Player Matchup

Heimdallr
Heimdallr
Heiг
Heimdallr
Level 160
God Stats
16W - 3L
1,803 SR
Queue Stats
457W - 193L
1,785 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HybridParagon
Tsukuyomi
Level 160
God Stats
3W - 3L
1,590 SR
Queue Stats
181W - 85L
1,725 Elo+
Party 2
Odin
Odin
NotTweeja
Odin
Level 29
God Stats
1W - 0L
1,381 SR
Queue Stats
6W - 2L
1,660 Elo+
Party 2
Chronos
Chronos
StairwaytoHaven
Chronos
Level 159
God Stats
6W - 3L
1,826 SR
Queue Stats
556W - 286L
1,801 Elo+
Party 2
Jormungandr
Jormungandr
warlordforte
Jormungandr
Level 147
God Stats
1W - 1L
1,583 SR
Queue Stats
32W - 17L
1,709 Elo+
Party 2
Team Averages
Level 131
1,636 SR
1,736 Elo+

VS

Team Averages
Level 74
1,551 SR
1,498 Elo+
King Arthur
King Arthur
Driftking456
King Arthur
Level 145
God Stats
1W - 2L
1,484 SR
Queue Stats
34W - 37L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
Jpublico4
Ah Puch
Level 105
God Stats
1W - 4L
1,095 SR
Queue Stats
173W - 188L
1,538 Elo+
Party 1
Zeus
Zeus
RazzlesRazi
Zeus
Level 64
God Stats
4W - 2L
1,812 SR
Queue Stats
165W - 207L
1,494 Elo+
Party 1
Cerberus
Cerberus
Slim3z
Cerberus
Level 26
God Stats
6W - 5L
1,726 SR
Queue Stats
21W - 26L
1,476 Elo+
Party 1
Artemis
Artemis
tdawg77
Artemis
Level 29
God Stats
21W - 15L
1,639 SR
Queue Stats
60W - 62L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Heiг
Heimdallr
18
12 / 1 / 27
12,350
1,372
25,216
10,656
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
HybridParagon
Tsukuyomi
17
14 / 3 / 18
11,368
1,263
16,536
7,974
3,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
17
8 / 2 / 19
11,184
1,243
11,895
12,964
12,225
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 1 / 28
11,581
1,287
23,476
10,162
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
warlordforte
Jormungandr
17
4 / 5 / 26
10,044
1,116
11,086
11,075
9,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Driftking456
King Arthur
16
3 / 9 / 9
10,164
1,129
8,633
21,435
14,089
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Jpublico4
Ah Puch
15
3 / 9 / 6
9,612
1,068
10,804
15,752
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 10 / 7
8,733
970
8,444
15,665
4,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Slim3z
Cerberus
15
2 / 8 / 7
9,111
1,012
6,171
20,309
13,633
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
tdawg77
Artemis
15
3 / 10 / 7
9,660
1,073
11,632
18,621
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
48
46
Kills
12
12
Deaths
46
118
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Driftking456
King Arthur
3
9
9
0.83
W
Heimdallr
Heiг
Heimdallr
12
1
27
25.5
W
Tsukuyomi
HybridParagon
Tsukuyomi
14
3
18
7.67
L
Ah Puch
Jpublico4
Ah Puch
3
9
6
0.67
W
Odin
8
2
19
8.75
L
1
10
7
0.45
L
Cerberus
Slim3z
Cerberus
2
8
7
0.69
W
8
1
28
22
L
Artemis
tdawg77
Artemis
3
10
7
0.65
W
Jormungandr
warlordforte
Jormungandr
4
5
26
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,209
Damage
45,684
52,831
Taken
91,782
33,862
Mitigated
44,987
6,811
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Driftking456
King Arthur
8,633
472
0
2,373
21,435
14,089
0
7,566
13,869
224
15,175
W
Heimdallr
Heiг
Heimdallr
25,216
15,408
0
3,870
10,656
4,879
0
4,485
6,079
0
48,163
W
Tsukuyomi
HybridParagon
Tsukuyomi
16,536
4,438
0
109
7,974
3,099
0
3,657
4,239
0
23,423
L
Ah Puch
Jpublico4
Ah Puch
10,804
827
0
859
15,752
5,240
0
6,824
8,928
37,545
0
W
Odin
11,895
2,361
726
349
12,964
12,225
0
5,673
7,079
0
19,996
L
8,444
1,045
462
789
15,665
4,903
0
5,073
10,592
21,013
0
L
Cerberus
Slim3z
Cerberus
6,171
175
649
1,448
20,309
13,633
0
8,392
11,917
14,372
0
W
23,476
7,013
0
1,461
10,162
3,906
0
5,761
4,261
49,126
0
L
Artemis
tdawg77
Artemis
11,632
6,306
0
989
18,621
7,122
0
6,707
11,914
0
20,830
W
Jormungandr
warlordforte
Jormungandr
11,086
939
0
296
11,075
9,753
0
5,291
5,569
28,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,527
Gold Earned
47,280
198
Minions Killed
133
9
Camps Cleared
4
886,444
Distance Traveled
821,362
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,164
1,129
11
1
0
201,233
1
W
Heimdallr
12,350
1,372
58
6
5
178,966
2
W
Tsukuyomi
11,368
1,263
17
2
0
179,204
0
L
Ah Puch
9,612
1,068
48
5
1
165,017
3
W
Odin
11,184
1,243
32
4
0
204,250
0
L
Zeus
8,733
970
31
3
1
136,456
0
L
Cerberus
9,111
1,012
20
2
1
177,038
0
W
Chronos
11,581
1,287
41
5
4
174,493
2
L
Artemis
9,660
1,073
23
3
1
141,618
0
W
Jormungandr
10,044
1,116
50
6
0
149,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role