Player Matchup

Janus
Janus
KOZMOFENTY
Janus
Level 156
God Stats
28W - 39L
1,517 SR
Queue Stats
732W - 734L
1,555 Elo+
Solo
Tiamat
Tiamat
Oceanbound
Tiamat
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,750 Elo+
Solo
Bastet
Bastet
TheLastDoge_
Bastet
Level 113
God Stats
16W - 6L
1,713 SR
Queue Stats
466W - 347L
1,628 Elo+
Solo
Geb
Geb
XPeacefulBeastX
Geb
Level 126
God Stats
45W - 38L
1,564 SR
Queue Stats
87W - 81L
1,589 Elo+
Solo
Xbalanque
Xbalanque
xbal2
Xbalanque
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,559 SR
1,604 Elo+

VS

Team Averages
Level 150
1,526 SR
1,525 Elo+
Rama
Rama
Mexi-214
Rama
Level 151
God Stats
0W - 3L
1,701 SR
Queue Stats
202W - 212L
1,543 Elo+
Solo
Vamana
Vamana
SeinenV
Vamana
Level 157
God Stats
4W - 3L
1,333 SR
Queue Stats
142W - 140L
1,584 Elo+
Solo
Nu Wa
Nu Wa
SumptuousMoon
Nu Wa
Level 149
God Stats
31W - 43L
1,595 SR
Queue Stats
791W - 816L
1,499 Elo+
Solo
Hun Batz
Hun Batz
WaystedMined
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
xRaykoux
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 1 / 5
9,970
997
8,640
3,331
1,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Oceanbound
Tiamat
17
7 / 0 / 9
11,193
1,119
19,629
8,725
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
16
5 / 1 / 10
10,039
1,004
13,860
7,287
2,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 1 / 14
10,209
1,021
6,573
11,220
8,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
xbal2
Xbalanque
17
4 / 4 / 11
10,321
1,032
18,322
10,693
3,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

253

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 4 / 3
9,433
943
6,584
12,706
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
SeinenV
Vamana
15
1 / 3 / 6
8,987
899
7,191
20,955
8,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 3 / 5
8,832
883
9,007
11,540
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
WaystedMined
Hun Batz
15
2 / 5 / 4
9,475
948
9,196
13,137
4,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
xRaykoux
Chang'e
15
1 / 4 / 3
8,716
872
4,577
13,362
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
19
Kills
7
7
Deaths
19
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
3
1
5
5.5
L
Rama
2
4
3
0.88
W
Tiamat
Oceanbound
Tiamat
7
0
9
11.5
L
Vamana
SeinenV
Vamana
1
3
6
1.33
L
1
3
5
1.17
W
Bastet
5
1
10
10
L
Hun Batz
WaystedMined
Hun Batz
2
5
4
0.8
W
0
1
14
7
L
Chang'e
xRaykoux
Chang'e
1
4
3
0.63
W
Xbalanque
xbal2
Xbalanque
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,024
Damage
36,555
41,256
Taken
71,700
23,588
Mitigated
25,547
10,267
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
8,640
332
112
926
3,331
1,165
0
607
2,670
36,635
0
L
Rama
6,584
5,701
0
0
12,706
4,453
0
8,717
3,989
0
25,004
W
Tiamat
Oceanbound
Tiamat
19,629
1,967
30
4,744
8,725
6,772
0
2,691
5,803
46,999
0
L
Vamana
SeinenV
Vamana
7,191
3,946
0
1,975
20,955
8,406
0
9,878
11,077
0
16,920
L
9,007
2,218
0
0
11,540
3,491
0
5,448
6,092
34,233
0
W
Bastet
13,860
3,133
0
0
7,287
2,951
0
2,242
4,761
0
20,269
L
Hun Batz
WaystedMined
Hun Batz
9,196
1,660
0
200
13,137
4,669
0
5,442
7,695
0
27,314
W
6,573
534
764
1,430
11,220
8,991
0
3,671
7,231
21,970
0
L
Chang'e
xRaykoux
Chang'e
4,577
411
5,250
3,681
13,362
4,528
0
5,357
8,005
17,531
0
W
Xbalanque
xbal2
Xbalanque
18,322
1,533
0
2,261
10,693
3,709
0
3,192
7,207
0
40,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,732
Gold Earned
45,443
221
Minions Killed
234
9
Camps Cleared
9
1,023,757
Distance Traveled
955,385
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,970
997
66
7
2
189,608
2
L
Rama
9,433
943
80
8
0
169,490
0
W
Tiamat
11,193
1,119
71
7
0
206,973
1
L
Vamana
8,987
899
20
2
2
228,196
2
L
Nu Wa
8,832
883
47
5
1
192,284
0
W
Bastet
10,039
1,004
11
1
2
215,053
3
L
Hun Batz
9,475
948
48
5
5
181,583
1
W
Geb
10,209
1,021
25
3
2
223,771
1
L
Chang'e
8,716
872
39
4
1
183,832
1
W
Xbalanque
10,321
1,032
48
5
3
188,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role