,976
19,103
10,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
Mr_OJPR
Janus
15
4 / 6 / 0
9,969
498
17,745
15,721
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ThreeShooBeating
King Arthur
13
1 / 9 / 2
9,029
451
9,317
25,569
17,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
10
36
Kills
5
5
Deaths
36
59
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
8
1
0.06
W
Merlin
Dcrypted
Merlin
8
0
10
13
L
Ao Kuang
Difficult ok
Ao Kuang
0
7
1
0.07
L
0
6
1
0.08
L
Janus
Mr_OJPR
Janus
4
6
0
0.67
W
Thanatos
NÖTE
Thanatos
14
4
6
4.25
L
King Arthur
ThreeShooBeating
King Arthur
1
9
2
0.22
W
Odin
4
0
16
12
W
Chiron
YS Tails
Chiron
5
0
9
9.5
W
Ymir
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,515
Damage
43,001
79,599
Taken
91,485
52,613
Mitigated
42,564
46,620
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,175
2,637
0
2,876
14,753
4,997
0
3,309
11,444
0
59,196
W
Merlin
Dcrypted
Merlin
15,527
1,320
526
4,975
11,410
5,036
3,082
4,924
6,486
80,139
0
L
Ao Kuang
Difficult ok
Ao Kuang
5,788
1,486
0
2,957
16,339
5,470
0
5,815
10,524
64,065
0
L
3,976
445
1,650
3,015
19,103
10,461
0
6,068
13,035
18,317
0
L
Janus
Mr_OJPR
Janus
17,745
769
110
2,345
15,721
4,023
0
3,176
12,545
70,923
0
W
Thanatos
NÖTE
Thanatos
26,244
9,387
0
19,469
18,485
9,591
2,054
6,552
11,933
0
82,114
L
King Arthur
ThreeShooBeating
King Arthur
9,317
720
0
4,565
25,569
17,613
26
8,311
17,258
0
54,377
W
Odin
12,709
2,007
0
7,997
17,669
15,839
2,556
5,234
12,435
0
65,824
W
Chiron
YS Tails
Chiron
10,081
4,441
2,090
5,395
10,230
4,249
9,391
4,492
5,738
0
93,557
W
Ymir
10,954
2,441
0
6,168
21,805
17,898
791
9,673
12,132
43,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,335
Gold Earned
44,775
535
Minions Killed
505
0
Camps Cleared
0
2,073,380
Distance Traveled
1,749,613
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,807
440
117
6
0
304,080
3
W
Merlin
12,141
607
114
6
0
388,111
9
L
Ao Kuang
8,698
435
129
6
0
366,516
5
L
Yemoja
8,272
414
39
2
0
345,669
1
L
Janus
9,969
498
116
6
0
392,273
8
W
Thanatos
12,938
647
119
6
0
424,213
2
L
King Arthur
9,029
451
104
5
0
341,075
3
W
Odin
12,038
602
128
6
0
483,452
6
W
Chiron
12,464
623
132
7
0
376,827
8
W
Ymir
12,754
638
42
2
0
400,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role