Player Matchup

The Morrigan
The Morrigan
Buddy-B-Rabbit
The Morrigan
Level 141
God Stats
1W - 6L
1,234 SR
Queue Stats
340W - 366L
1,487 Elo+
Party 2
Medusa
Medusa
Fearful HD
Medusa
Level 125
God Stats
38W - 19L
1,550 SR
Queue Stats
395W - 349L
1,434 Elo+
Party 2
Cerberus
Cerberus
astridrosee
Cerberus
Level 82
God Stats
0W - 3L
1,426 SR
Queue Stats
126W - 167L
1,373 Elo+
Party 2
Team Averages
Level 116
1,404 SR
1,431 Elo+

VS

Team Averages
Level 89
1,709 SR
1,596 Elo+
Arachne
Arachne
LZRD
Arachne
Level 89
God Stats
23W - 12L
1,756 SR
Queue Stats
435W - 367L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
Stinney
Kukulkan
Level 109
God Stats
13W - 6L
1,607 SR
Queue Stats
188W - 159L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
amarino1007
Danzaburou
Level 69
God Stats
16W - 9L
1,763 SR
Queue Stats
233W - 201L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Buddy-B-Rabbit
The Morrigan
15
1 / 4 / 7
11,170
588
6,236
9,323
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Fearful HD
Medusa
16
7 / 6 / 0
12,379
652
13,707
14,152
5,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
astridrosee
Cerberus
13
0 / 8 / 7
10,542
555
7,823
21,938
21,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LZRD
Arachne
18
6 / 3 / 9
13,541
713
9,714
14,224
8,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Stinney
Kukulkan
18
9 / 1 / 7
13,994
737
16,848
9,819
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
amarino1007
Danzaburou
15
3 / 4 / 11
12,642
665
9,941
12,435
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
8
Kills
18
18
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Buddy-B-Rabbit
The Morrigan
1
4
7
1.13
L
Medusa
Fearful HD
Medusa
7
6
0
1.17
W
Arachne
LZRD
Arachne
6
3
9
3.5
W
Kukulkan
Stinney
Kukulkan
9
1
7
12.5
W
Danzaburou
amarino1007
Danzaburou
3
4
11
2.13
L
Cerberus
astridrosee
Cerberus
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
36,503
45,413
Taken
36,478
31,554
Mitigated
17,680
4,712
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Buddy-B-Rabbit
The Morrigan
6,236
1,397
0
1,486
9,323
3,855
0
3,712
5,573
47,900
5,993
L
Medusa
Fearful HD
Medusa
13,707
5,061
0
0
14,152
5,996
0
4,056
10,096
0
77,371
W
Arachne
LZRD
Arachne
9,714
7,246
0
5,235
14,224
8,932
0
4,031
9,921
0
51,298
W
Kukulkan
Stinney
Kukulkan
16,848
2,065
0
3,286
9,819
3,954
1,020
3,953
5,746
115,058
0
W
Danzaburou
amarino1007
Danzaburou
9,941
3,018
0
3,725
12,435
4,794
2,424
3,465
8,758
0
43,900
L
Cerberus
astridrosee
Cerberus
7,823
467
0
3,226
21,938
21,703
0
9,132
12,806
24,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
40,177
274
Minions Killed
259
0
Camps Cleared
0
902,911
Distance Traveled
1,108,933
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,170
588
87
5
0
290,309
3
L
Medusa
12,379
652
139
7
0
306,059
3
W
Arachne
13,541
713
52
3
0
419,082
0
W
Kukulkan
13,994
737
149
8
0
348,387
7
W
Danzaburou
12,642
665
58
3
0
341,464
1
L
Cerberus
10,542
555
48
3
0
306,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role